mirror of https://github.com/bsnes-emu/bsnes.git
HBlank HDMA should start instantly when starting during HBlank. Fixes 3-D Ultra Pinball.
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@ -577,6 +577,10 @@ static void write_high_memory(GB_gameboy_t *gb, uint16_t addr, uint8_t value)
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}
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gb->hdma_on = (value & 0x80) == 0;
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gb->hdma_on_hblank = (value & 0x80) != 0;
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if (gb->hdma_on_hblank && (gb->io_registers[GB_IO_STAT] & 3) == 0) {
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gb->hdma_on = true;
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gb->hdma_cycles = 0;
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}
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gb->io_registers[GB_IO_HDMA5] = value;
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gb->hdma_steps_left = (gb->io_registers[GB_IO_HDMA5] & 0x7F) + 1;
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/* Todo: Verify this. Gambatte's DMA tests require this. */
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