Document the command-line interface for games with cartridge slots.

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Tim Allen 2017-09-09 18:32:11 +10:00
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# Synopsis # Synopsis
> higan [*\-\-fullscreen*] [*GAME*] > higan [*\-\-fullscreen*] [*GAME* [*SUBGAME1* [*SUBGAME2*]]]
# Description # Description
@ -47,6 +47,37 @@ so load a game from the library
and check the list and check the list
before loading it from the command-line. before loading it from the command-line.
When `GAME` refers to a game with
a [Satellaview](../guides/import.md#satellaview-games) memory pak slot,
`SUBGAME1` should be
the path to a game folder or ROM file
representing the memory pak to insert into the slot.
If `SUBGAME1` is not supplied,
higan will prompt for one.
`SUBGAME2` is ignored.
When `GAME` refers to
the [Super Game Boy](../guides/import.md#super-game-boy-games),
`SUBGAME1` should be
the path to a game folder or ROM file
representing a Game Boy game to insert into the slot.
If `SUBGAME1` is not supplied,
higan will prompt for one.
`SUBGAME2` is ignored.
When `GAME` refers to
the [Sufami Turbo](../guides/import.md#sufami-turbo-games),
then `SUBGAME1` should be
the path to a game folder or ROM file
representing the mini-cartridge to be inserted into
slot A of the Sufami Turbo base cartridge,
and `SUBGAME2` is the same thing for slot B.
higan will prompt for
any mini-cartridges not supplied on the command-line.
When `GAME` refers to any other game,
both `SUBGAME1` and `SUBGAME2` are ignored.
# Examples # Examples
Play a previously-imported copy of Super Mario World Play a previously-imported copy of Super Mario World