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Document the command-line interface for games with cartridge slots.
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# Synopsis
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> higan [*\-\-fullscreen*] [*GAME*]
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> higan [*\-\-fullscreen*] [*GAME* [*SUBGAME1* [*SUBGAME2*]]]
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# Description
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@ -47,6 +47,37 @@ so load a game from the library
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and check the list
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before loading it from the command-line.
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When `GAME` refers to a game with
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a [Satellaview](../guides/import.md#satellaview-games) memory pak slot,
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`SUBGAME1` should be
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the path to a game folder or ROM file
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representing the memory pak to insert into the slot.
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If `SUBGAME1` is not supplied,
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higan will prompt for one.
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`SUBGAME2` is ignored.
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When `GAME` refers to
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the [Super Game Boy](../guides/import.md#super-game-boy-games),
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`SUBGAME1` should be
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the path to a game folder or ROM file
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representing a Game Boy game to insert into the slot.
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If `SUBGAME1` is not supplied,
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higan will prompt for one.
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`SUBGAME2` is ignored.
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When `GAME` refers to
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the [Sufami Turbo](../guides/import.md#sufami-turbo-games),
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then `SUBGAME1` should be
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the path to a game folder or ROM file
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representing the mini-cartridge to be inserted into
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slot A of the Sufami Turbo base cartridge,
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and `SUBGAME2` is the same thing for slot B.
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higan will prompt for
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any mini-cartridges not supplied on the command-line.
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When `GAME` refers to any other game,
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both `SUBGAME1` and `SUBGAME2` are ignored.
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# Examples
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Play a previously-imported copy of Super Mario World
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