Temporarily disable bsnes binaries at byuu's request.

Once it gets to the point of actually doing something, we can re-enable them.
This commit is contained in:
Tim Allen 2018-05-19 12:52:59 +10:00
parent 7acbf5c3dd
commit d8bd1fca1f
1 changed files with 39 additions and 39 deletions

View File

@ -24,22 +24,22 @@ higan-linux-x86_64-binaries:
paths: paths:
- higan-nightly/* - higan-nightly/*
bsnes-linux-x86_64-binaries: #bsnes-linux-x86_64-binaries:
script: # script:
- apt-get update && apt-get -y install build-essential libgtk2.0-dev libpulse-dev mesa-common-dev libgtksourceview2.0-dev libcairo2-dev libsdl1.2-dev libxv-dev libao-dev libopenal-dev libudev-dev # - apt-get update && apt-get -y install build-essential libgtk2.0-dev libpulse-dev mesa-common-dev libgtksourceview2.0-dev libcairo2-dev libsdl1.2-dev libxv-dev libao-dev libopenal-dev libudev-dev
- make -C icarus # - make -C icarus
- make -C higan target=bsnes # - make -C higan target=bsnes
- mkdir bsnes-nightly # - mkdir bsnes-nightly
- cp -a icarus/out/icarus bsnes-nightly/icarus # - cp -a icarus/out/icarus bsnes-nightly/icarus
- cp -a icarus/database bsnes-nightly/ # - cp -a icarus/database bsnes-nightly/
- cp -a icarus/firmware bsnes-nightly/ # - cp -a icarus/firmware bsnes-nightly/
- cp -a higan/out/bsnes bsnes-nightly/bsnes # - cp -a higan/out/bsnes bsnes-nightly/bsnes
- cp -a higan/systems/ bsnes-nightly/ # - cp -a higan/systems/ bsnes-nightly/
- cp -a shaders bsnes-nightly/ # - cp -a shaders bsnes-nightly/
- cp -a GPLv3.txt bsnes-nightly/ # - cp -a GPLv3.txt bsnes-nightly/
artifacts: # artifacts:
paths: # paths:
- bsnes-nightly/* # - bsnes-nightly/*
higan-windows-x86_64-binaries: higan-windows-x86_64-binaries:
# This is a normal Windows cross-compile process, except that # This is a normal Windows cross-compile process, except that
@ -68,29 +68,29 @@ higan-windows-x86_64-binaries:
paths: paths:
- higan-nightly/* - higan-nightly/*
bsnes-windows-x86_64-binaries: #bsnes-windows-x86_64-binaries:
# This is a normal Windows cross-compile process, except that # # This is a normal Windows cross-compile process, except that
# nall::chrono tries to use clock_gettime on Windows even # # nall::chrono tries to use clock_gettime on Windows even
# though it's a POSIX function, and for some weird reason mingw has # # though it's a POSIX function, and for some weird reason mingw has
# clock_gettime() in the pthread library. # # clock_gettime() in the pthread library.
script: # script:
- apt-get update && apt-get -y install build-essential mingw-w64 # - apt-get update && apt-get -y install build-essential mingw-w64
- sed -i -e 's/-lole32/& -static -lpthread/' nall/GNUmakefile # - sed -i -e 's/-lole32/& -static -lpthread/' nall/GNUmakefile
# genius does not currently build on Windows due to lack of a combo edit control in hiro # # genius does not currently build on Windows due to lack of a combo edit control in hiro
#- make -C genius platform=windows compiler="x86_64-w64-mingw32-g++ -static-libgcc -static-libstdc++" windres="x86_64-w64-mingw32-windres" # #- make -C genius platform=windows compiler="x86_64-w64-mingw32-g++ -static-libgcc -static-libstdc++" windres="x86_64-w64-mingw32-windres"
- make -C icarus platform=windows compiler="x86_64-w64-mingw32-g++ -static-libgcc -static-libstdc++" windres="x86_64-w64-mingw32-windres" # - make -C icarus platform=windows compiler="x86_64-w64-mingw32-g++ -static-libgcc -static-libstdc++" windres="x86_64-w64-mingw32-windres"
- make -C higan target=bsnes platform=windows compiler="x86_64-w64-mingw32-g++ -static-libgcc -static-libstdc++" windres="x86_64-w64-mingw32-windres" # - make -C higan target=bsnes platform=windows compiler="x86_64-w64-mingw32-g++ -static-libgcc -static-libstdc++" windres="x86_64-w64-mingw32-windres"
- mkdir bsnes-nightly # - mkdir bsnes-nightly
- cp -a icarus/out/icarus bsnes-nightly/icarus.exe # - cp -a icarus/out/icarus bsnes-nightly/icarus.exe
- cp -a icarus/database bsnes-nightly/ # - cp -a icarus/database bsnes-nightly/
- cp -a icarus/firmware bsnes-nightly/ # - cp -a icarus/firmware bsnes-nightly/
- cp -a higan/out/bsnes bsnes-nightly/bsnes.exe # - cp -a higan/out/bsnes bsnes-nightly/bsnes.exe
- cp -a higan/systems/ bsnes-nightly/ # - cp -a higan/systems/ bsnes-nightly/
- cp -a shaders bsnes-nightly/ # - cp -a shaders bsnes-nightly/
- cp -a GPLv3.txt bsnes-nightly/ # - cp -a GPLv3.txt bsnes-nightly/
artifacts: # artifacts:
paths: # paths:
- bsnes-nightly/* # - bsnes-nightly/*
libretro-test: libretro-test:
script: script: