mirror of https://github.com/bsnes-emu/bsnes.git
Update to v094r21 release.
byuu says: This updates ruby to return shared_pointer<HID::Device> objects instead of HID::Device* objects. It also fixes an ID bug where joypads were starting at ID# 2+, but mice were also set to ID# 2. I also revised nall/hid a lot, with getters and setters instead of stabbing at internal state. I didn't yet patch nall::string to safely consume nullptr const char* values, though.
This commit is contained in:
parent
4e0223d590
commit
99b2b4b57c
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@ -3,7 +3,7 @@
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namespace Emulator {
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static const char Name[] = "higan";
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static const char Version[] = "094.20";
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static const char Version[] = "094.21";
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static const char Author[] = "byuu";
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static const char License[] = "GPLv3";
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static const char Website[] = "http://byuu.org/";
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182
nall/hid.hpp
182
nall/hid.hpp
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@ -1,120 +1,110 @@
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#ifndef NALL_HID_HPP
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#define NALL_HID_HPP
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namespace nall {
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namespace nall { namespace HID {
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namespace HID {
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struct Input {
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string name;
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int16_t value = 0;
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struct Input {
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Input(const string& name) : _name(name) {}
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Input() {}
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Input(const string& name) : name(name) {}
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};
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auto name() const -> string { return _name; }
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auto value() const -> int16_t { return _value; }
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auto setValue(int16_t value) -> void { _value = value; }
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struct Group {
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string name;
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vector<Input> input;
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private:
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string _name;
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int16_t _value = 0;
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friend class Group;
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};
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Group() {}
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Group(const string& name) : name(name) {}
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struct Group : vector<Input> {
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Group(const string& name) : _name(name) {}
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void append(const string& name) {
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input.append({name});
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auto name() const -> string { return _name; }
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auto input(unsigned id) -> Input& { return operator[](id); }
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auto append(const string& name) -> void { vector::append({name}); }
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auto find(const string& name) const -> maybe<unsigned> {
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for(auto id : range(size())) {
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if(operator[](id)._name == name) return id;
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}
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return nothing;
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}
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maybe<unsigned> find(const string& name) {
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for(unsigned id = 0; id < input.size(); id++) {
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if(input[id].name == name) return id;
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}
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return nothing;
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private:
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string _name;
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friend class Device;
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};
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struct Device : vector<Group> {
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Device(const string& name) : _name(name) {}
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auto pathID() const -> uint32_t { return (uint32_t)(_id >> 32); }
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auto deviceID() const -> uint32_t { return (uint32_t)(_id >> 0); }
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auto vendorID() const -> uint16_t { return (uint16_t)(_id >> 16); }
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auto productID() const -> uint16_t { return (uint16_t)(_id >> 0); }
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virtual auto isNull() const -> bool { return false; }
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virtual auto isKeyboard() const -> bool { return false; }
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virtual auto isMouse() const -> bool { return false; }
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virtual auto isJoypad() const -> bool { return false; }
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auto name() const -> string { return _name; }
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auto id() const -> uint64_t { return _id; }
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auto setID(uint64_t id) -> void { _id = id; }
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auto group(unsigned id) -> Group& { return operator[](id); }
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auto append(const string& name) -> void { vector::append({name}); }
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auto find(const string& name) const -> maybe<unsigned> {
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for(auto id : range(size())) {
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if(operator[](id)._name == name) return id;
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}
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};
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return nothing;
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}
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struct Device {
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uint64_t id = 0;
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string name;
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vector<Group> group;
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private:
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string _name;
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uint64_t _id = 0;
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};
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uint32_t pathID() const { return (uint32_t)(id >> 32); }
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uint32_t deviceID() const { return (uint32_t)(id >> 0); }
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uint16_t vendorID() const { return (uint16_t)(id >> 16); }
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uint16_t productID() const { return (uint16_t)(id >> 0); }
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struct Null : Device {
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Null() : Device("Null") {}
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auto isNull() const -> bool { return true; }
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};
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virtual bool isNull() const { return false; }
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virtual bool isKeyboard() const { return false; }
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virtual bool isMouse() const { return false; }
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virtual bool isJoypad() const { return false; }
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struct Keyboard : Device {
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enum GroupID : unsigned { Button };
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void append(const string& name) {
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group.append({name});
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}
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Keyboard() : Device("Keyboard") { append("Button"); }
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auto isKeyboard() const -> bool { return true; }
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auto buttons() -> Group& { return group(GroupID::Button); }
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};
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maybe<unsigned> find(const string& name) {
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for(unsigned id = 0; id < group.size(); id++) {
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if(group[id].name == name) return id;
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}
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return nothing;
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}
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};
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struct Mouse : Device {
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enum GroupID : unsigned { Axis, Button };
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struct Null : Device {
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Null() {
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name = "Null";
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}
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Mouse() : Device("Mouse") { append("Axis"), append("Button"); }
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auto isMouse() const -> bool { return true; }
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auto axes() -> Group& { return group(GroupID::Axis); }
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auto buttons() -> Group& { return group(GroupID::Button); }
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};
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bool isNull() const { return true; }
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};
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struct Joypad : Device {
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enum GroupID : unsigned { Axis, Hat, Trigger, Button };
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struct Keyboard : Device {
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enum GroupID : unsigned { Button };
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Joypad() : Device("Joypad") { append("Axis"), append("Hat"), append("Trigger"), append("Button"); }
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auto isJoypad() const -> bool { return true; }
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auto axes() -> Group& { return group(GroupID::Axis); }
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auto hats() -> Group& { return group(GroupID::Hat); }
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auto triggers() -> Group& { return group(GroupID::Trigger); }
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auto buttons() -> Group& { return group(GroupID::Button); }
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Group& button() { return group[GroupID::Button]; }
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auto rumble() const -> bool { return _rumble; }
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auto setRumble(bool rumble) -> void { _rumble = rumble; }
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Keyboard() {
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name = "Keyboard";
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append("Button");
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}
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private:
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bool _rumble = false;
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};
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bool isKeyboard() const { return true; }
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};
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struct Mouse : Device {
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enum GroupID : unsigned { Axis, Button };
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Group& axis() { return group[GroupID::Axis]; }
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Group& button() { return group[GroupID::Button]; }
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Mouse() {
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name = "Mouse";
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append("Axis");
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append("Button");
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}
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bool isMouse() const { return true; }
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};
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struct Joypad : Device {
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enum GroupID : unsigned { Axis, Hat, Trigger, Button };
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Group& axis() { return group[GroupID::Axis]; }
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Group& hat() { return group[GroupID::Hat]; }
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Group& trigger() { return group[GroupID::Trigger]; }
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Group& button() { return group[GroupID::Button]; }
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bool rumble = false;
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Joypad() {
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name = "Joypad";
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append("Axis");
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append("Hat");
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append("Trigger");
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append("Button");
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}
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bool isJoypad() const { return true; }
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};
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}
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}
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}}
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#endif
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@ -130,21 +130,21 @@ using namespace nall;
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#define DeclareInput(Name) \
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struct Input##Name : Input { \
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bool cap(const string& name) { return p.cap(name); } \
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any get(const string& name) { return p.get(name); } \
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bool set(const string& name, const any& value) { return p.set(name, value); } \
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\
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bool acquire() { return p.acquire(); } \
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bool unacquire() { return p.unacquire(); } \
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bool acquired() { return p.acquired(); } \
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\
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vector<HID::Device*> poll() { return p.poll(); } \
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bool rumble(uint64_t id, bool enable) { return p.rumble(id, enable); } \
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bool init() { return p.init(); } \
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void term() { p.term(); } \
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\
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Input##Name() : p(*new pInput##Name) {} \
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~Input##Name() { delete &p; } \
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\
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auto cap(const string& name) -> bool { return p.cap(name); } \
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auto get(const string& name) -> any { return p.get(name); } \
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auto set(const string& name, const any& value) -> bool { return p.set(name, value); } \
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\
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auto acquire() -> bool { return p.acquire(); } \
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auto unacquire() -> bool { return p.unacquire(); } \
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auto acquired() -> bool { return p.acquired(); } \
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\
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auto poll() -> vector<shared_pointer<HID::Device>> { return p.poll(); } \
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auto rumble(uint64_t id, bool enable) -> bool { return p.rumble(id, enable); } \
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auto init() -> bool { return p.init(); } \
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auto term() -> void { p.term(); } \
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\
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private: \
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pInput##Name& p; \
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struct Input {
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static const char* Handle;
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static const char* KeyboardSupport;
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static const char* MouseSupport;
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static const char* JoypadSupport;
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static const char* JoypadRumbleSupport;
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static const nall::string Handle;
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static const nall::string KeyboardSupport;
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static const nall::string MouseSupport;
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static const nall::string JoypadSupport;
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static const nall::string JoypadRumbleSupport;
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virtual bool cap(const nall::string& name) { return false; }
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virtual nall::any get(const nall::string& name) { return false; }
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virtual bool set(const nall::string& name, const nall::any& value) { return false; }
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Input() = default;
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virtual ~Input() = default;
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virtual bool acquire() { return false; }
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virtual bool unacquire() { return false; }
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virtual bool acquired() { return false; }
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virtual auto cap(const nall::string& name) -> bool { return false; }
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virtual auto get(const nall::string& name) -> nall::any { return false; }
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virtual auto set(const nall::string& name, const nall::any& value) -> bool { return false; }
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virtual nall::vector<nall::HID::Device*> poll() { return {}; }
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virtual bool rumble(uint64_t id, bool enable) { return false; }
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virtual bool init() { return true; }
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virtual void term() {}
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virtual auto acquire() -> bool { return false; }
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virtual auto unacquire() -> bool { return false; }
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virtual auto acquired() -> bool { return false; }
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Input() {}
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virtual ~Input() {}
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virtual auto poll() -> nall::vector<nall::shared_pointer<nall::HID::Device>> { return {}; }
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virtual auto rumble(uint64_t id, bool enable) -> bool { return false; }
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virtual auto init() -> bool { return true; }
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virtual auto term() -> void {}
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};
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@ -5,48 +5,47 @@ namespace ruby {
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struct InputJoypadSDL {
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struct Joypad {
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HID::Joypad hid;
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shared_pointer<HID::Joypad> hid{new HID::Joypad};
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unsigned id = 0;
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SDL_Joystick* handle = nullptr;
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};
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vector<Joypad> joypads;
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void assign(HID::Joypad& hid, unsigned groupID, unsigned inputID, int16_t value) {
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auto& group = hid.group[groupID];
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if(group.input[inputID].value == value) return;
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if(input.onChange) input.onChange(hid, groupID, inputID, group.input[inputID].value, value);
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group.input[inputID].value = value;
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auto assign(shared_pointer<HID::Joypad> hid, unsigned groupID, unsigned inputID, int16_t value) -> void {
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auto& group = hid->group(groupID);
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if(group.input(inputID).value() == value) return;
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if(input.onChange) input.onChange(hid, groupID, inputID, group.input(inputID).value(), value);
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group.input(inputID).setValue(value);
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}
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void poll(vector<HID::Device*>& devices) {
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auto poll(vector<shared_pointer<HID::Device>>& devices) -> void {
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SDL_JoystickUpdate();
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for(auto& jp : joypads) {
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for(unsigned n = 0; n < jp.hid.axis().input.size(); n++) {
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for(auto n : range(jp.hid->axes())) {
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assign(jp.hid, HID::Joypad::GroupID::Axis, n, (int16_t)SDL_JoystickGetAxis(jp.handle, n));
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}
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for(signed n = 0; n < (signed)jp.hid.hat().input.size() - 1; n += 2) {
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for(signed n = 0; n < (signed)jp.hid->hats().size() - 1; n += 2) {
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uint8_t state = SDL_JoystickGetHat(jp.handle, n >> 1);
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assign(jp.hid, HID::Joypad::GroupID::Hat, n + 0, state & SDL_HAT_LEFT ? -32768 : state & SDL_HAT_RIGHT ? +32767 : 0);
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assign(jp.hid, HID::Joypad::GroupID::Hat, n + 1, state & SDL_HAT_UP ? -32768 : state & SDL_HAT_DOWN ? +32767 : 0);
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}
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for(unsigned n = 0; n < jp.hid.button().input.size(); n++) {
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for(auto n : range(jp.hid->buttons())) {
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assign(jp.hid, HID::Joypad::GroupID::Button, n, (bool)SDL_JoystickGetButton(jp.handle, n));
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}
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devices.append(&jp.hid);
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devices.append(jp.hid);
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}
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}
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bool init() {
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auto init() -> bool {
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SDL_InitSubSystem(SDL_INIT_JOYSTICK);
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SDL_JoystickEventState(SDL_IGNORE);
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unsigned joypadCount = SDL_NumJoysticks();
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for(unsigned id = 0; id < joypadCount; id++) {
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for(auto id : range(SDL_NumJoysticks())) {
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Joypad jp;
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jp.id = id;
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jp.handle = SDL_JoystickOpen(id);
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unsigned hats = SDL_JoystickNumHats(jp.handle) * 2;
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unsigned buttons = 32; //there is no SDL_JoystickNumButtons()
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jp.hid.id = 2 + jp.id;
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for(unsigned n = 0; n < axes; n++) jp.hid.axis().append({n});
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for(unsigned n = 0; n < hats; n++) jp.hid.hat().append({n});
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for(unsigned n = 0; n < buttons; n++) jp.hid.button().append({n});
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jp.hid.rumble = false;
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jp.hid->setID(3 + jp.id);
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for(auto n : range(axes)) jp.hid->axes().append(n);
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for(auto n : range(hats)) jp.hid->hats().append(n);
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for(auto n : range(buttons)) jp.hid->buttons().append(n);
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jp.hid->setRumble(false);
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joypads.append(jp);
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}
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@ -67,7 +66,7 @@ struct InputJoypadSDL {
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return true;
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}
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void term() {
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auto term() -> void {
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for(auto& jp : joypads) {
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SDL_JoystickClose(jp.handle);
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}
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@ -4,7 +4,7 @@
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namespace ruby {
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struct InputKeyboardXlib {
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HID::Keyboard hid;
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shared_pointer<HID::Keyboard> hid{new HID::Keyboard};
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Display* display = nullptr;
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@ -15,14 +15,14 @@ struct InputKeyboardXlib {
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};
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vector<Key> keys;
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void assign(unsigned inputID, bool value) {
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auto& group = hid.group[HID::Keyboard::GroupID::Button];
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if(group.input[inputID].value == value) return;
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if(input.onChange) input.onChange(hid, HID::Keyboard::GroupID::Button, inputID, group.input[inputID].value, value);
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group.input[inputID].value = value;
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auto assign(unsigned inputID, bool value) -> void {
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auto& group = hid->buttons();
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if(group.input(inputID).value() == value) return;
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if(input.onChange) input.onChange(hid, HID::Keyboard::GroupID::Button, inputID, group.input(inputID).value(), value);
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group.input(inputID).setValue(value);
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}
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void poll(vector<HID::Device*>& devices) {
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auto poll(vector<shared_pointer<HID::Device>>& devices) -> void {
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char state[32];
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XQueryKeymap(display, state);
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@ -31,10 +31,10 @@ struct InputKeyboardXlib {
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assign(n, value);
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}
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devices.append(&hid);
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devices.append(hid);
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}
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bool init() {
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auto init() -> bool {
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display = XOpenDisplay(0);
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keys.append({"Escape", XK_Escape});
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@ -151,17 +151,17 @@ struct InputKeyboardXlib {
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keys.append({"RightSuper", XK_Super_R});
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keys.append({"Menu", XK_Menu});
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hid.id = 1;
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hid->setID(1);
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for(unsigned n = 0; n < keys.size(); n++) {
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hid.button().append(keys[n].name);
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hid->buttons().append(keys[n].name);
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keys[n].keycode = XKeysymToKeycode(display, keys[n].keysym);
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}
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return true;
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}
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void term() {
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auto term() -> void {
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if(display) {
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XCloseDisplay(display);
|
||||
display = nullptr;
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
namespace ruby {
|
||||
|
||||
struct InputMouseXlib {
|
||||
HID::Mouse hid;
|
||||
shared_pointer<HID::Mouse> hid{new HID::Mouse};
|
||||
|
||||
uintptr_t handle = 0;
|
||||
|
||||
|
@ -23,7 +23,7 @@ struct InputMouseXlib {
|
|||
unsigned relativeY = 0;
|
||||
} ms;
|
||||
|
||||
bool acquire() {
|
||||
auto acquire() -> bool {
|
||||
if(acquired()) return true;
|
||||
|
||||
if(XGrabPointer(display, handle, True, 0, GrabModeAsync, GrabModeAsync, rootWindow, invisibleCursor, CurrentTime) == GrabSuccess) {
|
||||
|
@ -42,7 +42,7 @@ struct InputMouseXlib {
|
|||
}
|
||||
}
|
||||
|
||||
bool unacquire() {
|
||||
auto unacquire() -> bool {
|
||||
if(acquired()) {
|
||||
//restore cursor acceleration and release cursor
|
||||
XChangePointerControl(display, True, True, ms.numerator, ms.denominator, ms.threshold);
|
||||
|
@ -52,18 +52,18 @@ struct InputMouseXlib {
|
|||
return true;
|
||||
}
|
||||
|
||||
bool acquired() {
|
||||
auto acquired() -> bool {
|
||||
return ms.acquired;
|
||||
}
|
||||
|
||||
void assign(unsigned groupID, unsigned inputID, int16_t value) {
|
||||
auto& group = hid.group[groupID];
|
||||
if(group.input[inputID].value == value) return;
|
||||
if(input.onChange) input.onChange(hid, groupID, inputID, group.input[inputID].value, value);
|
||||
group.input[inputID].value = value;
|
||||
auto assign(unsigned groupID, unsigned inputID, int16_t value) -> void {
|
||||
auto& group = hid->group(groupID);
|
||||
if(group.input(inputID).value() == value) return;
|
||||
if(input.onChange) input.onChange(hid, groupID, inputID, group.input(inputID).value(), value);
|
||||
group.input(inputID).setValue(value);
|
||||
}
|
||||
|
||||
void poll(vector<HID::Device*>& devices) {
|
||||
auto poll(vector<shared_pointer<HID::Device>>& devices) -> void {
|
||||
Window rootReturn;
|
||||
Window childReturn;
|
||||
signed rootXReturn = 0;
|
||||
|
@ -81,7 +81,7 @@ struct InputMouseXlib {
|
|||
assign(HID::Mouse::GroupID::Axis, 0, (int16_t)(rootXReturn - screenWidth / 2));
|
||||
assign(HID::Mouse::GroupID::Axis, 1, (int16_t)(rootYReturn - screenHeight / 2));
|
||||
|
||||
if(hid.axis().input[0].value != 0 || hid.axis().input[1].value != 0) {
|
||||
if(hid->axes().input(0).value() != 0 || hid->axes().input(1).value() != 0) {
|
||||
//if mouse moved, re-center mouse for next poll
|
||||
XWarpPointer(display, None, rootWindow, 0, 0, 0, 0, screenWidth / 2, screenHeight / 2);
|
||||
}
|
||||
|
@ -99,10 +99,10 @@ struct InputMouseXlib {
|
|||
assign(HID::Mouse::GroupID::Button, 3, (bool)(maskReturn & Button4Mask));
|
||||
assign(HID::Mouse::GroupID::Button, 4, (bool)(maskReturn & Button5Mask));
|
||||
|
||||
devices.append(&hid);
|
||||
devices.append(hid);
|
||||
}
|
||||
|
||||
bool init(uintptr_t handle) {
|
||||
auto init(uintptr_t handle) -> bool {
|
||||
this->handle = handle;
|
||||
display = XOpenDisplay(0);
|
||||
rootWindow = DefaultRootWindow(display);
|
||||
|
@ -128,21 +128,21 @@ struct InputMouseXlib {
|
|||
ms.relativeX = 0;
|
||||
ms.relativeY = 0;
|
||||
|
||||
hid.id = 2;
|
||||
hid->setID(2);
|
||||
|
||||
hid.axis().append({"X"});
|
||||
hid.axis().append({"Y"});
|
||||
hid->axes().append("X");
|
||||
hid->axes().append("Y");
|
||||
|
||||
hid.button().append({"Left"});
|
||||
hid.button().append({"Middle"});
|
||||
hid.button().append({"Right"});
|
||||
hid.button().append({"Up"});
|
||||
hid.button().append({"Down"});
|
||||
hid->buttons().append("Left");
|
||||
hid->buttons().append("Middle");
|
||||
hid->buttons().append("Right");
|
||||
hid->buttons().append("Up");
|
||||
hid->buttons().append("Down");
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void term() {
|
||||
auto term() -> void {
|
||||
unacquire();
|
||||
XFreeCursor(display, invisibleCursor);
|
||||
XCloseDisplay(display);
|
||||
|
|
|
@ -17,7 +17,7 @@ struct pInputSDL {
|
|||
uintptr_t handle = 0;
|
||||
} settings;
|
||||
|
||||
bool cap(const string& name) {
|
||||
auto cap(const string& name) -> bool {
|
||||
if(name == Input::Handle) return true;
|
||||
if(name == Input::KeyboardSupport) return true;
|
||||
if(name == Input::MouseSupport) return true;
|
||||
|
@ -25,12 +25,12 @@ struct pInputSDL {
|
|||
return false;
|
||||
}
|
||||
|
||||
any get(const string& name) {
|
||||
auto get(const string& name) -> any {
|
||||
if(name == Input::Handle) return (uintptr_t)settings.handle;
|
||||
return false;
|
||||
}
|
||||
|
||||
bool set(const string& name, const any &value) {
|
||||
auto set(const string& name, const any& value) -> bool {
|
||||
if(name == Input::Handle) {
|
||||
settings.handle = any_cast<uintptr_t>(value);
|
||||
return true;
|
||||
|
@ -39,38 +39,38 @@ struct pInputSDL {
|
|||
return false;
|
||||
}
|
||||
|
||||
bool acquire() {
|
||||
auto acquire() -> bool {
|
||||
return xlibMouse.acquire();
|
||||
}
|
||||
|
||||
bool unacquire() {
|
||||
auto unacquire() -> bool {
|
||||
return xlibMouse.unacquire();
|
||||
}
|
||||
|
||||
bool acquired() {
|
||||
auto acquired() -> bool {
|
||||
return xlibMouse.acquired();
|
||||
}
|
||||
|
||||
vector<HID::Device*> poll() {
|
||||
vector<HID::Device*> devices;
|
||||
auto poll() -> vector<shared_pointer<HID::Device>> {
|
||||
vector<shared_pointer<HID::Device>> devices;
|
||||
xlibKeyboard.poll(devices);
|
||||
xlibMouse.poll(devices);
|
||||
sdl.poll(devices);
|
||||
return devices;
|
||||
}
|
||||
|
||||
bool rumble(uint64_t id, bool enable) {
|
||||
auto rumble(uint64_t id, bool enable) -> bool {
|
||||
return false;
|
||||
}
|
||||
|
||||
bool init() {
|
||||
if(xlibKeyboard.init() == false) return false;
|
||||
if(xlibMouse.init(settings.handle) == false) return false;
|
||||
if(sdl.init() == false) return false;
|
||||
auto init() -> bool {
|
||||
if(!xlibKeyboard.init()) return false;
|
||||
if(!xlibMouse.init(settings.handle)) return false;
|
||||
if(!sdl.init()) return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void term() {
|
||||
auto term() -> void {
|
||||
xlibKeyboard.term();
|
||||
xlibMouse.term();
|
||||
sdl.term();
|
||||
|
|
|
@ -17,18 +17,18 @@ struct pInputXlib {
|
|||
uintptr_t handle = 0;
|
||||
} settings;
|
||||
|
||||
bool cap(const string& name) {
|
||||
auto cap(const string& name) -> bool {
|
||||
if(name == Input::KeyboardSupport) return true;
|
||||
if(name == Input::MouseSupport) return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
any get(const string& name) {
|
||||
auto get(const string& name) -> any {
|
||||
if(name == Input::Handle) return (uintptr_t)settings.handle;
|
||||
return false;
|
||||
}
|
||||
|
||||
bool set(const string& name, const any &value) {
|
||||
auto set(const string& name, const any& value) -> bool {
|
||||
if(name == Input::Handle) {
|
||||
settings.handle = any_cast<uintptr_t>(value);
|
||||
return true;
|
||||
|
@ -37,36 +37,36 @@ struct pInputXlib {
|
|||
return false;
|
||||
}
|
||||
|
||||
bool acquire() {
|
||||
auto acquire() -> bool {
|
||||
return xlibMouse.acquire();
|
||||
}
|
||||
|
||||
bool unacquire() {
|
||||
auto unacquire() -> bool {
|
||||
return xlibMouse.unacquire();
|
||||
}
|
||||
|
||||
bool acquired() {
|
||||
auto acquired() -> bool {
|
||||
return xlibMouse.acquired();
|
||||
}
|
||||
|
||||
vector<HID::Device*> poll() {
|
||||
vector<HID::Device*> devices;
|
||||
auto poll() -> vector<shared_pointer<HID::Device>> {
|
||||
vector<shared_pointer<HID::Device>> devices;
|
||||
xlibKeyboard.poll(devices);
|
||||
xlibMouse.poll(devices);
|
||||
return devices;
|
||||
}
|
||||
|
||||
bool rumble(uint64_t id, bool enable) {
|
||||
auto rumble(uint64_t id, bool enable) -> bool {
|
||||
return false;
|
||||
}
|
||||
|
||||
bool init() {
|
||||
if(xlibKeyboard.init() == false) return false;
|
||||
if(xlibMouse.init(settings.handle) == false) return false;
|
||||
auto init() -> bool {
|
||||
if(!xlibKeyboard.init()) return false;
|
||||
if(!xlibMouse.init(settings.handle)) return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void term() {
|
||||
auto term() -> void {
|
||||
xlibKeyboard.term();
|
||||
xlibMouse.term();
|
||||
}
|
||||
|
|
|
@ -363,43 +363,43 @@ AudioInterface::~AudioInterface() { term(); }
|
|||
|
||||
/* InputInterface */
|
||||
|
||||
const char* Input::Handle = "Handle";
|
||||
const char* Input::KeyboardSupport = "KeyboardSupport";
|
||||
const char* Input::MouseSupport = "MouseSupport";
|
||||
const char* Input::JoypadSupport = "JoypadSupport";
|
||||
const char* Input::JoypadRumbleSupport = "JoypadRumbleSupport";
|
||||
const string Input::Handle = "Handle";
|
||||
const string Input::KeyboardSupport = "KeyboardSupport";
|
||||
const string Input::MouseSupport = "MouseSupport";
|
||||
const string Input::JoypadSupport = "JoypadSupport";
|
||||
const string Input::JoypadRumbleSupport = "JoypadRumbleSupport";
|
||||
|
||||
void InputInterface::driver(const char* driver) {
|
||||
auto InputInterface::driver(string driver) -> void {
|
||||
if(p) term();
|
||||
|
||||
if(!driver || !*driver) driver = optimalDriver();
|
||||
if(!driver) driver = optimalDriver();
|
||||
|
||||
if(0);
|
||||
|
||||
#ifdef INPUT_WINDOWS
|
||||
else if(!strcmp(driver, "Windows")) p = new InputWindows();
|
||||
else if(driver == "Windows") p = new InputWindows();
|
||||
#endif
|
||||
|
||||
#ifdef INPUT_CARBON
|
||||
else if(!strcmp(driver, "Carbon")) p = new InputCarbon();
|
||||
else if(driver == "Carbon") p = new InputCarbon();
|
||||
#endif
|
||||
|
||||
#ifdef INPUT_UDEV
|
||||
else if(!strcmp(driver, "udev")) p = new InputUdev();
|
||||
else if(driver == "udev") p = new InputUdev();
|
||||
#endif
|
||||
|
||||
#ifdef INPUT_SDL
|
||||
else if(!strcmp(driver, "SDL")) p = new InputSDL();
|
||||
else if(driver == "SDL") p = new InputSDL();
|
||||
#endif
|
||||
|
||||
#ifdef INPUT_XLIB
|
||||
else if(!strcmp(driver, "Xlib")) p = new InputXlib();
|
||||
else if(driver == "Xlib") p = new InputXlib();
|
||||
#endif
|
||||
|
||||
else p = new Input();
|
||||
}
|
||||
|
||||
const char* InputInterface::optimalDriver() {
|
||||
auto InputInterface::optimalDriver() -> string {
|
||||
#if defined(INPUT_WINDOWS)
|
||||
return "Windows";
|
||||
|
||||
|
@ -418,7 +418,7 @@ const char* InputInterface::optimalDriver() {
|
|||
#endif
|
||||
}
|
||||
|
||||
const char* InputInterface::safestDriver() {
|
||||
auto InputInterface::safestDriver() -> string {
|
||||
#if defined(INPUT_WINDOWS)
|
||||
return "Windows";
|
||||
|
||||
|
@ -437,7 +437,7 @@ const char* InputInterface::safestDriver() {
|
|||
#endif
|
||||
}
|
||||
|
||||
const char* InputInterface::availableDrivers() {
|
||||
auto InputInterface::availableDrivers() -> string {
|
||||
return
|
||||
|
||||
//Windows
|
||||
|
@ -469,12 +469,12 @@ const char* InputInterface::availableDrivers() {
|
|||
"None";
|
||||
}
|
||||
|
||||
bool InputInterface::init() {
|
||||
auto InputInterface::init() -> bool {
|
||||
if(!p) driver();
|
||||
return p->init();
|
||||
}
|
||||
|
||||
void InputInterface::term() {
|
||||
auto InputInterface::term() -> void {
|
||||
if(p) {
|
||||
p->term();
|
||||
delete p;
|
||||
|
@ -482,15 +482,14 @@ void InputInterface::term() {
|
|||
}
|
||||
}
|
||||
|
||||
bool InputInterface::cap(const string& name) { return p ? p->cap(name) : false; }
|
||||
any InputInterface::get(const string& name) { return p ? p->get(name) : false; }
|
||||
bool InputInterface::set(const string& name, const any& value) { return p ? p->set(name, value) : false; }
|
||||
bool InputInterface::acquire() { return p ? p->acquire() : false; }
|
||||
bool InputInterface::unacquire() { return p ? p->unacquire() : false; }
|
||||
bool InputInterface::acquired() { return p ? p->acquired() : false; }
|
||||
vector<HID::Device*> InputInterface::poll() { return p ? p->poll() : vector<HID::Device*>(); }
|
||||
bool InputInterface::rumble(uint64_t id, bool enable) { return p ? p->rumble(id, enable) : false; }
|
||||
InputInterface::InputInterface() : p(nullptr) {}
|
||||
InputInterface::~InputInterface() { term(); }
|
||||
auto InputInterface::cap(const string& name) -> bool { return p ? p->cap(name) : false; }
|
||||
auto InputInterface::get(const string& name) -> any { return p ? p->get(name) : false; }
|
||||
auto InputInterface::set(const string& name, const any& value) -> bool { return p ? p->set(name, value) : false; }
|
||||
auto InputInterface::acquire() -> bool { return p ? p->acquire() : false; }
|
||||
auto InputInterface::unacquire() -> bool { return p ? p->unacquire() : false; }
|
||||
auto InputInterface::acquired() -> bool { return p ? p->acquired() : false; }
|
||||
auto InputInterface::poll() -> vector<shared_pointer<HID::Device>> { return p ? p->poll() : vector<shared_pointer<HID::Device>>(); }
|
||||
auto InputInterface::rumble(uint64_t id, bool enable) -> bool { return p ? p->rumble(id, enable) : false; }
|
||||
|
||||
};
|
||||
|
|
|
@ -1,14 +1,14 @@
|
|||
/* ruby
|
||||
* author: byuu
|
||||
* license: ISC
|
||||
* version: 0.11 (2013-12-19)
|
||||
* version: 0.12 (2015-05-24)
|
||||
*
|
||||
* ruby is a cross-platform hardware abstraction layer
|
||||
* it provides a common interface to video, audio and input devices
|
||||
*/
|
||||
|
||||
#ifndef RUBY_H
|
||||
#define RUBY_H
|
||||
#ifndef RUBY_HPP
|
||||
#define RUBY_HPP
|
||||
|
||||
#include <nall/nall.hpp>
|
||||
|
||||
|
@ -65,29 +65,28 @@ private:
|
|||
};
|
||||
|
||||
struct InputInterface {
|
||||
nall::function<void (nall::HID::Device& device, unsigned group, unsigned input, int16_t oldValue, int16_t newValue)> onChange;
|
||||
nall::function<void (nall::shared_pointer<nall::HID::Device> device, unsigned group, unsigned input, int16_t oldValue, int16_t newValue)> onChange;
|
||||
|
||||
void driver(const char* driver = "");
|
||||
const char* optimalDriver();
|
||||
const char* safestDriver();
|
||||
const char* availableDrivers();
|
||||
bool init();
|
||||
void term();
|
||||
|
||||
bool cap(const nall::string& name);
|
||||
nall::any get(const nall::string& name);
|
||||
bool set(const nall::string& name, const nall::any& value);
|
||||
|
||||
bool acquire();
|
||||
bool unacquire();
|
||||
bool acquired();
|
||||
|
||||
nall::vector<nall::HID::Device*> poll();
|
||||
bool rumble(uint64_t id, bool enable);
|
||||
|
||||
InputInterface();
|
||||
~InputInterface();
|
||||
|
||||
auto driver(nall::string driver = "") -> void;
|
||||
auto optimalDriver() -> nall::string;
|
||||
auto safestDriver() -> nall::string;
|
||||
auto availableDrivers() -> nall::string;
|
||||
auto init() -> bool;
|
||||
auto term() -> void;
|
||||
|
||||
auto cap(const nall::string& name) -> bool;
|
||||
auto get(const nall::string& name) -> nall::any;
|
||||
auto set(const nall::string& name, const nall::any& value) -> bool;
|
||||
|
||||
auto acquire() -> bool;
|
||||
auto unacquire() -> bool;
|
||||
auto acquired() -> bool;
|
||||
|
||||
auto poll() -> nall::vector<nall::shared_pointer<nall::HID::Device>>;
|
||||
auto rumble(uint64_t id, bool enable) -> bool;
|
||||
|
||||
private:
|
||||
Input* p = nullptr;
|
||||
};
|
||||
|
|
|
@ -14,19 +14,19 @@ ui_objects += ruby hiro
|
|||
|
||||
# platform
|
||||
ifeq ($(platform),windows)
|
||||
ruby := video.direct3d video.wgl video.directdraw video.gdi
|
||||
ruby += video.direct3d video.wgl video.directdraw video.gdi
|
||||
ruby += audio.xaudio2 audio.directsound
|
||||
ruby += input.windows
|
||||
else ifeq ($(platform),macosx)
|
||||
ruby := video.cgl
|
||||
ruby += video.cgl
|
||||
ruby += audio.openal
|
||||
ruby += input.carbon
|
||||
else ifeq ($(platform),linux)
|
||||
ruby := video.glx video.xv video.xshm video.sdl
|
||||
ruby += video.glx video.xv video.xshm video.sdl
|
||||
ruby += audio.alsa audio.openal audio.oss audio.pulseaudio audio.pulseaudiosimple audio.ao
|
||||
ruby += input.udev input.sdl input.xlib
|
||||
ruby += input.sdl input.xlib #input.udev
|
||||
else ifeq ($(platform),bsd)
|
||||
ruby := video.glx video.xv video.xshm video.sdl
|
||||
ruby += video.glx video.xv video.xshm video.sdl
|
||||
ruby += audio.openal audio.oss
|
||||
ruby += input.sdl input.xlib
|
||||
endif
|
||||
|
|
|
@ -5,13 +5,13 @@ InputManager* inputManager = nullptr;
|
|||
auto InputMapping::bind() -> void {
|
||||
auto token = assignment.split("/");
|
||||
if(token.size() < 3) return unbind();
|
||||
uint64_t id = hex(token[0]);
|
||||
uint64_t id = token[0].decimal();
|
||||
unsigned group = token[1].decimal();
|
||||
unsigned input = token[2].decimal();
|
||||
string qualifier = token(3, "None");
|
||||
|
||||
for(auto& device : inputManager->devices) {
|
||||
if(id != device->id) continue;
|
||||
if(id != device->id()) continue;
|
||||
|
||||
this->device = device;
|
||||
this->group = group;
|
||||
|
@ -24,25 +24,25 @@ auto InputMapping::bind() -> void {
|
|||
}
|
||||
}
|
||||
|
||||
auto InputMapping::bind(HID::Device& device, unsigned group, unsigned input, int16 oldValue, int16 newValue) -> bool {
|
||||
if(device.isNull() || (device.isKeyboard() && device.group[group].input[input].name == "Escape")) {
|
||||
auto InputMapping::bind(shared_pointer<HID::Device> device, unsigned group, unsigned input, int16 oldValue, int16 newValue) -> bool {
|
||||
if(device->isNull() || (device->isKeyboard() && device->group(group).input(input).name() == "Escape")) {
|
||||
return unbind(), true;
|
||||
}
|
||||
|
||||
string encoding = {hex(device.id), "/", group, "/", input};
|
||||
string encoding = {"0x", hex(device->id()), "/", group, "/", input};
|
||||
|
||||
if(isDigital()) {
|
||||
if((device.isKeyboard() && group == HID::Keyboard::GroupID::Button)
|
||||
|| (device.isMouse() && group == HID::Mouse::GroupID::Button)
|
||||
|| (device.isJoypad() && group == HID::Joypad::GroupID::Button)) {
|
||||
if((device->isKeyboard() && group == HID::Keyboard::GroupID::Button)
|
||||
|| (device->isMouse() && group == HID::Mouse::GroupID::Button)
|
||||
|| (device->isJoypad() && group == HID::Joypad::GroupID::Button)) {
|
||||
if(newValue) {
|
||||
this->assignment = encoding;
|
||||
return bind(), true;
|
||||
}
|
||||
}
|
||||
|
||||
if((device.isJoypad() && group == HID::Joypad::GroupID::Axis)
|
||||
|| (device.isJoypad() && group == HID::Joypad::GroupID::Hat)) {
|
||||
if((device->isJoypad() && group == HID::Joypad::GroupID::Axis)
|
||||
|| (device->isJoypad() && group == HID::Joypad::GroupID::Hat)) {
|
||||
if(newValue < -16384) {
|
||||
this->assignment = {encoding, "/Lo"};
|
||||
return bind(), true;
|
||||
|
@ -56,9 +56,9 @@ auto InputMapping::bind(HID::Device& device, unsigned group, unsigned input, int
|
|||
}
|
||||
|
||||
if(isAnalog()) {
|
||||
if((device.isMouse() && group == HID::Mouse::GroupID::Axis)
|
||||
|| (device.isJoypad() && group == HID::Joypad::GroupID::Axis)
|
||||
|| (device.isJoypad() && group == HID::Joypad::GroupID::Hat)) {
|
||||
if((device->isMouse() && group == HID::Mouse::GroupID::Axis)
|
||||
|| (device->isJoypad() && group == HID::Joypad::GroupID::Axis)
|
||||
|| (device->isJoypad() && group == HID::Joypad::GroupID::Hat)) {
|
||||
if(newValue < -16384 || newValue > +16384) {
|
||||
this->assignment = encoding;
|
||||
return bind(), true;
|
||||
|
@ -67,7 +67,7 @@ auto InputMapping::bind(HID::Device& device, unsigned group, unsigned input, int
|
|||
}
|
||||
|
||||
if(isRumble()) {
|
||||
if(device.isJoypad() && group == HID::Joypad::GroupID::Button) {
|
||||
if(device->isJoypad() && group == HID::Joypad::GroupID::Button) {
|
||||
if(newValue) {
|
||||
encoding = {this->assignment, "/Rumble"};
|
||||
return bind(), true;
|
||||
|
@ -80,7 +80,7 @@ auto InputMapping::bind(HID::Device& device, unsigned group, unsigned input, int
|
|||
|
||||
auto InputMapping::poll() -> int16 {
|
||||
if(!device) return 0;
|
||||
auto value = device->group[group].input[input].value;
|
||||
auto value = device->group(group).input(input).value();
|
||||
|
||||
if(isDigital()) {
|
||||
if(device->isKeyboard() && group == HID::Keyboard::GroupID::Button) return value != 0;
|
||||
|
@ -110,21 +110,21 @@ auto InputMapping::unbind() -> void {
|
|||
this->qualifier = Qualifier::None;
|
||||
}
|
||||
|
||||
auto InputMapping::assignmentName() const -> string {
|
||||
auto InputMapping::assignmentName() -> string {
|
||||
if(!device) return "None";
|
||||
string path;
|
||||
path.append(device->name);
|
||||
path.append(".", device->group[group].name);
|
||||
path.append(".", device->group[group].input[input].name);
|
||||
path.append(device->name());
|
||||
path.append(".", device->group(group).name());
|
||||
path.append(".", device->group(group).input(input).name());
|
||||
if(qualifier == Qualifier::Lo) path.append(".Lo");
|
||||
if(qualifier == Qualifier::Hi) path.append(".Hi");
|
||||
if(qualifier == Qualifier::Rumble) path.append(".Rumble");
|
||||
return path;
|
||||
}
|
||||
|
||||
auto InputMapping::deviceName() const -> string {
|
||||
auto InputMapping::deviceName() -> string {
|
||||
if(!device) return "";
|
||||
return device->id;
|
||||
return hex(device->id());
|
||||
}
|
||||
|
||||
//
|
||||
|
@ -211,7 +211,7 @@ auto InputManager::poll() -> void {
|
|||
if(presentation && presentation->focused()) pollHotkeys();
|
||||
}
|
||||
|
||||
auto InputManager::onChange(HID::Device& device, unsigned group, unsigned input, int16 oldValue, int16 newValue) -> void {
|
||||
auto InputManager::onChange(shared_pointer<HID::Device> device, unsigned group, unsigned input, int16 oldValue, int16 newValue) -> void {
|
||||
if(settingsManager->focused()) {
|
||||
settingsManager->input.inputEvent(device, group, input, oldValue, newValue);
|
||||
settingsManager->hotkeys.inputEvent(device, group, input, oldValue, newValue);
|
||||
|
@ -224,9 +224,9 @@ auto InputManager::quit() -> void {
|
|||
hotkeys.reset();
|
||||
}
|
||||
|
||||
auto InputManager::findMouse() -> HID::Device* {
|
||||
for(auto device : devices) {
|
||||
auto InputManager::findMouse() -> shared_pointer<HID::Device> {
|
||||
for(auto& device : devices) {
|
||||
if(device->isMouse()) return device;
|
||||
}
|
||||
return nullptr;
|
||||
return {};
|
||||
}
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
struct InputMapping {
|
||||
auto bind() -> void;
|
||||
auto bind(HID::Device& device, unsigned group, unsigned input, int16 oldValue, int16 newValue) -> bool;
|
||||
auto bind(shared_pointer<HID::Device> device, unsigned group, unsigned input, int16 oldValue, int16 newValue) -> bool;
|
||||
auto poll() -> int16;
|
||||
auto unbind() -> void;
|
||||
|
||||
|
@ -8,13 +8,13 @@ struct InputMapping {
|
|||
auto isAnalog() const -> bool { return link && link->type == 1; }
|
||||
auto isRumble() const -> bool { return link && link->type == 2; }
|
||||
|
||||
auto assignmentName() const -> string;
|
||||
auto deviceName() const -> string;
|
||||
auto assignmentName() -> string;
|
||||
auto deviceName() -> string;
|
||||
|
||||
string name;
|
||||
string assignment = "None";
|
||||
Emulator::Interface::Device::Input* link = nullptr;
|
||||
HID::Device* device = nullptr;
|
||||
shared_pointer<HID::Device> device;
|
||||
unsigned group = 0;
|
||||
unsigned input = 0;
|
||||
enum class Qualifier : unsigned { None, Lo, Hi, Rumble } qualifier = Qualifier::None;
|
||||
|
@ -45,16 +45,16 @@ struct InputManager {
|
|||
InputManager();
|
||||
auto bind() -> void;
|
||||
auto poll() -> void;
|
||||
auto onChange(HID::Device& device, unsigned group, unsigned input, int16 oldValue, int16 newValue) -> void;
|
||||
auto onChange(shared_pointer<HID::Device> device, unsigned group, unsigned input, int16 oldValue, int16 newValue) -> void;
|
||||
auto quit() -> void;
|
||||
|
||||
auto findMouse() -> HID::Device*;
|
||||
auto findMouse() -> shared_pointer<HID::Device>;
|
||||
|
||||
//hotkeys.cpp
|
||||
auto appendHotkeys() -> void;
|
||||
auto pollHotkeys() -> void;
|
||||
|
||||
vector<HID::Device*> devices;
|
||||
vector<shared_pointer<HID::Device>> devices;
|
||||
vector<InputEmulator> emulators;
|
||||
vector<InputHotkey*> hotkeys;
|
||||
Configuration::Document config;
|
||||
|
|
|
@ -47,9 +47,9 @@ auto HotkeySettings::assignMapping() -> void {
|
|||
}
|
||||
}
|
||||
|
||||
auto HotkeySettings::inputEvent(HID::Device& device, unsigned group, unsigned input, int16 oldValue, int16 newValue) -> void {
|
||||
auto HotkeySettings::inputEvent(shared_pointer<HID::Device> device, unsigned group, unsigned input, int16 oldValue, int16 newValue) -> void {
|
||||
if(!activeMapping) return;
|
||||
if(!device.isKeyboard() || oldValue != 0 || newValue != 1) return;
|
||||
if(!device->isKeyboard() || oldValue != 0 || newValue != 1) return;
|
||||
|
||||
if(activeMapping->bind(device, group, input, oldValue, newValue)) {
|
||||
activeMapping = nullptr;
|
||||
|
|
|
@ -115,17 +115,17 @@ auto InputSettings::assignMouseInput(unsigned id) -> void {
|
|||
activeMapping = activeDevice().mappings[mapping->offset()];
|
||||
|
||||
if(activeMapping->isDigital()) {
|
||||
return inputEvent(*mouse, HID::Mouse::GroupID::Button, id, 0, 1, true);
|
||||
return inputEvent(mouse, HID::Mouse::GroupID::Button, id, 0, 1, true);
|
||||
} else if(activeMapping->isAnalog()) {
|
||||
return inputEvent(*mouse, HID::Mouse::GroupID::Axis, id, 0, +32767, true);
|
||||
return inputEvent(mouse, HID::Mouse::GroupID::Axis, id, 0, +32767, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
auto InputSettings::inputEvent(HID::Device& device, unsigned group, unsigned input, int16 oldValue, int16 newValue, bool allowMouseInput) -> void {
|
||||
auto InputSettings::inputEvent(shared_pointer<HID::Device> device, unsigned group, unsigned input, int16 oldValue, int16 newValue, bool allowMouseInput) -> void {
|
||||
if(!activeMapping) return;
|
||||
if(device.isMouse() && !allowMouseInput) return;
|
||||
if(device->isMouse() && !allowMouseInput) return;
|
||||
|
||||
if(activeMapping->bind(device, group, input, oldValue, newValue)) {
|
||||
activeMapping = nullptr;
|
||||
|
|
|
@ -10,7 +10,7 @@ struct InputSettings : TabFrameItem {
|
|||
auto refreshMappings() -> void;
|
||||
auto assignMapping() -> void;
|
||||
auto assignMouseInput(unsigned id) -> void;
|
||||
auto inputEvent(HID::Device& device, unsigned group, unsigned input, int16 oldValue, int16 newValue, bool allowMouseInput = false) -> void;
|
||||
auto inputEvent(shared_pointer<HID::Device> device, unsigned group, unsigned input, int16 oldValue, int16 newValue, bool allowMouseInput = false) -> void;
|
||||
|
||||
InputMapping* activeMapping = nullptr;
|
||||
|
||||
|
@ -34,7 +34,7 @@ struct HotkeySettings : TabFrameItem {
|
|||
auto reloadMappings() -> void;
|
||||
auto refreshMappings() -> void;
|
||||
auto assignMapping() -> void;
|
||||
auto inputEvent(HID::Device& device, unsigned group, unsigned input, int16 oldValue, int16 newValue) -> void;
|
||||
auto inputEvent(shared_pointer<HID::Device> device, unsigned group, unsigned input, int16 oldValue, int16 newValue) -> void;
|
||||
|
||||
InputMapping* activeMapping = nullptr;
|
||||
|
||||
|
|
Loading…
Reference in New Issue