mirror of https://github.com/bsnes-emu/bsnes.git
Update to v075r06 release.
byuu says: Removed the floating-point volume adjustments from the wave channel and the left/right speaker mixers. Also, against my better judgment I'm backing out of left/right computation when they are both turned off. This basically makes non-stereo games run faster, but will make stereo games appear to run slower. I don't like it when end-users experience mystery slowdowns. Anyway, it appears that the audio calculation is really fucking demanding. Knocks FPS from 800 down to 300. I thought it might be libco, so I took it out and it only went up to 305fps o.O There is also some sort of problem with bsnes/Super Game Boy audio. The latency is really great when you first start, but it seems to drift apart over time until it is well over 500ms, and then it either pops or fades back to very low, sub-50ms latency again. The way I handle mixing is that the coprocessor audio samples go into a resampler to the native SNES rate, and fed to an output buffer. SNES audio samples go there untouched. When there is a sample in each, I add them together and average the result (I still don't understand why we divide by two since these are signed integers), and output it immediately. It's just-in-time sampling, so as long as DSP v Coprocessor do not drift very far, it should have very low latency. And I make the CPU sync DSP and Coprocessor once per scanline, which is something like 15 samples or so.
This commit is contained in:
parent
a3abe8ebaa
commit
b433838e9f
|
@ -2,7 +2,7 @@ include nall/Makefile
|
|||
snes := snes
|
||||
gameboy := gameboy
|
||||
profile := compatibility
|
||||
ui := ui-gameboy
|
||||
ui := ui
|
||||
|
||||
# compiler
|
||||
c := $(compiler) -std=gnu99
|
||||
|
|
|
@ -21,23 +21,24 @@ void APU::main() {
|
|||
scheduler.exit(Scheduler::ExitReason::SynchronizeEvent);
|
||||
}
|
||||
|
||||
if((counter & 8191) == 0) { //512hz
|
||||
if(sequencer == 0 || sequencer == 2 || sequencer == 4 || sequencer == 6) { //256hz
|
||||
if(sequencer_base == 0) { //512hz
|
||||
if(sequencer_step == 0 || sequencer_step == 2 || sequencer_step == 4 || sequencer_step == 6) { //256hz
|
||||
square1.clock_length();
|
||||
square2.clock_length();
|
||||
wave.clock_length();
|
||||
noise.clock_length();
|
||||
}
|
||||
if(sequencer == 2 || sequencer == 6) { //128hz
|
||||
if(sequencer_step == 2 || sequencer_step == 6) { //128hz
|
||||
square1.clock_sweep();
|
||||
}
|
||||
if(sequencer == 7) { //64hz
|
||||
if(sequencer_step == 7) { //64hz
|
||||
square1.clock_envelope();
|
||||
square2.clock_envelope();
|
||||
noise.clock_envelope();
|
||||
}
|
||||
sequencer = (sequencer + 1) & 7;
|
||||
sequencer_step++;
|
||||
}
|
||||
sequencer_base++;
|
||||
|
||||
square1.run();
|
||||
square2.run();
|
||||
|
@ -46,9 +47,6 @@ void APU::main() {
|
|||
master.run();
|
||||
|
||||
system.interface->audio_sample(master.center, master.left, master.right);
|
||||
|
||||
if(++counter == 4194304) counter = 0;
|
||||
|
||||
if(++clock >= 0) co_switch(scheduler.active_thread = cpu.thread);
|
||||
}
|
||||
}
|
||||
|
@ -58,8 +56,8 @@ void APU::power() {
|
|||
for(unsigned n = 0xff10; n <= 0xff3f; n++) bus.mmio[n] = this;
|
||||
|
||||
foreach(n, mmio_data) n = 0x00;
|
||||
counter = 0;
|
||||
sequencer = 0;
|
||||
sequencer_base = 0;
|
||||
sequencer_step = 0;
|
||||
|
||||
square1.power();
|
||||
square2.power();
|
||||
|
|
|
@ -6,8 +6,8 @@ struct APU : Processor, MMIO {
|
|||
#include "master/master.hpp"
|
||||
|
||||
uint8 mmio_data[48];
|
||||
unsigned counter;
|
||||
unsigned sequencer;
|
||||
uint13 sequencer_base;
|
||||
uint3 sequencer_step;
|
||||
|
||||
Square1 square1;
|
||||
Square2 square2;
|
||||
|
|
|
@ -1,15 +1,26 @@
|
|||
#ifdef APU_CPP
|
||||
|
||||
void APU::Master::run() {
|
||||
signed sample = 0, channels = 4;
|
||||
if(enable == false) {
|
||||
center = 0;
|
||||
left = 0;
|
||||
right = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
signed sample = 0, channels;
|
||||
sample += apu.square1.output;
|
||||
sample += apu.square2.output;
|
||||
sample += apu.wave.output;
|
||||
sample += apu.noise.output;
|
||||
sample /= channels;
|
||||
if(sample < -32768) sample = -32768;
|
||||
if(sample > +32767) sample = +32767;
|
||||
center = sample;
|
||||
sample >>= 2;
|
||||
center = sclamp<16>(sample);
|
||||
|
||||
if(left_enable == false && right_enable == false) {
|
||||
left = center;
|
||||
right = center;
|
||||
return;
|
||||
}
|
||||
|
||||
sample = 0;
|
||||
channels = 0;
|
||||
|
@ -18,17 +29,16 @@ void APU::Master::run() {
|
|||
if(channel3_left_enable) { sample += apu.wave.output; channels++; }
|
||||
if(channel4_left_enable) { sample += apu.noise.output; channels++; }
|
||||
if(channels) sample /= channels;
|
||||
left = sample;
|
||||
left = sclamp<16>(sample);
|
||||
|
||||
switch(left_volume) {
|
||||
case 0: left *= 0.125; break;
|
||||
case 1: left *= 0.250; break;
|
||||
case 2: left *= 0.375; break;
|
||||
case 3: left *= 0.500; break;
|
||||
case 4: left *= 0.625; break;
|
||||
case 5: left *= 0.750; break;
|
||||
case 6: left *= 0.875; break;
|
||||
case 7: left *= 1.000; break;
|
||||
case 0: left >>= 3; break; // 12.5%
|
||||
case 1: left >>= 2; break; // 25.0%
|
||||
case 2: left = (left >> 2) + (left >> 3); break; // 37.5%
|
||||
case 3: left >>= 1; break; // 50.0%
|
||||
case 4: left = (left >> 1) + (left >> 3); break; // 62.5%
|
||||
case 5: left -= (left >> 2); break; // 75.0%
|
||||
case 6: left -= (left >> 3); break; // 87.5%
|
||||
}
|
||||
if(left_enable == false) left = 0;
|
||||
|
||||
|
@ -39,30 +49,18 @@ void APU::Master::run() {
|
|||
if(channel3_right_enable) { sample += apu.wave.output; channels++; }
|
||||
if(channel4_right_enable) { sample += apu.noise.output; channels++; }
|
||||
if(channels) sample /= channels;
|
||||
right = sample;
|
||||
right = sclamp<16>(sample);
|
||||
|
||||
switch(right_volume) {
|
||||
case 0: right *= 0.125; break;
|
||||
case 1: right *= 0.250; break;
|
||||
case 2: right *= 0.375; break;
|
||||
case 3: right *= 0.500; break;
|
||||
case 4: right *= 0.625; break;
|
||||
case 5: right *= 0.750; break;
|
||||
case 6: right *= 0.875; break;
|
||||
case 7: right *= 1.000; break;
|
||||
case 0: right >>= 3; break; // 12.5%
|
||||
case 1: right >>= 2; break; // 25.0%
|
||||
case 2: right = (right >> 2) + (right >> 3); break; // 37.5%
|
||||
case 3: right >>= 1; break; // 50.0%
|
||||
case 4: right = (right >> 1) + (right >> 3); break; // 62.5%
|
||||
case 5: right -= (right >> 2); break; // 75.0%
|
||||
case 6: right -= (right >> 3); break; // 87.5%
|
||||
}
|
||||
if(right_enable == false) right = 0;
|
||||
|
||||
if(left_enable == false && right_enable == false) {
|
||||
left = center;
|
||||
right = center;
|
||||
}
|
||||
|
||||
if(enable == false) {
|
||||
center = 0;
|
||||
left = 0;
|
||||
right = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void APU::Master::write(unsigned r, uint8 data) {
|
||||
|
|
|
@ -2,8 +2,8 @@
|
|||
|
||||
void APU::serialize(serializer &s) {
|
||||
s.array(mmio_data);
|
||||
s.integer(counter);
|
||||
s.integer(sequencer);
|
||||
s.integer(sequencer_base);
|
||||
s.integer(sequencer_step);
|
||||
|
||||
square1.serialize(s);
|
||||
square2.serialize(s);
|
||||
|
|
|
@ -12,12 +12,7 @@ void APU::Wave::run() {
|
|||
if(enable == false) sample = 0;
|
||||
|
||||
output = (sample * 4369) - 32768;
|
||||
switch(volume) {
|
||||
case 0: output *= 0.00; break;
|
||||
case 1: output *= 1.00; break;
|
||||
case 2: output *= 0.50; break;
|
||||
case 3: output *= 0.25; break;
|
||||
}
|
||||
output >>= volume;
|
||||
}
|
||||
|
||||
void APU::Wave::clock_length() {
|
||||
|
@ -38,7 +33,12 @@ void APU::Wave::write(unsigned r, uint8 data) {
|
|||
}
|
||||
|
||||
if(r == 2) {
|
||||
volume = (data >> 5) & 3;
|
||||
switch((data >> 5) & 3) {
|
||||
case 0: volume = 16; break; // 0%
|
||||
case 1: volume = 0; break; //100%
|
||||
case 2: volume = 1; break; // 50%
|
||||
case 3: volume = 2; break; // 25%
|
||||
}
|
||||
}
|
||||
|
||||
if(r == 3) {
|
||||
|
|
|
@ -94,7 +94,7 @@ void CPU::interrupt_exec(uint16 pc) {
|
|||
}
|
||||
|
||||
void CPU::power() {
|
||||
create(Main, 4 * 1024 * 1024);
|
||||
create(Main, 4194304);
|
||||
|
||||
for(unsigned n = 0xc000; n <= 0xdfff; n++) bus.mmio[n] = this; //WRAM
|
||||
for(unsigned n = 0xe000; n <= 0xfdff; n++) bus.mmio[n] = this; //WRAM (mirror)
|
||||
|
|
|
@ -1,13 +1,9 @@
|
|||
//4194304hz (4 * 1024 * 1024)
|
||||
|
||||
//70224 clocks/frame
|
||||
// 456 clocks/scanline
|
||||
// 154 scanlines/frame
|
||||
|
||||
//4194304 / 4096 = 1024
|
||||
//4194304 / 262144 = 16
|
||||
//4194304 / 65536 = 64
|
||||
//4394304 / 16384 = 256
|
||||
|
||||
#ifdef CPU_CPP
|
||||
|
||||
#include "opcode.cpp"
|
||||
|
@ -17,8 +13,8 @@ void CPU::add_clocks(unsigned clocks) {
|
|||
scheduler.exit(Scheduler::ExitReason::StepEvent);
|
||||
|
||||
status.clock += clocks;
|
||||
if(status.clock >= 4 * 1024 * 1024) {
|
||||
status.clock -= 4 * 1024 * 1024;
|
||||
if(status.clock >= 4194304) {
|
||||
status.clock -= 4194304;
|
||||
cartridge.mbc3.second();
|
||||
}
|
||||
|
||||
|
|
|
@ -5,7 +5,7 @@
|
|||
namespace GameBoy {
|
||||
namespace Info {
|
||||
static const char Name[] = "bgameboy";
|
||||
static const char Version[] = "000.16";
|
||||
static const char Version[] = "000.17";
|
||||
static unsigned SerializerVersion = 1;
|
||||
}
|
||||
}
|
||||
|
@ -33,12 +33,38 @@ namespace GameBoy {
|
|||
typedef uint32_t uint32;
|
||||
typedef uint64_t uint64;
|
||||
|
||||
typedef int_t< 4> int4;
|
||||
typedef int_t<15> int15;
|
||||
|
||||
typedef uint_t< 1> uint1;
|
||||
typedef uint_t< 2> uint2;
|
||||
typedef uint_t< 3> uint3;
|
||||
typedef uint_t< 4> uint4;
|
||||
typedef uint_t< 5> uint5;
|
||||
typedef uint_t< 6> uint6;
|
||||
typedef uint_t< 7> uint7;
|
||||
|
||||
typedef uint_t< 9> uint9;
|
||||
typedef uint_t<10> uint10;
|
||||
typedef uint_t<11> uint11;
|
||||
typedef uint_t<12> uint12;
|
||||
typedef uint_t<13> uint13;
|
||||
typedef uint_t<14> uint14;
|
||||
typedef uint_t<15> uint15;
|
||||
|
||||
typedef uint_t<17> uint17;
|
||||
typedef uint_t<18> uint18;
|
||||
typedef uint_t<19> uint19;
|
||||
typedef uint_t<20> uint20;
|
||||
typedef uint_t<21> uint21;
|
||||
typedef uint_t<22> uint22;
|
||||
typedef uint_t<23> uint23;
|
||||
typedef uint_t<24> uint24;
|
||||
typedef uint_t<25> uint25;
|
||||
typedef uint_t<26> uint26;
|
||||
typedef uint_t<27> uint27;
|
||||
typedef uint_t<28> uint28;
|
||||
typedef uint_t<29> uint29;
|
||||
typedef uint_t<30> uint30;
|
||||
typedef uint_t<31> uint31;
|
||||
|
||||
template<uint16 lo, uint16 hi>
|
||||
alwaysinline bool within(uint16 addr) {
|
||||
static const uint16 mask = ~(hi ^ lo);
|
||||
|
|
|
@ -190,7 +190,7 @@ void LCD::render_obj() {
|
|||
}
|
||||
|
||||
void LCD::power() {
|
||||
create(Main, 4 * 1024 * 1024);
|
||||
create(Main, 4194304);
|
||||
|
||||
for(unsigned n = 0x8000; n <= 0x9fff; n++) bus.mmio[n] = this; //VRAM
|
||||
for(unsigned n = 0xff40; n <= 0xff4b; n++) bus.mmio[n] = this; //MMIO
|
||||
|
|
|
@ -24,8 +24,8 @@ void Audio::sample(int16 left, int16 right) {
|
|||
system.interface->audio_sample(left, right);
|
||||
} else {
|
||||
dsp_buffer[dsp_wroffset] = ((uint16)left << 0) + ((uint16)right << 16);
|
||||
dsp_wroffset = (dsp_wroffset + 1) & 32767;
|
||||
dsp_length = (dsp_length + 1) & 32767;
|
||||
dsp_wroffset = (dsp_wroffset + 1) & buffer_mask;
|
||||
dsp_length = (dsp_length + 1) & buffer_mask;
|
||||
flush();
|
||||
}
|
||||
}
|
||||
|
@ -50,8 +50,8 @@ void Audio::coprocessor_sample(int16 left, int16 right) {
|
|||
r_frac = r_step - first;
|
||||
|
||||
cop_buffer[cop_wroffset] = (output_left << 0) + (output_right << 16);
|
||||
cop_wroffset = (cop_wroffset + 1) & 32767;
|
||||
cop_length = (cop_length + 1) & 32767;
|
||||
cop_wroffset = (cop_wroffset + 1) & buffer_mask;
|
||||
cop_length = (cop_length + 1) & buffer_mask;
|
||||
flush();
|
||||
}
|
||||
|
||||
|
@ -63,8 +63,8 @@ void Audio::flush() {
|
|||
uint32 dsp_sample = dsp_buffer[dsp_rdoffset];
|
||||
uint32 cop_sample = cop_buffer[cop_rdoffset];
|
||||
|
||||
dsp_rdoffset = (dsp_rdoffset + 1) & 32767;
|
||||
cop_rdoffset = (cop_rdoffset + 1) & 32767;
|
||||
dsp_rdoffset = (dsp_rdoffset + 1) & buffer_mask;
|
||||
cop_rdoffset = (cop_rdoffset + 1) & buffer_mask;
|
||||
|
||||
dsp_length--;
|
||||
cop_length--;
|
||||
|
|
|
@ -8,7 +8,8 @@ public:
|
|||
|
||||
private:
|
||||
bool coprocessor;
|
||||
uint32 dsp_buffer[32768], cop_buffer[32768];
|
||||
enum : unsigned { buffer_size = 32768, buffer_mask = buffer_size - 1 };
|
||||
uint32 dsp_buffer[buffer_size], cop_buffer[buffer_size];
|
||||
unsigned dsp_rdoffset, cop_rdoffset;
|
||||
unsigned dsp_wroffset, cop_wroffset;
|
||||
unsigned dsp_length, cop_length;
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
namespace SNES {
|
||||
namespace Info {
|
||||
static const char Name[] = "bsnes";
|
||||
static const char Version[] = "075.05";
|
||||
static const char Version[] = "075.06";
|
||||
static const unsigned SerializerVersion = 18;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -38,7 +38,7 @@ void Application::main(int argc, char **argv) {
|
|||
audio.driver("ALSA");
|
||||
#endif
|
||||
audio.set(Audio::Handle, (uintptr_t)mainWindow.viewport.handle());
|
||||
audio.set(Audio::Synchronize, true);
|
||||
audio.set(Audio::Synchronize, false);
|
||||
audio.set(Audio::Volume, 100U);
|
||||
audio.set(Audio::Latency, 80U);
|
||||
audio.set(Audio::Frequency, 44100U);
|
||||
|
|
Loading…
Reference in New Issue