mirror of https://github.com/bsnes-emu/bsnes.git
Rewrite the DAA instruction
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@ -464,54 +464,39 @@ static void jr_cc_r8(GB_gameboy_t *gb, uint8_t opcode)
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static void daa(GB_gameboy_t *gb, uint8_t opcode)
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{
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/* This function is UGLY and UNREADABLE! But it passes Blargg's daa test! */
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gb->registers[GB_REGISTER_AF] &= ~GB_ZERO_FLAG;
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int16_t result = gb->registers[GB_REGISTER_AF] >> 8;
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gb->registers[GB_REGISTER_AF] &= ~(0xFF00 | GB_ZERO_FLAG);
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if (gb->registers[GB_REGISTER_AF] & GB_SUBSTRACT_FLAG) {
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if (gb->registers[GB_REGISTER_AF] & GB_HALF_CARRY_FLAG) {
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gb->registers[GB_REGISTER_AF] &= ~GB_HALF_CARRY_FLAG;
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if (gb->registers[GB_REGISTER_AF] & GB_CARRY_FLAG) {
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gb->registers[GB_REGISTER_AF] += 0x9A00;
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}
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else {
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gb->registers[GB_REGISTER_AF] += 0xFA00;
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}
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result = (result - 0x06) & 0xFF;
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}
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else if(gb->registers[GB_REGISTER_AF] & GB_CARRY_FLAG) {
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gb->registers[GB_REGISTER_AF] += 0xA000;
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if (gb->registers[GB_REGISTER_AF] & GB_CARRY_FLAG) {
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result -= 0x60;
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}
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}
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else {
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if (gb->registers[GB_REGISTER_AF] & GB_HALF_CARRY_FLAG) {
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uint16_t number = gb->registers[GB_REGISTER_AF] >> 8;
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if (gb->registers[GB_REGISTER_AF] & GB_CARRY_FLAG) {
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number += 0x100;
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}
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gb->registers[GB_REGISTER_AF] = 0;
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number += 0x06;
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if (number >= 0xa0) {
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number -= 0xa0;
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gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG;
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}
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gb->registers[GB_REGISTER_AF] |= number << 8;
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if ((gb->registers[GB_REGISTER_AF] & GB_HALF_CARRY_FLAG) || (result & 0x0F) > 0x09) {
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result += 0x06;
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}
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else {
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uint16_t number = gb->registers[GB_REGISTER_AF] >> 8;
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if (gb->registers[GB_REGISTER_AF] & GB_CARRY_FLAG) {
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number += 0x100;
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}
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if (number > 0x99) {
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number += 0x60;
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}
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number = (number & 0x0F) + ((number & 0x0F) > 9 ? 6 : 0) + (number & 0xFF0);
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gb->registers[GB_REGISTER_AF] = number << 8;
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if (number & 0xFF00) {
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gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG;
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}
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if ((gb->registers[GB_REGISTER_AF] & GB_CARRY_FLAG) || result > 0x9F) {
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result += 0x60;
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}
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}
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if ((gb->registers[GB_REGISTER_AF] & 0xFF00) == 0) {
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if ((result & 0xFF) == 0) {
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gb->registers[GB_REGISTER_AF] |= GB_ZERO_FLAG;
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}
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if ((result & 0x100) == 0x100) {
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gb->registers[GB_REGISTER_AF] |= GB_CARRY_FLAG;
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}
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gb->registers[GB_REGISTER_AF] &= ~GB_HALF_CARRY_FLAG;
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gb->registers[GB_REGISTER_AF] |= result << 8;
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}
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static void cpl(GB_gameboy_t *gb, uint8_t opcode)
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