mirror of https://github.com/bsnes-emu/bsnes.git
Fix a potential single byte overflow
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2e4a638077
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@ -132,7 +132,7 @@ static const char *value_to_string(GB_gameboy_t *gb, uint16_t value, bool prefer
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}
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}
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/* Avoid overflow */
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/* Avoid overflow */
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if (symbol && strlen(symbol->name) > 240) {
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if (symbol && strlen(symbol->name) >= 240) {
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symbol = NULL;
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symbol = NULL;
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}
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}
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@ -172,7 +172,7 @@ static const char *debugger_value_to_string(GB_gameboy_t *gb, value_t value, boo
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}
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}
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/* Avoid overflow */
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/* Avoid overflow */
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if (symbol && strlen(symbol->name) > 240) {
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if (symbol && strlen(symbol->name) >= 240) {
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symbol = NULL;
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symbol = NULL;
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}
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}
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