mirror of https://github.com/bsnes-emu/bsnes.git
Added return value to GB_run API.
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@ -271,15 +271,17 @@ exit:
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return;
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}
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void GB_run(GB_gameboy_t *gb)
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uint8_t GB_run(GB_gameboy_t *gb)
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{
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GB_debugger_run(gb);
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gb->cycles_since_run = 0;
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GB_cpu_run(gb);
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if (gb->vblank_just_occured) {
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GB_update_joyp(gb);
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GB_rtc_run(gb);
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GB_debugger_handle_async_commands(gb);
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}
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return gb->cycles_since_run;
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}
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uint64_t GB_run_frame(GB_gameboy_t *gb)
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@ -483,6 +483,7 @@ struct GB_gameboy_internal_s {
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uint32_t ram_size; // Different between CGB and DMG
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uint8_t boot_rom[0x900];
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bool vblank_just_occured; // For slow operations involving syscalls; these should only run once per vblank
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uint8_t cycles_since_run; // How many cycles have passed since the last call to GB_run()
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);
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};
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@ -506,7 +507,9 @@ bool GB_is_cgb(GB_gameboy_t *gb);
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void GB_free(GB_gameboy_t *gb);
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void GB_reset(GB_gameboy_t *gb);
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void GB_switch_model_and_reset(GB_gameboy_t *gb, bool is_cgb);
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void GB_run(GB_gameboy_t *gb);
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/* Returns the time passed, in 4MHz ticks. */
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uint8_t GB_run(GB_gameboy_t *gb);
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/* Returns the time passed since the last frame, in nanoseconds */
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uint64_t GB_run_frame(GB_gameboy_t *gb);
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@ -153,6 +153,7 @@ void GB_advance_cycles(GB_gameboy_t *gb, uint8_t cycles)
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gb->cycles_since_ir_change += cycles;
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gb->cycles_since_input_ir_change += cycles;
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gb->cycles_since_last_sync += cycles;
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gb->cycles_since_run += cycles;
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GB_dma_run(gb);
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GB_hdma_run(gb);
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GB_apu_run(gb);
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