mirror of https://github.com/bsnes-emu/bsnes.git
Cleanup
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fed2556fc3
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9ce028056a
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@ -399,7 +399,7 @@ static inline uint8_t fetcher_y(GB_gameboy_t *gb)
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return gb->current_line + (gb->in_window? - gb->io_registers[GB_IO_WY] - gb->wy_diff : gb->io_registers[GB_IO_SCY]);
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}
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static uint8_t advance_fetcher_state_machine(GB_gameboy_t *gb)
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static void advance_fetcher_state_machine(GB_gameboy_t *gb)
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{
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typedef enum {
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GB_FETCHER_GET_TILE,
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@ -420,7 +420,6 @@ static uint8_t advance_fetcher_state_machine(GB_gameboy_t *gb)
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GB_FETCHER_PUSH,
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};
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uint8_t delay = 0;
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switch (fetcher_state_machine[gb->fetcher_state]) {
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case GB_FETCHER_GET_TILE: {
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uint16_t map = 0x1800;
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@ -523,7 +522,6 @@ static uint8_t advance_fetcher_state_machine(GB_gameboy_t *gb)
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}
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gb->fetcher_state &= 7;
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return delay;
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}
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void GB_display_run(GB_gameboy_t *gb, uint8_t cycles)
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@ -548,7 +546,7 @@ void GB_display_run(GB_gameboy_t *gb, uint8_t cycles)
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GB_STATE(gb, display, 15);
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GB_STATE(gb, display, 16);
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GB_STATE(gb, display, 17);
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GB_STATE(gb, display, 19);
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// GB_STATE(gb, display, 19);
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GB_STATE(gb, display, 20);
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GB_STATE(gb, display, 21);
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GB_STATE(gb, display, 22);
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@ -720,6 +718,7 @@ void GB_display_run(GB_gameboy_t *gb, uint8_t cycles)
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GB_SLEEP(gb, display, 27, 1);
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}
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/* Todo: Measure if penalty occurs before or after waiting for the fetcher. */
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if (gb->extra_penalty_for_sprite_at_0 != 0) {
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if (gb->obj_comperators[gb->n_visible_objs - 1] == 0) {
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gb->cycles_for_line += gb->extra_penalty_for_sprite_at_0;
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@ -772,11 +771,7 @@ void GB_display_run(GB_gameboy_t *gb, uint8_t cycles)
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gb->fetcher_state = 0;
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}
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{
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uint8_t fetcher_delay = advance_fetcher_state_machine(gb);
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gb->cycles_for_line += fetcher_delay;
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GB_SLEEP(gb, display, 19, fetcher_delay);
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}
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advance_fetcher_state_machine(gb);
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render_pixel_if_possible(gb);
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if (gb->position_in_line == 160) break;
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