Update to bsnes v041r06? release.

New WIP. This version adds RawInput support.

I strongly recommend just deleting the old config file, because all
the old bindings won't work. You may also need to select the driver
manually from the advanced tab (it should be the default if no config
file is found.)

I now allow up to sixteen keyboards, sixteen mice and sixteen joypads
to be uniquely identified and independently mappable. So if anyone
wants to setup a 6-man-per tag-team game of N-warp Daisakusen, now you
can. And $50 for the first person to take a picture of said event for
me ;)

While ZSNES beat me to mouse support with ManyMouse, I win with
"ManyKeyboard" :P

And if anyone wants to get me one of those SNES barcode battler games
+ hardware, I'll try and emulate a generic USB HID barcode scanner.

Let's see ... currently the mouse assignment from the UI won't work.
You'll need to edit bsnes.cfg. The format is:

mouseNN.x, mouseNN.y, mouseNN.z, mouseNN.buttonXX
NN = 0 - 16, XX = 0 - 4

Need to plan how I want to design a mouse capture window, so that will
be a while still.

Also didn't get around to the screensaver disable code just yet. Took
me seven hours straight and I just barely finished the RawInput driver
in time.

Testing would be greatly appreciated.

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This commit is contained in:
byuu 2009-03-26 14:57:00 +00:00
parent 2b84d1ef37
commit 9de4b1dea2

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