mirror of https://github.com/bsnes-emu/bsnes.git
Fixed a crash in the OAM tab
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@ -1171,7 +1171,12 @@ static void printImage(GB_gameboy_t *gb, uint32_t *image, uint8_t height,
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else if (tableView == self.spritesTableView) {
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else if (tableView == self.spritesTableView) {
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switch (columnIndex) {
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switch (columnIndex) {
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case 0:
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case 0:
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return [Document imageFromData:[NSData dataWithBytesNoCopy:oamInfo[row].image length:64 * 4] width:8 height:oamHeight scale:16.0/oamHeight];
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return [Document imageFromData:[NSData dataWithBytesNoCopy:oamInfo[row].image
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length:64 * 4
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freeWhenDone:NO]
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width:8
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height:oamHeight
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scale:16.0/oamHeight];
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case 1:
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case 1:
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return @((int)oamInfo[row].x - 8);
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return @((int)oamInfo[row].x - 8);
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case 2:
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case 2:
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