mirror of https://github.com/bsnes-emu/bsnes.git
Wave RAM reads 0xFF while active on AGBs
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@ -596,6 +596,9 @@ uint8_t GB_apu_read(GB_gameboy_t *gb, uint8_t reg)
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if (!GB_is_cgb(gb) && !gb->apu.wave_channel.wave_form_just_read) {
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if (!GB_is_cgb(gb) && !gb->apu.wave_channel.wave_form_just_read) {
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return 0xFF;
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return 0xFF;
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}
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}
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if (gb->model == GB_MODEL_AGB) {
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return 0xFF;
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}
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reg = GB_IO_WAV_START + gb->apu.wave_channel.current_sample_index / 2;
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reg = GB_IO_WAV_START + gb->apu.wave_channel.current_sample_index / 2;
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}
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}
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