mirror of https://github.com/bsnes-emu/bsnes.git
Mention shaders in our install instructions.
If we're going to lug them around, we might as well use them.
This commit is contained in:
parent
86f3a8e670
commit
c0934b826c
|
@ -72,6 +72,10 @@ as described in the previous section:
|
|||
to install icarus and its game database
|
||||
4. Type `make -C higan install` and press Enter
|
||||
to install higan and its supporting files
|
||||
5. If the higan source includes a `shaders` subdirectory,
|
||||
type `make -C shaders install`
|
||||
to install the example
|
||||
[video shaders](../guides/shaders.md).
|
||||
|
||||
This installs higan and its associated data files
|
||||
into the `~/.local` directory hierarchy.
|
||||
|
|
|
@ -124,6 +124,12 @@ Installing a compiled build on Windows
|
|||
5. Copy all the `*.sys` folders
|
||||
in `C:\higan-src\higan\systems`
|
||||
into the new folder
|
||||
6. If the higan source includes a `shaders` folder,
|
||||
make another new folder named `Video Shaders`
|
||||
inside the new folder,
|
||||
and copy all the `*.shader` folders
|
||||
from `C:\higan-src\shaders\`
|
||||
into the `Video Shaders` folder.
|
||||
|
||||
The new folder should now contain
|
||||
`icarus.exe`,
|
||||
|
|
Loading…
Reference in New Issue