mirror of https://github.com/bsnes-emu/bsnes.git
Update to bsnes v038r09? release.
Damn, absolutely loving this Aftershock I just picked up. Scary stuff -- 80 proof and it tastes like a malt beverage. New WIP, added the cheat code editor UI changes. The cheat code class in the back-end still doesn't actually support multiple codes just yet, but it will. Image Need to decide how many codes we should allow. A real Game Genie didn't allow more than five, so I think we should go with either four or six. Also not shown, when a code you're editing is incomplete / bad, there's a grayed out text label that appears on the right to tell you that the code is invalid. It also disables the ok button during this time. I wouldn't try entering a multi-line description just yet. I don't parse that at all. Worst case, it'll corrupt your cheat file. My plan is to only show the first text line in the listbox, but allow extra lines for more verbose comments. I'm being lazy and disabling the add/edit/delete buttons from the main window when the sub editor window is open. Prevents abuses like deleting the code you're editing, then trying to update it. [No archive available]
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