diff --git a/bsnes/target-bsnes/program/hacks.cpp b/bsnes/target-bsnes/program/hacks.cpp index b3750703..e05d1e1b 100644 --- a/bsnes/target-bsnes/program/hacks.cpp +++ b/bsnes/target-bsnes/program/hacks.cpp @@ -15,6 +15,12 @@ auto Program::hackCompatibility() -> void { //the dialogue text is blurry due to an issue in the scanline-based renderer's color math support if(title == "マーヴェラス") fastPPU = false; + //the character sprites are incorrect due to an issue in the scanline-based renderer's color math support + if(title == "SUUCHIIPAI") fastPPU = false; + + //the pause menu text is blurry due to an issue in the scanline-based renderer's color math support + if(title == "DRAGON KNIGHT 4") fastPPU = false; + //stage 2 uses pseudo-hires in a way that's not compatible with the scanline-based renderer if(title == "SFC クレヨンシンチャン") fastPPU = false;