From 96c45420d16bdcaa2cbfdf30451704c8d756046d Mon Sep 17 00:00:00 2001 From: Tim Allen Date: Thu, 31 Aug 2017 15:50:34 +1000 Subject: [PATCH] Use the en_AU spelling of "synchronise". I've generally tried to keep to en_AU spellings rather than en_US spellings for the sake of my own sanity, but it's difficult when documenting a program that exclusively uses en_US spellings since I'm quoting the text on menu-items and in config files. --- docs/faq.md | 30 +++++++++++++++--------------- 1 file changed, 15 insertions(+), 15 deletions(-) diff --git a/docs/faq.md b/docs/faq.md index fb92457d..f506d906 100644 --- a/docs/faq.md +++ b/docs/faq.md @@ -1,12 +1,12 @@ I see "tearing" when a game scrolls. How can I enable vsync? ------------------------------------------------------------ -higan supports synchronizing video output -to the display's vertical-synchronization (or "vsync") signal, +higan supports synchronising video output +to the display's vertical-synchronisation (or "vsync") signal, but the option is hidden because it often causes more problems than it solves (see the next question). -To enable video synchronization: +To enable video synchronisation: - Open higan's configuration file, `settings.bml` - On Windows, look in `%LOCALAPPDATA%\higan` @@ -22,19 +22,19 @@ To enable video synchronization: - Save your changes to `settings.bml` and restart higan -Why is video synchronization a problem for higan? +Why is video synchronisation a problem for higan? ------------------------------------------------- **The short version:** -Turning on video synchronization +Turning on video synchronisation cleans up video tearing, -turning on audio synchronization +turning on audio synchronisation cleans up audio glitches, but turning on both makes audio glitches worse. **The long version:** -Enabling video synchronization +Enabling video synchronisation locks the frame-rate of the emulated console to the frame-rate of your computer's display. If your display's refresh rate exactly matches @@ -56,13 +56,13 @@ the emulated console's refresh rate: with the computer display. Because of these frame-rate differences, -enabling video synchronization +enabling video synchronisation can force games to run faster or slower than intended. The consoles that higan emulates produce video frames and audio samples at a particular rate. -If video synchronization causes +If video synchronisation causes the emulated console to run, say, 5% faster than intended, that means audio samples are also being produced 5% faster. You might not notice the changed game speed, @@ -71,9 +71,9 @@ the game's audio glitching constantly as your sound card tries to keep up. Enabling -[audio synchronization](interface/higan.md#the-settings-menu) +[audio synchronisation](interface/higan.md#the-settings-menu) normally fixes this kind of audio glitching, -but with video synchronization it makes things worse: +but with video synchronisation it makes things worse: audio is likely to glitch while higan waits for a video frame to be shown, and video is likely to stutter @@ -85,8 +85,8 @@ Games run too fast higan runs as fast as it can, but it will pause and wait for the audio and video drivers to catch up -if [Synchronize Audio](interface/higan.md#the-settings-menu) -and [video synchronization][vsync] +if [audio synchronisation](interface/higan.md#the-settings-menu) +and [video synchronisation][vsync] are enabled, respectively. If games are running way too fast, here are some things to check: @@ -102,7 +102,7 @@ If games are running way too fast, here are some things to check: [the Settings menu](interface/higan.md#the-settings-menu) - If you can't connect speakers or headphones to your computer, or you did but it didn't help, - try enabling the secret [video synchronization][vsync] option. + try enabling the secret [video synchronisation][vsync] option. [vsync]: #i-see-tearing-when-a-game-scrolls-how-can-i-enable-vsync @@ -248,7 +248,7 @@ device B will have finished operation Y and be ready to do something new. Meanwhile, higan's emulated components take an unpredictable amount of time to do their work, -so without deliberate synchronization +so without deliberate synchronisation things would break almost immediately. It's not practical to make higan's emulated devices