mirror of https://github.com/bsnes-emu/bsnes.git
Update enhancements.cpp
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@ -50,7 +50,7 @@ auto EnhancementSettings::create() -> void {
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emulator->configure("Hacks/SuperFX/Overclock", settings.emulator.hack.superfx.overclock);
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sfxValue.setText({settings.emulator.hack.superfx.overclock, "%"});
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}).doChange();
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note.setText("Note: Enabling overclocking will break games, cause bugs and reduce performance.");
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overclockingSpacer.setColor({192, 192, 192});
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ppuLabel.setText("PPU (video)").setFont(Font().setBold());
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@ -133,8 +133,8 @@ auto EnhancementSettings::create() -> void {
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}).setChecked(settings.emulator.hack.hotfixes).onToggle([&] {
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settings.emulator.hack.hotfixes = hotfixes.checked();
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});
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hotfixesSpacer.setColor({192, 192, 192});
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ppuModeLabel.setText("Mode Presets:").setFont(Font().setBold());
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ppuModeRequirements.setText(
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"Accuracy Mode: Maximum hardware accuracy, disables performance shortcuts and all enhancements.\n"
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@ -142,28 +142,28 @@ auto EnhancementSettings::create() -> void {
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);
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accuracyMode.setText("Accuracy Mode").onActivate([&] {
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runAhead0.setChecked(); settings.emulator.runAhead.frames = 0;
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cpuClock.setPosition(0); cpuClock.doChange();
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sa1Clock.setPosition(0); sa1Clock.doChange();
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sfxClock.setPosition(0); sfxClock.doChange();
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cpuClock.setPosition(0).doChange();
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sa1Clock.setPosition(0).doChange();
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sfxClock.setPosition(0).doChange();
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fastPPU.setChecked(false).doToggle();
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fastDSP.setChecked(false).doToggle();
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cubicInterpolation.setChecked(false).doToggle();
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coprocessorDelayedSyncOption.setChecked(false).doToggle();
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coprocessorPreferHLEOption.setChecked(false).doToggle();
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hotfixes.setChecked(false).doToggle();
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if(!emulator->loaded()) return;
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MessageDialog().setAlignment(settingsWindow).setTitle("Success").setText({
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"Accuracy Mode applied.\n"
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"You must reload the game in order for all changes to take effect."
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}).information();
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});
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performanceMode.setText("Performance Mode").onActivate([&] {
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runAhead0.setChecked(); settings.emulator.runAhead.frames = 0;
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cpuClock.setPosition(0); cpuClock.doChange();
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sa1Clock.setPosition(0); sa1Clock.doChange();
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sfxClock.setPosition(0); sfxClock.doChange();
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cpuClock.setPosition(0).doChange();
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sa1Clock.setPosition(0).doChange();
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sfxClock.setPosition(0).doChange();
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fastPPU.setChecked(true).doToggle();
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deinterlace.setChecked(true).doToggle();
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noSpriteLimit.setChecked(false).doToggle();
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@ -176,7 +176,7 @@ auto EnhancementSettings::create() -> void {
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coprocessorDelayedSyncOption.setChecked(true).doToggle();
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coprocessorPreferHLEOption.setChecked(false).doToggle();
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hotfixes.setChecked(true).doToggle();
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if(!emulator->loaded()) return;
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MessageDialog().setAlignment(settingsWindow).setTitle("Success").setText({
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"Performance Mode applied.\n"
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