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Document the Video Shader menu.
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README.md
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README.md
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@ -607,7 +607,6 @@ that aren't specific to any particular console.
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Aspect correction applies
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Aspect correction applies
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to full-screen mode
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to full-screen mode
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as well as windowed mode.
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as well as windowed mode.
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- **Video Emulation** applies various effects
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- **Video Emulation** applies various effects
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to the emulated console's video output
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to the emulated console's video output
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to reproduce some behaviours
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to reproduce some behaviours
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@ -636,7 +635,25 @@ that aren't specific to any particular console.
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allowed random glitchy output to be displayed in this area.
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allowed random glitchy output to be displayed in this area.
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The amount masked can be configured
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The amount masked can be configured
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in the [configuration dialog](#the-configuration-dialog).
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in the [configuration dialog](#the-configuration-dialog).
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- **Video Shader** TODO
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- **Video Shader** controls
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how the low-resolution video output of the emulated console
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is scaled up to suit modern high-resolution displays.
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The availability of items in this submenu depends on
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which video driver higan is using,
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so see [Drivers](#drivers) for more information.
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- "None" draws each output pixel according to
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the colour of the single nearest input pixel,
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sometimes called "nearest neighbour" scaling.
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This produces unnaturally crisp and blocky images.
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- "Blur" draws each output pixel by
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averaging the colours of the four nearest input pixels,
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sometimes called "bilinear" scaling.
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This produces unnaturally blurry images.
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- When using the OpenGL [driver](#drivers),
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an additional item appears in this menu for
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each installed Quark shader.
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See [Installing custom shaders](#installing-custom-shaders)
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for details.
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- **Synchronize Audio** TODO
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- **Synchronize Audio** TODO
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- **Mute Audio** TODO
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- **Mute Audio** TODO
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- **Show Status Bar** TODO
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- **Show Status Bar** TODO
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