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KEY0 info
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BESS.md
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BESS.md
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@ -74,6 +74,7 @@ The values of memory-mapped registers should be written 'as-is' to memory as if
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* Unused registers have Don't-Care values which should be ignored
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* Unused register bits have Don't-Care values which should be ignored
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* If the model is CGB or newer, the value of KEY0 (FF4C) must be valid as it determines DMG mode
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* Bit 2 determines DMG mode. A value of 0x04 usually denotes DMG mode, while a value of `0x80` usually denotes CGB mode.
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* Sprite priority is derived from KEY0 (FF4C) instead of OPRI (FF6C) because OPRI can be modified after booting, but only the value of OPRI during boot ROM execution takes effect
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* If a register doesn't exist on the emulated model (For example, KEY0 (FF4C) on a DMG), its value should be ignored.
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* BANK (FF50) should be 0 if the boot ROM is still mapped, and 1 otherwise, and must be valid.
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