mirror of https://github.com/bsnes-emu/bsnes.git
Update to bsnes v030 release.
I didn't want to release a new version so soon, however there is a rather serious bug in bsnes v029 where the path information for the save RAM files is discarded when one has not selected a default save RAM / cheat path from the path settings tab in the configuration settings window. Because of this, it gets stored to the base directory. For Windows users, this is c:\, and for Linux users, this is / This bug forced my hand, so I'm releasing v030 to correct this issue. I also cleaned up the S-DSP emulation code to be more consistent with my programming style -- it gets bit-perfect matches to v029's wave output, so I don't foresee there being any problems.
This commit is contained in:
parent
e499670ad9
commit
9e3827e2a2
|
@ -1,5 +1,5 @@
|
|||
bsnes
|
||||
Version: 0.029
|
||||
Version: 0.030
|
||||
Author: byuu
|
||||
|
||||
--------
|
||||
|
|
|
@ -76,7 +76,7 @@ link += $(if $(findstring input.sdl,$(ruby)),`sdl-config --libs`)
|
|||
####################################
|
||||
|
||||
objects = main libco hiro ruby libfilter string reader cart cheat \
|
||||
memory smemory cpu scpu smp ssmp bdsp ppu bppu snes \
|
||||
memory smemory cpu scpu smp ssmp sdsp ppu bppu snes \
|
||||
bsx srtc sdd1 cx4 dsp1 dsp2 dsp3 dsp4 obc1 st010
|
||||
|
||||
ifeq ($(enable_gzip),true)
|
||||
|
@ -175,6 +175,7 @@ obj/ssmp.$(obj): smp/ssmp/ssmp.cpp smp/ssmp/* smp/ssmp/core/* smp/ssmp/memory/*
|
|||
|
||||
obj/adsp.$(obj): dsp/adsp/adsp.cpp dsp/adsp/*
|
||||
obj/bdsp.$(obj): dsp/bdsp/bdsp.cpp dsp/bdsp/*
|
||||
obj/sdsp.$(obj): dsp/sdsp/sdsp.cpp dsp/sdsp/*
|
||||
|
||||
###########
|
||||
### ppu ###
|
||||
|
|
|
@ -1,10 +1,10 @@
|
|||
#define BSNES_VERSION "0.029"
|
||||
#define BSNES_VERSION "0.030"
|
||||
#define BSNES_TITLE "bsnes v" BSNES_VERSION
|
||||
|
||||
#define BUSCORE sBus
|
||||
#define CPUCORE sCPU
|
||||
#define SMPCORE sSMP
|
||||
#define DSPCORE bDSP
|
||||
#define DSPCORE sDSP
|
||||
#define PPUCORE bPPU
|
||||
|
||||
//FAST_FRAMESKIP disables calculation of RTO during frameskip
|
||||
|
|
|
@ -52,10 +52,10 @@ char* Cartridge::get_base_filename(char *filename) {
|
|||
char* Cartridge::get_path_filename(char *filename, const char *path, const char *source, const char *extension) {
|
||||
strcpy(filename, source);
|
||||
for(char *p = filename; *p; p++) { if(*p == '\\') *p = '/'; }
|
||||
modify_extension(filename, extension);
|
||||
modify_extension(filename, extension);
|
||||
|
||||
//override path with user-specified folder, if one was defined
|
||||
if(path != "") {
|
||||
if(*path) {
|
||||
lstring part;
|
||||
split(part, "/", filename);
|
||||
string fn = path;
|
||||
|
|
|
@ -1,3 +1,3 @@
|
|||
@make platform=win compiler=mingw32-gcc
|
||||
::@make platform=win compiler=mingw32-gcc enable_gzip=true enable_jma=true
|
||||
::@make platform=win compiler=mingw32-gcc
|
||||
@make platform=win compiler=mingw32-gcc enable_gzip=true enable_jma=true
|
||||
@pause
|
||||
|
|
|
@ -580,7 +580,7 @@ int32 fir_samplel, fir_sampler;
|
|||
msampler = sclamp<16>(msampler);
|
||||
}
|
||||
|
||||
snes.audio_update(msamplel, msampler);
|
||||
snes.audio.update(msamplel, msampler);
|
||||
scheduler.addclocks_dsp(32 * 3 * 8);
|
||||
}
|
||||
|
||||
|
|
|
@ -0,0 +1,63 @@
|
|||
#ifdef SDSP_CPP
|
||||
|
||||
void sDSP::brr_decode(voice_t &v) {
|
||||
//state.t_brr_byte = ram[v.brr_addr + v.brr_offset] cached from previous clock cycle
|
||||
int nybbles = (state.t_brr_byte << 8) + ram[(uint16)(v.brr_addr + v.brr_offset + 1)];
|
||||
|
||||
const int filter = (state.t_brr_header >> 2) & 3;
|
||||
const int scale = (state.t_brr_header >> 4);
|
||||
|
||||
//write to next four samples in circular buffer
|
||||
int *pos = &v.buf[v.buf_pos];
|
||||
v.buf_pos += 4;
|
||||
if(v.buf_pos >= brr_buf_size) v.buf_pos = 0;
|
||||
|
||||
//decode four samples
|
||||
for(int *end = pos + 4; pos < end; pos++) {
|
||||
int s = sclip<4>(nybbles >> 12); //extract upper nybble and sign extend
|
||||
nybbles <<= 4; //advance nybble position
|
||||
if(scale <= 12) {
|
||||
s <<= scale;
|
||||
s >>= 1;
|
||||
} else {
|
||||
s &= ~0x7ff;
|
||||
}
|
||||
|
||||
//apply IIR filter (2 is the most commonly used)
|
||||
const int p1 = pos[brr_buf_size - 1];
|
||||
const int p2 = pos[brr_buf_size - 2] >> 1;
|
||||
|
||||
switch(filter) {
|
||||
case 0: break; //no filter
|
||||
|
||||
case 1: {
|
||||
//s += p1 * 0.46875
|
||||
s += p1 >> 1;
|
||||
s += (-p1) >> 5;
|
||||
} break;
|
||||
|
||||
case 2: {
|
||||
//s += p1 * 0.953125 - p2 * 0.46875
|
||||
s += p1;
|
||||
s -= p2;
|
||||
s += p2 >> 4;
|
||||
s += (p1 * -3) >> 6;
|
||||
} break;
|
||||
|
||||
case 3: {
|
||||
//s += p1 * 0.8984375 - p2 * 0.40625
|
||||
s += p1;
|
||||
s -= p2;
|
||||
s += (p1 * -13) >> 7;
|
||||
s += (p2 * 3) >> 4;
|
||||
} break;
|
||||
}
|
||||
|
||||
//adjust and write sample
|
||||
s = sclamp<16>(s);
|
||||
s = sclip<16>(s << 1);
|
||||
pos[brr_buf_size] = pos[0] = s; //second copy simplifies wrap-around
|
||||
}
|
||||
}
|
||||
|
||||
#endif //ifdef SDSP_CPP
|
|
@ -0,0 +1,52 @@
|
|||
#ifdef SDSP_CPP
|
||||
|
||||
//counter_rate = number of samples per counter event
|
||||
//all rates are evenly divisible by counter_range (0x7800, 30720, or 2048 * 5 * 3)
|
||||
//note that rate[0] is a special case, which never triggers
|
||||
|
||||
const uint16 sDSP::counter_rate[32] = {
|
||||
0, 2048, 1536,
|
||||
1280, 1024, 768,
|
||||
640, 512, 384,
|
||||
320, 256, 192,
|
||||
160, 128, 96,
|
||||
80, 64, 48,
|
||||
40, 32, 24,
|
||||
20, 16, 12,
|
||||
10, 8, 6,
|
||||
5, 4, 3,
|
||||
2,
|
||||
1,
|
||||
};
|
||||
|
||||
//counter_offset = counter offset from zero
|
||||
//counters do not appear to be aligned at zero for all rates
|
||||
|
||||
const uint16 sDSP::counter_offset[32] = {
|
||||
0, 0, 1040,
|
||||
536, 0, 1040,
|
||||
536, 0, 1040,
|
||||
536, 0, 1040,
|
||||
536, 0, 1040,
|
||||
536, 0, 1040,
|
||||
536, 0, 1040,
|
||||
536, 0, 1040,
|
||||
536, 0, 1040,
|
||||
536, 0, 1040,
|
||||
0,
|
||||
0,
|
||||
};
|
||||
|
||||
inline void sDSP::counter_tick() {
|
||||
state.counter--;
|
||||
if(state.counter < 0) state.counter = counter_range - 1;
|
||||
}
|
||||
|
||||
//return true if counter event should trigger
|
||||
|
||||
inline bool sDSP::counter_poll(unsigned rate) {
|
||||
if(rate == 0) return false;
|
||||
return (((unsigned)state.counter + counter_offset[rate]) % counter_rate[rate]) == 0;
|
||||
}
|
||||
|
||||
#endif //ifdef SDSP_CPP
|
|
@ -0,0 +1,138 @@
|
|||
#ifdef SDSP_CPP
|
||||
|
||||
//current echo buffer pointer for left/right channel
|
||||
#define ECHO_PTR(ch) (&ram[state.t_echo_ptr + ch * 2])
|
||||
|
||||
//sample in echo history buffer, where 0 is the oldest
|
||||
#define ECHO_FIR(i) state.echo_hist_pos[i]
|
||||
|
||||
//calculate FIR point for left/right channel
|
||||
#define CALC_FIR(i, ch) ((ECHO_FIR(i + 1)[ch] * (int8)REG(fir + i * 0x10)) >> 6)
|
||||
|
||||
void sDSP::echo_read(bool channel) {
|
||||
uint8 *in = ECHO_PTR(channel);
|
||||
int s = (int8)in[1] * 0x100 + in[0];
|
||||
//second copy simplifies wrap-around handling
|
||||
ECHO_FIR(0)[channel] = ECHO_FIR(8)[channel] = s >> 1;
|
||||
}
|
||||
|
||||
int sDSP::echo_output(bool channel) {
|
||||
int output = sclip<16>((state.t_main_out[channel] * (int8)REG(mvoll + channel * 0x10)) >> 7)
|
||||
+ sclip<16>((state.t_echo_in [channel] * (int8)REG(evoll + channel * 0x10)) >> 7);
|
||||
return sclamp<16>(output);
|
||||
}
|
||||
|
||||
void sDSP::echo_write(bool channel) {
|
||||
if(!(state.t_echo_enabled & 0x20)) {
|
||||
uint8 *out = ECHO_PTR(channel);
|
||||
int s = state.t_echo_out[channel];
|
||||
out[0] = (uint8)s;
|
||||
out[1] = (uint8)(s >> 8);
|
||||
}
|
||||
|
||||
state.t_echo_out[channel] = 0;
|
||||
}
|
||||
|
||||
void sDSP::echo_22() {
|
||||
//history
|
||||
state.echo_hist_pos++;
|
||||
if(state.echo_hist_pos >= &state.echo_hist[8]) state.echo_hist_pos = state.echo_hist;
|
||||
|
||||
state.t_echo_ptr = (uint16)((state.t_esa << 8) + state.echo_offset);
|
||||
echo_read(0);
|
||||
|
||||
//FIR
|
||||
int l = CALC_FIR(0, 0);
|
||||
int r = CALC_FIR(0, 1);
|
||||
|
||||
state.t_echo_in[0] = l;
|
||||
state.t_echo_in[1] = r;
|
||||
}
|
||||
|
||||
void sDSP::echo_23() {
|
||||
int l = CALC_FIR(1, 0) + CALC_FIR(2, 0);
|
||||
int r = CALC_FIR(1, 1) + CALC_FIR(2, 1);
|
||||
|
||||
state.t_echo_in[0] += l;
|
||||
state.t_echo_in[1] += r;
|
||||
|
||||
echo_read(1);
|
||||
}
|
||||
|
||||
void sDSP::echo_24() {
|
||||
int l = CALC_FIR(3, 0) + CALC_FIR(4, 0) + CALC_FIR(5, 0);
|
||||
int r = CALC_FIR(3, 1) + CALC_FIR(4, 1) + CALC_FIR(5, 1);
|
||||
|
||||
state.t_echo_in[0] += l;
|
||||
state.t_echo_in[1] += r;
|
||||
}
|
||||
|
||||
void sDSP::echo_25() {
|
||||
int l = state.t_echo_in[0] + CALC_FIR(6, 0);
|
||||
int r = state.t_echo_in[1] + CALC_FIR(6, 1);
|
||||
|
||||
l = sclip<16>(l);
|
||||
r = sclip<16>(r);
|
||||
|
||||
l += (int16)CALC_FIR(7, 0);
|
||||
r += (int16)CALC_FIR(7, 1);
|
||||
|
||||
state.t_echo_in[0] = sclamp<16>(l) & ~1;
|
||||
state.t_echo_in[1] = sclamp<16>(r) & ~1;
|
||||
}
|
||||
|
||||
void sDSP::echo_26() {
|
||||
//left output volumes
|
||||
//(save sample for next clock so we can output both together)
|
||||
state.t_main_out[0] = echo_output(0);
|
||||
|
||||
//echo feedback
|
||||
int l = state.t_echo_out[0] + sclip<16>((state.t_echo_in[0] * (int8)REG(efb)) >> 7);
|
||||
int r = state.t_echo_out[1] + sclip<16>((state.t_echo_in[1] * (int8)REG(efb)) >> 7);
|
||||
|
||||
state.t_echo_out[0] = sclamp<16>(l) & ~1;
|
||||
state.t_echo_out[1] = sclamp<16>(r) & ~1;
|
||||
}
|
||||
|
||||
void sDSP::echo_27() {
|
||||
//output
|
||||
int outl = state.t_main_out[0];
|
||||
int outr = echo_output(1);
|
||||
state.t_main_out[0] = 0;
|
||||
state.t_main_out[1] = 0;
|
||||
|
||||
//TODO: global muting isn't this simple
|
||||
//(turns DAC on and off or something, causing small ~37-sample pulse when first muted)
|
||||
if(REG(flg) & 0x40) {
|
||||
outl = 0;
|
||||
outr = 0;
|
||||
}
|
||||
|
||||
//output sample to DAC
|
||||
snes.audio.update(outl, outr);
|
||||
}
|
||||
|
||||
void sDSP::echo_28() {
|
||||
state.t_echo_enabled = REG(flg);
|
||||
}
|
||||
|
||||
void sDSP::echo_29() {
|
||||
state.t_esa = REG(esa);
|
||||
|
||||
if(!state.echo_offset) state.echo_length = (REG(edl) & 0x0f) << 11;
|
||||
|
||||
state.echo_offset += 4;
|
||||
if(state.echo_offset >= state.echo_length) state.echo_offset = 0;
|
||||
|
||||
//write left echo
|
||||
echo_write(0);
|
||||
|
||||
state.t_echo_enabled = REG(flg);
|
||||
}
|
||||
|
||||
void sDSP::echo_30() {
|
||||
//write right echo
|
||||
echo_write(1);
|
||||
}
|
||||
|
||||
#endif //ifdef SDSP_CPP
|
|
@ -0,0 +1,62 @@
|
|||
#ifdef SDSP_CPP
|
||||
|
||||
void sDSP::envelope_run(voice_t &v) {
|
||||
int env = v.env;
|
||||
|
||||
if(v.env_mode == env_release) { //60%
|
||||
env -= 0x8;
|
||||
if(env < 0) env = 0;
|
||||
v.env = env;
|
||||
return;
|
||||
}
|
||||
|
||||
int rate;
|
||||
int env_data = VREG(adsr1);
|
||||
if(state.t_adsr0 & 0x80) { //99% ADSR
|
||||
if(v.env_mode >= env_decay) { //99%
|
||||
env--;
|
||||
env -= env >> 8;
|
||||
rate = env_data & 0x1f;
|
||||
if(v.env_mode == env_decay) { //1%
|
||||
rate = ((state.t_adsr0 >> 3) & 0x0e) + 0x10;
|
||||
}
|
||||
} else { //env_attack
|
||||
rate = ((state.t_adsr0 & 0x0f) << 1) + 1;
|
||||
env += rate < 31 ? 0x20 : 0x400;
|
||||
}
|
||||
} else { //GAIN
|
||||
env_data = VREG(gain);
|
||||
int mode = env_data >> 5;
|
||||
if(mode < 4) { //direct
|
||||
env = env_data << 4;
|
||||
rate = 31;
|
||||
} else {
|
||||
rate = env_data & 0x1f;
|
||||
if(mode == 4) { //4: linear decrease
|
||||
env -= 0x20;
|
||||
} else if(mode < 6) { //5: exponential decrease
|
||||
env--;
|
||||
env -= env >> 8;
|
||||
} else { //6, 7: linear increase
|
||||
env += 0x20;
|
||||
if(mode > 6 && (unsigned)v.hidden_env >= 0x600) {
|
||||
env += 0x8 - 0x20; //7: two-slope linear increase
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//sustain level
|
||||
if((env >> 8) == (env_data >> 5) && v.env_mode == env_decay) v.env_mode = env_sustain;
|
||||
v.hidden_env = env;
|
||||
|
||||
//unsigned cast because linear decrease underflowing also triggers this
|
||||
if((unsigned)env > 0x7ff) {
|
||||
env = (env < 0 ? 0 : 0x7ff);
|
||||
if(v.env_mode == env_attack) v.env_mode = env_decay;
|
||||
}
|
||||
|
||||
if(counter_poll(rate) == true) v.env = env;
|
||||
}
|
||||
|
||||
#endif //ifdef SDSP_CPP
|
|
@ -0,0 +1,54 @@
|
|||
#ifdef SDSP_CPP
|
||||
|
||||
const int16 sDSP::gaussian_table[512] = {
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2,
|
||||
2, 2, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 5, 5, 5, 5,
|
||||
6, 6, 6, 6, 7, 7, 7, 8, 8, 8, 9, 9, 9, 10, 10, 10,
|
||||
11, 11, 11, 12, 12, 13, 13, 14, 14, 15, 15, 15, 16, 16, 17, 17,
|
||||
18, 19, 19, 20, 20, 21, 21, 22, 23, 23, 24, 24, 25, 26, 27, 27,
|
||||
28, 29, 29, 30, 31, 32, 32, 33, 34, 35, 36, 36, 37, 38, 39, 40,
|
||||
41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56,
|
||||
58, 59, 60, 61, 62, 64, 65, 66, 67, 69, 70, 71, 73, 74, 76, 77,
|
||||
78, 80, 81, 83, 84, 86, 87, 89, 90, 92, 94, 95, 97, 99, 100, 102,
|
||||
104, 106, 107, 109, 111, 113, 115, 117, 118, 120, 122, 124, 126, 128, 130, 132,
|
||||
134, 137, 139, 141, 143, 145, 147, 150, 152, 154, 156, 159, 161, 163, 166, 168,
|
||||
171, 173, 175, 178, 180, 183, 186, 188, 191, 193, 196, 199, 201, 204, 207, 210,
|
||||
212, 215, 218, 221, 224, 227, 230, 233, 236, 239, 242, 245, 248, 251, 254, 257,
|
||||
260, 263, 267, 270, 273, 276, 280, 283, 286, 290, 293, 297, 300, 304, 307, 311,
|
||||
314, 318, 321, 325, 328, 332, 336, 339, 343, 347, 351, 354, 358, 362, 366, 370,
|
||||
374, 378, 381, 385, 389, 393, 397, 401, 405, 410, 414, 418, 422, 426, 430, 434,
|
||||
439, 443, 447, 451, 456, 460, 464, 469, 473, 477, 482, 486, 491, 495, 499, 504,
|
||||
508, 513, 517, 522, 527, 531, 536, 540, 545, 550, 554, 559, 563, 568, 573, 577,
|
||||
582, 587, 592, 596, 601, 606, 611, 615, 620, 625, 630, 635, 640, 644, 649, 654,
|
||||
659, 664, 669, 674, 678, 683, 688, 693, 698, 703, 708, 713, 718, 723, 728, 732,
|
||||
737, 742, 747, 752, 757, 762, 767, 772, 777, 782, 787, 792, 797, 802, 806, 811,
|
||||
816, 821, 826, 831, 836, 841, 846, 851, 855, 860, 865, 870, 875, 880, 884, 889,
|
||||
894, 899, 904, 908, 913, 918, 923, 927, 932, 937, 941, 946, 951, 955, 960, 965,
|
||||
969, 974, 978, 983, 988, 992, 997, 1001, 1005, 1010, 1014, 1019, 1023, 1027, 1032, 1036,
|
||||
1040, 1045, 1049, 1053, 1057, 1061, 1066, 1070, 1074, 1078, 1082, 1086, 1090, 1094, 1098, 1102,
|
||||
1106, 1109, 1113, 1117, 1121, 1125, 1128, 1132, 1136, 1139, 1143, 1146, 1150, 1153, 1157, 1160,
|
||||
1164, 1167, 1170, 1174, 1177, 1180, 1183, 1186, 1190, 1193, 1196, 1199, 1202, 1205, 1207, 1210,
|
||||
1213, 1216, 1219, 1221, 1224, 1227, 1229, 1232, 1234, 1237, 1239, 1241, 1244, 1246, 1248, 1251,
|
||||
1253, 1255, 1257, 1259, 1261, 1263, 1265, 1267, 1269, 1270, 1272, 1274, 1275, 1277, 1279, 1280,
|
||||
1282, 1283, 1284, 1286, 1287, 1288, 1290, 1291, 1292, 1293, 1294, 1295, 1296, 1297, 1297, 1298,
|
||||
1299, 1300, 1300, 1301, 1302, 1302, 1303, 1303, 1303, 1304, 1304, 1304, 1304, 1304, 1305, 1305,
|
||||
};
|
||||
|
||||
int sDSP::gaussian_interpolate(const voice_t &v) {
|
||||
//make pointers into gaussian table based on fractional position between samples
|
||||
int offset = (v.interp_pos >> 4) & 0xff;
|
||||
const int16 *fwd = gaussian_table + 255 - offset;
|
||||
const int16 *rev = gaussian_table + offset; //mirror left half of gaussian table
|
||||
|
||||
const int* in = &v.buf[(v.interp_pos >> 12) + v.buf_pos];
|
||||
int output;
|
||||
output = (fwd[ 0] * in[0]) >> 11;
|
||||
output += (fwd[256] * in[1]) >> 11;
|
||||
output += (rev[256] * in[2]) >> 11;
|
||||
output = sclip<16>(output);
|
||||
output += (rev[ 0] * in[3]) >> 11;
|
||||
return sclamp<16>(output) & ~1;
|
||||
}
|
||||
|
||||
#endif //ifdef SDSP_CPP
|
|
@ -0,0 +1,35 @@
|
|||
#ifdef SDSP_CPP
|
||||
|
||||
void sDSP::misc_27() {
|
||||
state.t_pmon = REG(pmon) & ~1; //voice 0 doesn't support PMON
|
||||
}
|
||||
|
||||
void sDSP::misc_28() {
|
||||
state.t_non = REG(non);
|
||||
state.t_eon = REG(eon);
|
||||
state.t_dir = REG(dir);
|
||||
}
|
||||
|
||||
void sDSP::misc_29() {
|
||||
state.every_other_sample ^= 1;
|
||||
if(state.every_other_sample) {
|
||||
state.new_kon &= ~state.kon; //clears KON 63 clocks after it was last read
|
||||
}
|
||||
}
|
||||
|
||||
void sDSP::misc_30() {
|
||||
if(state.every_other_sample) {
|
||||
state.kon = state.new_kon;
|
||||
state.t_koff = REG(koff);
|
||||
}
|
||||
|
||||
counter_tick();
|
||||
|
||||
//noise
|
||||
if(counter_poll(REG(flg) & 0x1f) == true) {
|
||||
int feedback = (state.noise << 13) ^ (state.noise << 14);
|
||||
state.noise = (feedback & 0x4000) ^ (state.noise >> 1);
|
||||
}
|
||||
}
|
||||
|
||||
#endif //ifdef SDSP_CPP
|
|
@ -0,0 +1,272 @@
|
|||
/*
|
||||
S-DSP emulator
|
||||
license: LGPLv2
|
||||
|
||||
Note: this is basically a C++ cothreaded implementation of Shay Green's (blargg's) S-DSP emulator.
|
||||
The actual algorithms, timing information, tables, variable names, etc were all from him.
|
||||
*/
|
||||
|
||||
#include "../../base.h"
|
||||
#define SDSP_CPP
|
||||
|
||||
#define REG(n) state.regs[r_##n]
|
||||
#define VREG(n) state.regs[v.vidx + v_##n]
|
||||
|
||||
#include "gaussian.cpp"
|
||||
#include "counter.cpp"
|
||||
#include "envelope.cpp"
|
||||
#include "brr.cpp"
|
||||
#include "misc.cpp"
|
||||
#include "voice.cpp"
|
||||
#include "echo.cpp"
|
||||
|
||||
/* timing */
|
||||
|
||||
void sDSP::enter() {
|
||||
#define tick() scheduler.addclocks_dsp(3 * 8)
|
||||
|
||||
tick(); //temporary to sync with bDSP timing
|
||||
|
||||
loop:
|
||||
|
||||
// 0
|
||||
voice_5(voice[0]);
|
||||
voice_2(voice[1]);
|
||||
tick();
|
||||
|
||||
// 1
|
||||
voice_6(voice[0]);
|
||||
voice_3(voice[1]);
|
||||
tick();
|
||||
|
||||
// 2
|
||||
voice_7(voice[0]);
|
||||
voice_4(voice[1]);
|
||||
voice_1(voice[3]);
|
||||
tick();
|
||||
|
||||
// 3
|
||||
voice_8(voice[0]);
|
||||
voice_5(voice[1]);
|
||||
voice_2(voice[2]);
|
||||
tick();
|
||||
|
||||
// 4
|
||||
voice_9(voice[0]);
|
||||
voice_6(voice[1]);
|
||||
voice_3(voice[2]);
|
||||
tick();
|
||||
|
||||
// 5
|
||||
voice_7(voice[1]);
|
||||
voice_4(voice[2]);
|
||||
voice_1(voice[4]);
|
||||
tick();
|
||||
|
||||
// 6
|
||||
voice_8(voice[1]);
|
||||
voice_5(voice[2]);
|
||||
voice_2(voice[3]);
|
||||
tick();
|
||||
|
||||
// 7
|
||||
voice_9(voice[1]);
|
||||
voice_6(voice[2]);
|
||||
voice_3(voice[3]);
|
||||
tick();
|
||||
|
||||
// 8
|
||||
voice_7(voice[2]);
|
||||
voice_4(voice[3]);
|
||||
voice_1(voice[5]);
|
||||
tick();
|
||||
|
||||
// 9
|
||||
voice_8(voice[2]);
|
||||
voice_5(voice[3]);
|
||||
voice_2(voice[4]);
|
||||
tick();
|
||||
|
||||
//10
|
||||
voice_9(voice[2]);
|
||||
voice_6(voice[3]);
|
||||
voice_3(voice[4]);
|
||||
tick();
|
||||
|
||||
//11
|
||||
voice_7(voice[3]);
|
||||
voice_4(voice[4]);
|
||||
voice_1(voice[6]);
|
||||
tick();
|
||||
|
||||
//12
|
||||
voice_8(voice[3]);
|
||||
voice_5(voice[4]);
|
||||
voice_2(voice[5]);
|
||||
tick();
|
||||
|
||||
//13
|
||||
voice_9(voice[3]);
|
||||
voice_6(voice[4]);
|
||||
voice_3(voice[5]);
|
||||
tick();
|
||||
|
||||
//14
|
||||
voice_7(voice[4]);
|
||||
voice_4(voice[5]);
|
||||
voice_1(voice[7]);
|
||||
tick();
|
||||
|
||||
//15
|
||||
voice_8(voice[4]);
|
||||
voice_5(voice[5]);
|
||||
voice_2(voice[6]);
|
||||
tick();
|
||||
|
||||
//16
|
||||
voice_9(voice[4]);
|
||||
voice_6(voice[5]);
|
||||
voice_3(voice[6]);
|
||||
tick();
|
||||
|
||||
//17
|
||||
voice_1(voice[0]);
|
||||
voice_7(voice[5]);
|
||||
voice_4(voice[6]);
|
||||
tick();
|
||||
|
||||
//18
|
||||
voice_8(voice[5]);
|
||||
voice_5(voice[6]);
|
||||
voice_2(voice[7]);
|
||||
tick();
|
||||
|
||||
//19
|
||||
voice_9(voice[5]);
|
||||
voice_6(voice[6]);
|
||||
voice_3(voice[7]);
|
||||
tick();
|
||||
|
||||
//20
|
||||
voice_1(voice[1]);
|
||||
voice_7(voice[6]);
|
||||
voice_4(voice[7]);
|
||||
tick();
|
||||
|
||||
//21
|
||||
voice_8(voice[6]);
|
||||
voice_5(voice[7]);
|
||||
voice_2(voice[0]);
|
||||
tick();
|
||||
|
||||
//22
|
||||
voice_3a(voice[0]);
|
||||
voice_9(voice[6]);
|
||||
voice_6(voice[7]);
|
||||
echo_22();
|
||||
tick();
|
||||
|
||||
//23
|
||||
voice_7(voice[7]);
|
||||
echo_23();
|
||||
tick();
|
||||
|
||||
//24
|
||||
voice_8(voice[7]);
|
||||
echo_24();
|
||||
tick();
|
||||
|
||||
//25
|
||||
voice_3b(voice[0]);
|
||||
voice_9(voice[7]);
|
||||
echo_25();
|
||||
tick();
|
||||
|
||||
//26
|
||||
echo_26();
|
||||
tick();
|
||||
|
||||
//27
|
||||
misc_27();
|
||||
echo_27();
|
||||
tick();
|
||||
|
||||
//28
|
||||
misc_28();
|
||||
echo_28();
|
||||
tick();
|
||||
|
||||
//29
|
||||
misc_29();
|
||||
echo_29();
|
||||
tick();
|
||||
|
||||
//30
|
||||
misc_30();
|
||||
voice_3c(voice[0]);
|
||||
echo_30();
|
||||
tick();
|
||||
|
||||
//31
|
||||
voice_4(voice[0]);
|
||||
voice_1(voice[2]);
|
||||
tick();
|
||||
|
||||
goto loop;
|
||||
|
||||
#undef tick
|
||||
}
|
||||
|
||||
/* register interface for S-SMP $00f2,$00f3 */
|
||||
|
||||
uint8 sDSP::read(uint8 addr) {
|
||||
return state.regs[addr];
|
||||
}
|
||||
|
||||
void sDSP::write(uint8 addr, uint8 data) {
|
||||
state.regs[addr] = data;
|
||||
|
||||
if((addr & 0x0f) == v_envx) {
|
||||
state.envx_buf = data;
|
||||
} else if((addr & 0x0f) == v_outx) {
|
||||
state.outx_buf = data;
|
||||
} else if(addr == r_kon) {
|
||||
state.new_kon = data;
|
||||
} else if(addr == r_endx) {
|
||||
//always cleared, regardless of data written
|
||||
state.endx_buf = 0;
|
||||
state.regs[r_endx] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
/* initialization */
|
||||
|
||||
void sDSP::power() {
|
||||
ram = (uint8*)smp.get_spcram_handle(); //TODO: move to sMemory
|
||||
memset(&state, 0, sizeof(state_t));
|
||||
|
||||
for(unsigned i = 0; i < 8; i++) {
|
||||
memset(&voice[i], 0, sizeof(voice_t));
|
||||
voice[i].vbit = 1 << i;
|
||||
voice[i].vidx = i * 0x10;
|
||||
voice[i].brr_offset = 1;
|
||||
}
|
||||
|
||||
reset();
|
||||
}
|
||||
|
||||
void sDSP::reset() {
|
||||
REG(flg) = 0xe0;
|
||||
|
||||
state.noise = 0x4000;
|
||||
state.echo_hist_pos = state.echo_hist;
|
||||
state.every_other_sample = 1;
|
||||
state.echo_offset = 0;
|
||||
state.counter = 0;
|
||||
}
|
||||
|
||||
sDSP::sDSP() {
|
||||
}
|
||||
|
||||
sDSP::~sDSP() {
|
||||
}
|
|
@ -0,0 +1,165 @@
|
|||
class sDSP : public DSP {
|
||||
public:
|
||||
void enter();
|
||||
|
||||
uint8 read(uint8 addr);
|
||||
void write(uint8 addr, uint8 data);
|
||||
|
||||
void power();
|
||||
void reset();
|
||||
|
||||
sDSP();
|
||||
~sDSP();
|
||||
|
||||
private:
|
||||
//external
|
||||
uint8 *ram;
|
||||
|
||||
//global registers
|
||||
enum global_reg_t {
|
||||
r_mvoll = 0x0c, r_mvolr = 0x1c,
|
||||
r_evoll = 0x2c, r_evolr = 0x3c,
|
||||
r_kon = 0x4c, r_koff = 0x5c,
|
||||
r_flg = 0x6c, r_endx = 0x7c,
|
||||
r_efb = 0x0d, r_pmon = 0x2d,
|
||||
r_non = 0x3d, r_eon = 0x4d,
|
||||
r_dir = 0x5d, r_esa = 0x6d,
|
||||
r_edl = 0x7d, r_fir = 0x0f, //8 coefficients at 0x0f, 0x1f, ... 0x7f
|
||||
};
|
||||
|
||||
//voice registers
|
||||
enum voice_reg_t {
|
||||
v_voll = 0x00, v_volr = 0x01,
|
||||
v_pitchl = 0x02, v_pitchh = 0x03,
|
||||
v_srcn = 0x04, v_adsr0 = 0x05,
|
||||
v_adsr1 = 0x06, v_gain = 0x07,
|
||||
v_envx = 0x08, v_outx = 0x09,
|
||||
};
|
||||
|
||||
//internal envelope modes
|
||||
enum env_mode_t { env_release, env_attack, env_decay, env_sustain };
|
||||
|
||||
//internal voice state
|
||||
enum { brr_buf_size = 12 };
|
||||
enum { brr_block_size = 9 };
|
||||
|
||||
//global state
|
||||
struct state_t {
|
||||
uint8 regs[128];
|
||||
|
||||
//echo history keeps most recent 8 samples (twice the size to simplify wrap handling)
|
||||
int echo_hist[8 * 2][2];
|
||||
int (*echo_hist_pos)[2]; //&echo_hist[0 to 7]
|
||||
|
||||
bool every_other_sample; //toggles every sample
|
||||
int kon; //KON value when last checked
|
||||
int noise;
|
||||
int counter;
|
||||
int echo_offset; //offset from ESA in echo buffer
|
||||
int echo_length; //number of bytes that echo_offset will stop at
|
||||
|
||||
//hidden registers also written to when main register is written to
|
||||
int new_kon;
|
||||
int endx_buf;
|
||||
int envx_buf;
|
||||
int outx_buf;
|
||||
|
||||
//temporary state between clocks
|
||||
|
||||
//read once per sample
|
||||
int t_pmon;
|
||||
int t_non;
|
||||
int t_eon;
|
||||
int t_dir;
|
||||
int t_koff;
|
||||
|
||||
//read a few clocks ahead before used
|
||||
int t_brr_next_addr;
|
||||
int t_adsr0;
|
||||
int t_brr_header;
|
||||
int t_brr_byte;
|
||||
int t_srcn;
|
||||
int t_esa;
|
||||
int t_echo_enabled;
|
||||
|
||||
//internal state that is recalculated every sample
|
||||
int t_dir_addr;
|
||||
int t_pitch;
|
||||
int t_output;
|
||||
int t_looped;
|
||||
int t_echo_ptr;
|
||||
|
||||
//left/right sums
|
||||
int t_main_out[2];
|
||||
int t_echo_out[2];
|
||||
int t_echo_in [2];
|
||||
} state;
|
||||
|
||||
//voice state
|
||||
struct voice_t {
|
||||
int buf[brr_buf_size * 2]; //decoded samples (twice the size to simplify wrap handling)
|
||||
int buf_pos; //place in buffer where next samples will be decoded
|
||||
int interp_pos; //relative fractional position in sample (0x1000 = 1.0)
|
||||
int brr_addr; //address of current BRR block
|
||||
int brr_offset; //current decoding offset in BRR block
|
||||
int vbit; //bitmask for voice: 0x01 for voice 0, 0x02 for voice 1, etc
|
||||
int vidx; //voice channel register index: 0x00 for voice 0, 0x10 for voice 1, etc
|
||||
int kon_delay; //KON delay/current setup phase
|
||||
env_mode_t env_mode;
|
||||
int env; //current envelope level
|
||||
int t_envx_out;
|
||||
int hidden_env; //used by GAIN mode 7, very obscure quirk
|
||||
} voice[8];
|
||||
|
||||
//gaussian
|
||||
static const int16 gaussian_table[512];
|
||||
int gaussian_interpolate(const voice_t &v);
|
||||
|
||||
//counter
|
||||
enum { counter_range = 2048 * 5 * 3 }; //30720 (0x7800)
|
||||
static const uint16 counter_rate[32];
|
||||
static const uint16 counter_offset[32];
|
||||
void counter_tick();
|
||||
bool counter_poll(unsigned rate);
|
||||
|
||||
//envelope
|
||||
void envelope_run(voice_t &v);
|
||||
|
||||
//brr
|
||||
void brr_decode(voice_t &v);
|
||||
|
||||
//misc
|
||||
void misc_27();
|
||||
void misc_28();
|
||||
void misc_29();
|
||||
void misc_30();
|
||||
|
||||
//voice
|
||||
void voice_output(voice_t &v, bool channel);
|
||||
void voice_1 (voice_t &v);
|
||||
void voice_2 (voice_t &v);
|
||||
void voice_3 (voice_t &v);
|
||||
void voice_3a(voice_t &v);
|
||||
void voice_3b(voice_t &v);
|
||||
void voice_3c(voice_t &v);
|
||||
void voice_4 (voice_t &v);
|
||||
void voice_5 (voice_t &v);
|
||||
void voice_6 (voice_t &v);
|
||||
void voice_7 (voice_t &v);
|
||||
void voice_8 (voice_t &v);
|
||||
void voice_9 (voice_t &v);
|
||||
|
||||
//echo
|
||||
void echo_read(bool channel);
|
||||
int echo_output(bool channel);
|
||||
void echo_write(bool channel);
|
||||
void echo_22();
|
||||
void echo_23();
|
||||
void echo_24();
|
||||
void echo_25();
|
||||
void echo_26();
|
||||
void echo_27();
|
||||
void echo_28();
|
||||
void echo_29();
|
||||
void echo_30();
|
||||
};
|
|
@ -0,0 +1,172 @@
|
|||
#ifdef SDSP_CPP
|
||||
|
||||
inline void sDSP::voice_output(voice_t &v, bool channel) {
|
||||
//apply left/right volume
|
||||
int amp = (state.t_output * (int8)VREG(voll + channel)) >> 7;
|
||||
|
||||
//add to output total
|
||||
state.t_main_out[channel] += amp;
|
||||
state.t_main_out[channel] = sclamp<16>(state.t_main_out[channel]);
|
||||
|
||||
//optionally add to echo total
|
||||
if(state.t_eon & v.vbit) {
|
||||
state.t_echo_out[channel] += amp;
|
||||
state.t_echo_out[channel] = sclamp<16>(state.t_echo_out[channel]);
|
||||
}
|
||||
}
|
||||
|
||||
void sDSP::voice_1(voice_t &v) {
|
||||
state.t_dir_addr = (state.t_dir << 8) + (state.t_srcn << 2);
|
||||
state.t_srcn = VREG(srcn);
|
||||
}
|
||||
|
||||
void sDSP::voice_2(voice_t &v) {
|
||||
//read sample pointer (ignored if not needed)
|
||||
const uint8 *entry = &ram[state.t_dir_addr];
|
||||
if(!v.kon_delay) entry += 2;
|
||||
state.t_brr_next_addr = (entry[1] << 8) + entry[0];
|
||||
|
||||
state.t_adsr0 = VREG(adsr0);
|
||||
|
||||
//read pitch, spread over two clocks
|
||||
state.t_pitch = VREG(pitchl);
|
||||
}
|
||||
|
||||
void sDSP::voice_3(voice_t &v) {
|
||||
voice_3a(v);
|
||||
voice_3b(v);
|
||||
voice_3c(v);
|
||||
}
|
||||
|
||||
void sDSP::voice_3a(voice_t &v) {
|
||||
state.t_pitch += (VREG(pitchh) & 0x3f) << 8;
|
||||
}
|
||||
|
||||
void sDSP::voice_3b(voice_t &v) {
|
||||
state.t_brr_byte = ram[(uint16)(v.brr_addr + v.brr_offset)];
|
||||
state.t_brr_header = ram[(uint16)(v.brr_addr)];
|
||||
}
|
||||
|
||||
void sDSP::voice_3c(voice_t &v) {
|
||||
//pitch modulation using previous voice's output
|
||||
|
||||
if(state.t_pmon & v.vbit) {
|
||||
state.t_pitch += ((state.t_output >> 5) * state.t_pitch) >> 10;
|
||||
}
|
||||
|
||||
if(v.kon_delay) {
|
||||
//get ready to start BRR decoding on next sample
|
||||
if(v.kon_delay == 5) {
|
||||
v.brr_addr = state.t_brr_next_addr;
|
||||
v.brr_offset = 1;
|
||||
v.buf_pos = 0;
|
||||
state.t_brr_header = 0; //header is ignored on this sample
|
||||
}
|
||||
|
||||
//envelope is never run during KON
|
||||
v.env = 0;
|
||||
v.hidden_env = 0;
|
||||
|
||||
//disable BRR decoding until last three samples
|
||||
v.interp_pos = 0;
|
||||
v.kon_delay--;
|
||||
if(v.kon_delay & 3) v.interp_pos = 0x4000;
|
||||
|
||||
//pitch is never added during KON
|
||||
state.t_pitch = 0;
|
||||
}
|
||||
|
||||
//gaussian interpolation
|
||||
int output = gaussian_interpolate(v);
|
||||
|
||||
//noise
|
||||
if(state.t_non & v.vbit) {
|
||||
output = (int16)(state.noise << 1);
|
||||
}
|
||||
|
||||
//apply envelope
|
||||
state.t_output = ((output * v.env) >> 11) & ~1;
|
||||
v.t_envx_out = v.env >> 4;
|
||||
|
||||
//immediate silence due to end of sample or soft reset
|
||||
if(REG(flg) & 0x80 || (state.t_brr_header & 3) == 1) {
|
||||
v.env_mode = env_release;
|
||||
v.env = 0;
|
||||
}
|
||||
|
||||
if(state.every_other_sample) {
|
||||
//KOFF
|
||||
if(state.t_koff & v.vbit) {
|
||||
v.env_mode = env_release;
|
||||
}
|
||||
|
||||
//KON
|
||||
if(state.kon & v.vbit) {
|
||||
v.kon_delay = 5;
|
||||
v.env_mode = env_attack;
|
||||
}
|
||||
}
|
||||
|
||||
//run envelope for next sample
|
||||
if(!v.kon_delay) envelope_run(v);
|
||||
}
|
||||
|
||||
void sDSP::voice_4(voice_t &v) {
|
||||
//decode BRR
|
||||
state.t_looped = 0;
|
||||
if(v.interp_pos >= 0x4000) {
|
||||
brr_decode(v);
|
||||
v.brr_offset += 2;
|
||||
if(v.brr_offset >= 9) {
|
||||
//start decoding next BRR block
|
||||
v.brr_addr = (uint16)(v.brr_addr + 9);
|
||||
if(state.t_brr_header & 1) {
|
||||
v.brr_addr = state.t_brr_next_addr;
|
||||
state.t_looped = v.vbit;
|
||||
}
|
||||
v.brr_offset = 1;
|
||||
}
|
||||
}
|
||||
|
||||
//apply pitch
|
||||
v.interp_pos = (v.interp_pos & 0x3fff) + state.t_pitch;
|
||||
|
||||
//keep from getting too far ahead (when using pitch modulation)
|
||||
if(v.interp_pos > 0x7fff) v.interp_pos = 0x7fff;
|
||||
|
||||
//output left
|
||||
voice_output(v, 0);
|
||||
}
|
||||
|
||||
void sDSP::voice_5(voice_t &v) {
|
||||
//output right
|
||||
voice_output(v, 1);
|
||||
|
||||
//ENDX, OUTX and ENVX won't update if you wrote to them 1-2 clocks earlier
|
||||
state.endx_buf = REG(endx) | state.t_looped;
|
||||
|
||||
//clear bit in ENDX if KON just began
|
||||
if(v.kon_delay == 5) state.endx_buf &= ~v.vbit;
|
||||
}
|
||||
|
||||
void sDSP::voice_6(voice_t &v) {
|
||||
state.outx_buf = state.t_output >> 8;
|
||||
}
|
||||
|
||||
void sDSP::voice_7(voice_t &v) {
|
||||
//update ENDX
|
||||
REG(endx) = (uint8)state.endx_buf;
|
||||
state.envx_buf = v.t_envx_out;
|
||||
}
|
||||
|
||||
void sDSP::voice_8(voice_t &v) {
|
||||
//update OUTX
|
||||
VREG(outx) = (uint8)state.outx_buf;
|
||||
}
|
||||
|
||||
void sDSP::voice_9(voice_t &v) {
|
||||
//update ENVX
|
||||
VREG(envx) = (uint8)state.envx_buf;
|
||||
}
|
||||
|
||||
#endif //ifdef SDSP_CPP
|
|
@ -14,7 +14,7 @@
|
|||
#include "smp/ssmp/ssmp.h"
|
||||
|
||||
#include "dsp/dsp.h"
|
||||
#include "dsp/bdsp/bdsp.h"
|
||||
#include "dsp/sdsp/sdsp.h"
|
||||
|
||||
#include "ppu/ppu.h"
|
||||
#include "ppu/bppu/bppu.h"
|
||||
|
|
Loading…
Reference in New Issue