Document the Video Shader menu.

This commit is contained in:
Tim Allen 2017-06-30 14:45:12 +10:00
parent 8ef704c16b
commit 96ebd87db4
1 changed files with 19 additions and 2 deletions

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@ -607,7 +607,6 @@ that aren't specific to any particular console.
Aspect correction applies Aspect correction applies
to full-screen mode to full-screen mode
as well as windowed mode. as well as windowed mode.
- **Video Emulation** applies various effects - **Video Emulation** applies various effects
to the emulated console's video output to the emulated console's video output
to reproduce some behaviours to reproduce some behaviours
@ -636,7 +635,25 @@ that aren't specific to any particular console.
allowed random glitchy output to be displayed in this area. allowed random glitchy output to be displayed in this area.
The amount masked can be configured The amount masked can be configured
in the [configuration dialog](#the-configuration-dialog). in the [configuration dialog](#the-configuration-dialog).
- **Video Shader** TODO - **Video Shader** controls
how the low-resolution video output of the emulated console
is scaled up to suit modern high-resolution displays.
The availability of items in this submenu depends on
which video driver higan is using,
so see [Drivers](#drivers) for more information.
- "None" draws each output pixel according to
the colour of the single nearest input pixel,
sometimes called "nearest neighbour" scaling.
This produces unnaturally crisp and blocky images.
- "Blur" draws each output pixel by
averaging the colours of the four nearest input pixels,
sometimes called "bilinear" scaling.
This produces unnaturally blurry images.
- When using the OpenGL [driver](#drivers),
an additional item appears in this menu for
each installed Quark shader.
See [Installing custom shaders](#installing-custom-shaders)
for details.
- **Synchronize Audio** TODO - **Synchronize Audio** TODO
- **Mute Audio** TODO - **Mute Audio** TODO
- **Show Status Bar** TODO - **Show Status Bar** TODO