mirror of https://github.com/bsnes-emu/bsnes.git
Fix menu scrolling in SDL while emulating SGB
This commit is contained in:
parent
48d3504de7
commit
ce5153544c
|
@ -180,6 +180,7 @@ static void draw_unbordered_text(uint32_t *buffer, unsigned width, unsigned heig
|
||||||
{
|
{
|
||||||
y -= scroll;
|
y -= scroll;
|
||||||
unsigned orig_x = x;
|
unsigned orig_x = x;
|
||||||
|
unsigned y_offset = (GB_get_screen_height(&gb) - 144) / 2;
|
||||||
while (*string) {
|
while (*string) {
|
||||||
if (*string == '\n') {
|
if (*string == '\n') {
|
||||||
x = orig_x;
|
x = orig_x;
|
||||||
|
@ -188,7 +189,7 @@ static void draw_unbordered_text(uint32_t *buffer, unsigned width, unsigned heig
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (x > width - GLYPH_WIDTH || y == 0 || y > height - GLYPH_HEIGHT) {
|
if (x > width - GLYPH_WIDTH || y == 0 || y - y_offset > 144 - GLYPH_HEIGHT) {
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue