mirror of https://github.com/bsnes-emu/bsnes.git
Added command line fullscreen flag to the SDL port, closes #126
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a39b314378
commit
bc48c9bc26
20
SDL/main.c
20
SDL/main.c
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@ -488,14 +488,28 @@ static void save_configuration(void)
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}
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}
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static bool get_arg_flag(const char *flag, int *argc, char **argv)
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{
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for (unsigned i = 1; i < *argc; i++) {
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if (strcmp(argv[i], flag) == 0) {
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(*argc)--;
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argv[i] = argv[*argc];
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return true;
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}
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}
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return false;
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}
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int main(int argc, char **argv)
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{
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#define str(x) #x
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#define xstr(x) str(x)
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fprintf(stderr, "SameBoy v" xstr(VERSION) "\n");
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bool fullscreen = get_arg_flag("--fullscreen", &argc, argv);
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if (argc > 2) {
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fprintf(stderr, "Usage: %s [rom]\n", argv[0]);
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fprintf(stderr, "Usage: %s [--fullscreen] [rom]\n", argv[0]);
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exit(1);
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}
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@ -515,6 +529,10 @@ int main(int argc, char **argv)
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160 * 2, 144 * 2, SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI);
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SDL_SetWindowMinimumSize(window, 160, 144);
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if (fullscreen) {
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SDL_SetWindowFullscreen(window, SDL_WINDOW_FULLSCREEN_DESKTOP);
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}
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SDL_GLContext gl_context = SDL_GL_CreateContext(window);
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GLint major = 0, minor = 0;
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