mirror of https://github.com/bsnes-emu/bsnes.git
Update to bsnes v041r06? release.
New WIP. This version adds RawInput support. I strongly recommend just deleting the old config file, because all the old bindings won't work. You may also need to select the driver manually from the advanced tab (it should be the default if no config file is found.) I now allow up to sixteen keyboards, sixteen mice and sixteen joypads to be uniquely identified and independently mappable. So if anyone wants to setup a 6-man-per tag-team game of N-warp Daisakusen, now you can. And $50 for the first person to take a picture of said event for me ;) While ZSNES beat me to mouse support with ManyMouse, I win with "ManyKeyboard" :P And if anyone wants to get me one of those SNES barcode battler games + hardware, I'll try and emulate a generic USB HID barcode scanner. Let's see ... currently the mouse assignment from the UI won't work. You'll need to edit bsnes.cfg. The format is: mouseNN.x, mouseNN.y, mouseNN.z, mouseNN.buttonXX NN = 0 - 16, XX = 0 - 4 Need to plan how I want to design a mouse capture window, so that will be a while still. Also didn't get around to the screensaver disable code just yet. Took me seven hours straight and I just barely finished the RawInput driver in time. Testing would be greatly appreciated. [No archive available]
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