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Why was this under APU
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@ -184,7 +184,6 @@ void GB_apu_div_secondary_event(GB_gameboy_t *gb);
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void GB_apu_init(GB_gameboy_t *gb);
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void GB_apu_init(GB_gameboy_t *gb);
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void GB_apu_run(GB_gameboy_t *gb);
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void GB_apu_run(GB_gameboy_t *gb);
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void GB_apu_update_cycles_per_sample(GB_gameboy_t *gb);
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void GB_apu_update_cycles_per_sample(GB_gameboy_t *gb);
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void GB_borrow_sgb_border(GB_gameboy_t *gb);
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#endif
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#endif
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#endif /* apu_h */
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#endif /* apu_h */
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@ -892,5 +892,9 @@ unsigned GB_get_player_count(GB_gameboy_t *gb);
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// `title` must be at least 17 bytes in size
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// `title` must be at least 17 bytes in size
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void GB_get_rom_title(GB_gameboy_t *gb, char *title);
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void GB_get_rom_title(GB_gameboy_t *gb, char *title);
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uint32_t GB_get_rom_crc32(GB_gameboy_t *gb);
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uint32_t GB_get_rom_crc32(GB_gameboy_t *gb);
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#ifdef GB_INTERNAL
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void GB_borrow_sgb_border(GB_gameboy_t *gb);
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#endif
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#endif /* GB_h */
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#endif /* GB_h */
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