mirror of https://github.com/bsnes-emu/bsnes.git
Update to v098 hotfix release.
byuu says: There was a minor SNES input regression spotted very shortly after release.
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@ -1,6 +1,6 @@
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//called every 256 clocks; see CPU::addClocks()
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auto CPU::stepAutoJoypadPoll() -> void {
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if(vcounter() >= !ppu.overscan() ? 225 : 240) {
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if(vcounter() >= (!ppu.overscan() ? 225 : 240)) {
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//cache enable state at first iteration
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if(status.auto_joypad_counter == 0) status.auto_joypad_latch = status.auto_joypad_poll;
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status.auto_joypad_active = status.auto_joypad_counter <= 15;
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