mirror of https://github.com/bsnes-emu/bsnes.git
Update to bsnes v025r05? release.
I mentioned that it wasn't there. Exact reason was because I reloaded Ubuntu and Windows, and I really hate installing Visual C++. It takes forever. I posted a new WIP, and built it with MinGW4. Need to figure out how to get the icon into the binary with MinGW. Anyway, new stuff in the WIP: - Much, much faster mirror() function; thanks to lots of help from Nach (doesn't speed anything up, but might help with BS-X MMIO registers) - Removed cart.db and all database-related code, now that Ys3 works - Lots of code cleanups everywhere - New help information for trying to run ./configure or make by itself - Cheap temporary MinGW fix for non-C99 vsnprintf The BS-X slot games (Derby Stallion et al) won't work on this release. Nach gave me the code to detect those, and I'll get that mapper in eventually before the next release. Also, Yoshi's Island won't play audio anymore most likely. If anything else is broken, it's due to mapping. Please let me know so I can fix it. If there are more than three broken games, that's good -- please don't overwhelm me with a list of 500+ broken games in the morning :) EDIT: fixed the Windows issues I was having. The Realtek HD Audio driver software is fucking stupid. You _have_ to unplug your speakers, reconnect them, and then select line out (rather than the option for speakers) to get audio. This is the _only_ way to get audio. And apparently both regular Winamp (without visualization) and Mozilla Firefox now need DEP turned off not to crash the fuck all over themselves constantly. Wonderful. EDIT2: forgot to set the region, so PAL games will run as though they are NTSC. Most will probably give you an error splash screen. I'll fix that. [No archive available]
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