mirror of https://github.com/bsnes-emu/bsnes.git
Support for non-standard GBS files with a loading address at 0
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parent
c29edc1963
commit
a2d3b8c174
57
Core/gb.c
57
Core/gb.c
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@ -303,6 +303,26 @@ int GB_load_rom(GB_gameboy_t *gb, const char *path)
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}
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#define GBS_ENTRY 0x61
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#define GBS_ENTRY_SIZE 13
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static void generate_gbs_entry(GB_gameboy_t *gb, uint8_t *data)
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{
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memcpy(data, (uint8_t[]) {
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0xCD, // Call $XXXX
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LE16(gb->gbs_header.init_address),
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LE16(gb->gbs_header.init_address) >> 8,
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0x76, // HALT
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0x00, // NOP
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0xAF, // XOR a
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0xE0, // LDH [$FFXX], a
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GB_IO_IF,
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0xCD, // Call $XXXX
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LE16(gb->gbs_header.play_address),
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LE16(gb->gbs_header.play_address) >> 8,
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0x18, // JR pc ± $XX
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-10 // To HALT
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}, GBS_ENTRY_SIZE);
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}
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void GB_gbs_switch_track(GB_gameboy_t *gb, uint8_t track)
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{
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@ -325,8 +345,19 @@ void GB_gbs_switch_track(GB_gameboy_t *gb, uint8_t track)
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if (gb->gbs_header.TAC & 0x80) {
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gb->cgb_double_speed = true; // Might mean double speed mode on a DMG
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}
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if (gb->gbs_header.load_address) {
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gb->sp = LE16(gb->gbs_header.sp);
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gb->pc = GBS_ENTRY;
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}
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else {
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gb->pc = gb->sp = LE16(gb->gbs_header.sp - GBS_ENTRY_SIZE);
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uint8_t entry[GBS_ENTRY_SIZE];
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generate_gbs_entry(gb, entry);
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for (unsigned i = 0; i < sizeof(entry); i++) {
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GB_write_memory(gb, gb->pc + i, entry[i]);
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}
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}
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gb->boot_rom_finished = true;
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gb->a = track;
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if (gb->sgb) {
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@ -347,9 +378,10 @@ int GB_load_gbs(GB_gameboy_t *gb, const char *path, GB_gbs_info_t *info)
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}
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fread(&gb->gbs_header, sizeof(gb->gbs_header), 1, f);
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if (gb->gbs_header.magic != BE32('GBS\x01') ||
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LE16(gb->gbs_header.load_address) < 0x6e ||
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LE16(gb->gbs_header.load_address) >= 0x8000) {
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GB_log(gb, "Not a valid GBS file: %s.\n", strerror(errno));
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((LE16(gb->gbs_header.load_address) < GBS_ENTRY + GBS_ENTRY_SIZE ||
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LE16(gb->gbs_header.load_address) >= 0x8000) &&
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LE16(gb->gbs_header.load_address) != 0)) {
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GB_log(gb, "Not a valid GBS file.\n");
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fclose(f);
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return -1;
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}
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@ -389,6 +421,7 @@ int GB_load_gbs(GB_gameboy_t *gb, const char *path, GB_gbs_info_t *info)
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bool has_interrupts = gb->gbs_header.TAC & 0x40;
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if (gb->gbs_header.load_address) {
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// Generate interrupt handlers
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for (unsigned i = 0; i <= (has_interrupts? 0x50 : 0x38); i += 8) {
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gb->rom[i] = 0xc3; // jp $XXXX
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@ -400,21 +433,9 @@ int GB_load_gbs(GB_gameboy_t *gb, const char *path, GB_gbs_info_t *info)
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}
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// Generate entry
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memcpy(gb->rom + GBS_ENTRY, (uint8_t[]) {
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0xCD, // Call $XXXX
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LE16(gb->gbs_header.init_address),
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LE16(gb->gbs_header.init_address) >> 8,
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0x76, // HALT
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0x00, // NOP
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0xAF, // XOR a
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0xE0, // LDH [$FFXX], a
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GB_IO_IF,
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0xCD, // Call $XXXX
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LE16(gb->gbs_header.play_address),
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LE16(gb->gbs_header.play_address) >> 8,
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0x18, // JR pc ± $XX
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-10 // To HALT
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}, 13);
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generate_gbs_entry(gb, gb->rom + GBS_ENTRY);
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}
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GB_gbs_switch_track(gb, gb->gbs_header.first_track - 1);
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if (info) {
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