mirror of https://github.com/bsnes-emu/bsnes.git
Merge pull request #325 from jverkoey/master
Annotate all Cocoa properties as nonatomic.
This commit is contained in:
commit
931045fd9b
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@ -2,15 +2,15 @@
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@interface AppDelegate : NSObject <NSApplicationDelegate, NSUserNotificationCenterDelegate, NSMenuDelegate>
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@property IBOutlet NSWindow *preferencesWindow;
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@property (strong) IBOutlet NSView *graphicsTab;
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@property (strong) IBOutlet NSView *emulationTab;
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@property (strong) IBOutlet NSView *audioTab;
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@property (strong) IBOutlet NSView *controlsTab;
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@property (nonatomic, strong) IBOutlet NSWindow *preferencesWindow;
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@property (nonatomic, strong) IBOutlet NSView *graphicsTab;
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@property (nonatomic, strong) IBOutlet NSView *emulationTab;
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@property (nonatomic, strong) IBOutlet NSView *audioTab;
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@property (nonatomic, strong) IBOutlet NSView *controlsTab;
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- (IBAction)showPreferences: (id) sender;
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- (IBAction)toggleDeveloperMode:(id)sender;
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- (IBAction)switchPreferencesTab:(id)sender;
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@property (weak) IBOutlet NSMenuItem *linkCableMenuItem;
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@property (nonatomic, weak) IBOutlet NSMenuItem *linkCableMenuItem;
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@end
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@ -18,7 +18,7 @@ typedef NS_ENUM(NSInteger, NSWindowToolbarStyle) {
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} API_AVAILABLE(macos(11.0));
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@interface NSWindow (toolbarStyle)
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@property NSWindowToolbarStyle toolbarStyle API_AVAILABLE(macos(11.0));
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@property (nonatomic) NSWindowToolbarStyle toolbarStyle API_AVAILABLE(macos(11.0));
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@end
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@interface NSImage (SFSymbols)
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@ -6,39 +6,39 @@
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@class GBCheatWindowController;
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@interface Document : NSDocument <NSWindowDelegate, GBImageViewDelegate, NSTableViewDataSource, NSTableViewDelegate, NSSplitViewDelegate>
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@property (readonly) GB_gameboy_t *gb;
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@property (strong) IBOutlet GBView *view;
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@property (strong) IBOutlet NSTextView *consoleOutput;
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@property (strong) IBOutlet NSPanel *consoleWindow;
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@property (strong) IBOutlet NSTextField *consoleInput;
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@property (strong) IBOutlet NSWindow *mainWindow;
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@property (strong) IBOutlet NSView *memoryView;
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@property (strong) IBOutlet NSPanel *memoryWindow;
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@property (readonly) GB_gameboy_t *gameboy;
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@property (strong) IBOutlet NSTextField *memoryBankInput;
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@property (strong) IBOutlet NSToolbarItem *memoryBankItem;
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@property (strong) IBOutlet GBImageView *tilesetImageView;
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@property (strong) IBOutlet NSPopUpButton *tilesetPaletteButton;
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@property (strong) IBOutlet GBImageView *tilemapImageView;
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@property (strong) IBOutlet NSPopUpButton *tilemapPaletteButton;
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@property (strong) IBOutlet NSPopUpButton *tilemapMapButton;
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@property (strong) IBOutlet NSPopUpButton *TilemapSetButton;
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@property (strong) IBOutlet NSButton *gridButton;
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@property (strong) IBOutlet NSTabView *vramTabView;
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@property (strong) IBOutlet NSPanel *vramWindow;
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@property (strong) IBOutlet NSTextField *vramStatusLabel;
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@property (strong) IBOutlet NSTableView *paletteTableView;
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@property (strong) IBOutlet NSTableView *spritesTableView;
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@property (strong) IBOutlet NSPanel *printerFeedWindow;
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@property (strong) IBOutlet NSImageView *feedImageView;
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@property (strong) IBOutlet NSTextView *debuggerSideViewInput;
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@property (strong) IBOutlet NSTextView *debuggerSideView;
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@property (strong) IBOutlet GBSplitView *debuggerSplitView;
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@property (strong) IBOutlet NSBox *debuggerVerticalLine;
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@property (strong) IBOutlet NSPanel *cheatsWindow;
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@property (strong) IBOutlet GBCheatWindowController *cheatWindowController;
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@property (readonly) Document *partner;
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@property (readonly) bool isSlave;
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@property (nonatomic, readonly) GB_gameboy_t *gb;
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@property (nonatomic, strong) IBOutlet GBView *view;
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@property (nonatomic, strong) IBOutlet NSTextView *consoleOutput;
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@property (nonatomic, strong) IBOutlet NSPanel *consoleWindow;
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@property (nonatomic, strong) IBOutlet NSTextField *consoleInput;
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@property (nonatomic, strong) IBOutlet NSWindow *mainWindow;
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@property (nonatomic, strong) IBOutlet NSView *memoryView;
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@property (nonatomic, strong) IBOutlet NSPanel *memoryWindow;
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@property (nonatomic, readonly) GB_gameboy_t *gameboy;
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@property (nonatomic, strong) IBOutlet NSTextField *memoryBankInput;
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@property (nonatomic, strong) IBOutlet NSToolbarItem *memoryBankItem;
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@property (nonatomic, strong) IBOutlet GBImageView *tilesetImageView;
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@property (nonatomic, strong) IBOutlet NSPopUpButton *tilesetPaletteButton;
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@property (nonatomic, strong) IBOutlet GBImageView *tilemapImageView;
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@property (nonatomic, strong) IBOutlet NSPopUpButton *tilemapPaletteButton;
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@property (nonatomic, strong) IBOutlet NSPopUpButton *tilemapMapButton;
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@property (nonatomic, strong) IBOutlet NSPopUpButton *TilemapSetButton;
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@property (nonatomic, strong) IBOutlet NSButton *gridButton;
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@property (nonatomic, strong) IBOutlet NSTabView *vramTabView;
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@property (nonatomic, strong) IBOutlet NSPanel *vramWindow;
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@property (nonatomic, strong) IBOutlet NSTextField *vramStatusLabel;
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@property (nonatomic, strong) IBOutlet NSTableView *paletteTableView;
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@property (nonatomic, strong) IBOutlet NSTableView *spritesTableView;
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@property (nonatomic, strong) IBOutlet NSPanel *printerFeedWindow;
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@property (nonatomic, strong) IBOutlet NSImageView *feedImageView;
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@property (nonatomic, strong) IBOutlet NSTextView *debuggerSideViewInput;
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@property (nonatomic, strong) IBOutlet NSTextView *debuggerSideView;
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@property (nonatomic, strong) IBOutlet GBSplitView *debuggerSplitView;
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@property (nonatomic, strong) IBOutlet NSBox *debuggerVerticalLine;
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@property (nonatomic, strong) IBOutlet NSPanel *cheatsWindow;
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@property (nonatomic, strong) IBOutlet GBCheatWindowController *cheatWindowController;
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@property (nonatomic, readonly) Document *partner;
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@property (nonatomic, readonly) bool isSlave;
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-(uint8_t) readMemory:(uint16_t) addr;
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-(void) writeMemory:(uint16_t) addr value:(uint8_t)value;
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@ -2,9 +2,9 @@
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#import <Core/gb.h>
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@interface GBAudioClient : NSObject
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@property (strong) void (^renderBlock)(UInt32 sampleRate, UInt32 nFrames, GB_sample_t *buffer);
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@property (readonly) UInt32 rate;
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@property (readonly, getter=isPlaying) bool playing;
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@property (nonatomic, strong) void (^renderBlock)(UInt32 sampleRate, UInt32 nFrames, GB_sample_t *buffer);
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@property (nonatomic, readonly) UInt32 rate;
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@property (nonatomic, readonly, getter=isPlaying) bool playing;
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-(void) start;
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-(void) stop;
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-(id) initWithRendererBlock:(void (^)(UInt32 sampleRate, UInt32 nFrames, GB_sample_t *buffer)) block
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@ -1,5 +1,5 @@
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#import <Cocoa/Cocoa.h>
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@interface GBCheatTextFieldCell : NSTextFieldCell
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@property bool usesAddressFormat;
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@property (nonatomic) bool usesAddressFormat;
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@end
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@ -3,15 +3,14 @@
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#import "Document.h"
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@interface GBCheatWindowController : NSObject <NSTableViewDelegate, NSTableViewDataSource, NSTextFieldDelegate>
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@property (weak) IBOutlet NSTableView *cheatsTable;
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@property (weak) IBOutlet NSTextField *addressField;
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@property (weak) IBOutlet NSTextField *valueField;
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@property (weak) IBOutlet NSTextField *oldValueField;
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@property (weak) IBOutlet NSButton *oldValueCheckbox;
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@property (weak) IBOutlet NSTextField *descriptionField;
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@property (weak) IBOutlet NSTextField *importCodeField;
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@property (weak) IBOutlet NSTextField *importDescriptionField;
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@property (weak) IBOutlet Document *document;
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@property (nonatomic, weak) IBOutlet NSTableView *cheatsTable;
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@property (nonatomic, weak) IBOutlet NSTextField *addressField;
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@property (nonatomic, weak) IBOutlet NSTextField *valueField;
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@property (nonatomic, weak) IBOutlet NSTextField *oldValueField;
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@property (nonatomic, weak) IBOutlet NSButton *oldValueCheckbox;
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@property (nonatomic, weak) IBOutlet NSTextField *descriptionField;
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@property (nonatomic, weak) IBOutlet NSTextField *importCodeField;
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@property (nonatomic, weak) IBOutlet NSTextField *importDescriptionField;
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@property (nonatomic, weak) IBOutlet Document *document;
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- (void)cheatsUpdated;
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@end
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@ -3,17 +3,17 @@
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@protocol GBImageViewDelegate;
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@interface GBImageViewGridConfiguration : NSObject
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@property NSColor *color;
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@property NSUInteger size;
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@property (nonatomic, strong) NSColor *color;
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@property (nonatomic) NSUInteger size;
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- (instancetype) initWithColor: (NSColor *) color size: (NSUInteger) size;
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@end
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@interface GBImageView : NSImageView
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@property (nonatomic) NSArray *horizontalGrids;
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@property (nonatomic) NSArray *verticalGrids;
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@property (nonatomic, strong) NSArray *horizontalGrids;
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@property (nonatomic, strong) NSArray *verticalGrids;
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@property (nonatomic) bool displayScrollRect;
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@property NSRect scrollRect;
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@property (weak) IBOutlet id<GBImageViewDelegate> delegate;
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@property (nonatomic, weak) IBOutlet id<GBImageViewDelegate> delegate;
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@end
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@protocol GBImageViewDelegate <NSObject>
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@ -12,6 +12,6 @@ typedef enum {
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@interface GBMemoryByteArray : HFByteArray
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- (instancetype) initWithDocument:(Document *)document;
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@property uint16_t selectedBank;
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@property GB_memory_mode_t mode;
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@property (nonatomic) uint16_t selectedBank;
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@property (nonatomic) GB_memory_mode_t mode;
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@end
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@ -2,5 +2,5 @@
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#import "GBGLShader.h"
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@interface GBOpenGLView : NSOpenGLView
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@property GBGLShader *shader;
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@property (nonatomic) GBGLShader *shader;
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@end
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@ -2,27 +2,27 @@
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#import <JoyKit/JoyKit.h>
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@interface GBPreferencesWindow : NSWindow <NSTableViewDelegate, NSTableViewDataSource, JOYListener>
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@property IBOutlet NSTableView *controlsTableView;
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@property IBOutlet NSPopUpButton *graphicsFilterPopupButton;
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@property (strong) IBOutlet NSButton *analogControlsCheckbox;
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@property (strong) IBOutlet NSButton *aspectRatioCheckbox;
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@property (strong) IBOutlet NSPopUpButton *highpassFilterPopupButton;
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@property (strong) IBOutlet NSPopUpButton *colorCorrectionPopupButton;
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@property (strong) IBOutlet NSPopUpButton *frameBlendingModePopupButton;
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@property (strong) IBOutlet NSPopUpButton *colorPalettePopupButton;
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@property (strong) IBOutlet NSPopUpButton *displayBorderPopupButton;
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@property (strong) IBOutlet NSPopUpButton *rewindPopupButton;
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@property (strong) IBOutlet NSButton *configureJoypadButton;
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@property (strong) IBOutlet NSButton *skipButton;
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@property (strong) IBOutlet NSMenuItem *bootROMsFolderItem;
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@property (strong) IBOutlet NSPopUpButtonCell *bootROMsButton;
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@property (strong) IBOutlet NSPopUpButton *rumbleModePopupButton;
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@property (weak) IBOutlet NSSlider *temperatureSlider;
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@property (weak) IBOutlet NSSlider *interferenceSlider;
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@property (weak) IBOutlet NSPopUpButton *dmgPopupButton;
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@property (weak) IBOutlet NSPopUpButton *sgbPopupButton;
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@property (weak) IBOutlet NSPopUpButton *cgbPopupButton;
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@property (weak) IBOutlet NSPopUpButton *preferredJoypadButton;
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@property (weak) IBOutlet NSPopUpButton *playerListButton;
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@property (nonatomic, strong) IBOutlet NSTableView *controlsTableView;
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@property (nonatomic, strong) IBOutlet NSPopUpButton *graphicsFilterPopupButton;
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@property (nonatomic, strong) IBOutlet NSButton *analogControlsCheckbox;
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@property (nonatomic, strong) IBOutlet NSButton *aspectRatioCheckbox;
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@property (nonatomic, strong) IBOutlet NSPopUpButton *highpassFilterPopupButton;
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@property (nonatomic, strong) IBOutlet NSPopUpButton *colorCorrectionPopupButton;
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@property (nonatomic, strong) IBOutlet NSPopUpButton *frameBlendingModePopupButton;
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@property (nonatomic, strong) IBOutlet NSPopUpButton *colorPalettePopupButton;
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@property (nonatomic, strong) IBOutlet NSPopUpButton *displayBorderPopupButton;
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@property (nonatomic, strong) IBOutlet NSPopUpButton *rewindPopupButton;
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@property (nonatomic, strong) IBOutlet NSButton *configureJoypadButton;
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@property (nonatomic, strong) IBOutlet NSButton *skipButton;
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@property (nonatomic, strong) IBOutlet NSMenuItem *bootROMsFolderItem;
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@property (nonatomic, strong) IBOutlet NSPopUpButtonCell *bootROMsButton;
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@property (nonatomic, strong) IBOutlet NSPopUpButton *rumbleModePopupButton;
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@property (nonatomic, weak) IBOutlet NSSlider *temperatureSlider;
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@property (nonatomic, weak) IBOutlet NSSlider *interferenceSlider;
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@property (nonatomic, weak) IBOutlet NSPopUpButton *dmgPopupButton;
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@property (nonatomic, weak) IBOutlet NSPopUpButton *sgbPopupButton;
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@property (nonatomic, weak) IBOutlet NSPopUpButton *cgbPopupButton;
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@property (nonatomic, weak) IBOutlet NSPopUpButton *preferredJoypadButton;
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@property (nonatomic, weak) IBOutlet NSPopUpButton *playerListButton;
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@end
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@ -2,5 +2,5 @@
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#include <Core/gb.h>
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@interface GBTerminalTextFieldCell : NSTextFieldCell
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@property GB_gameboy_t *gb;
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@property (nonatomic) GB_gameboy_t *gb;
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@end
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@ -14,12 +14,12 @@ typedef enum {
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@interface GBView : NSView<JOYListener>
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- (void) flip;
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- (uint32_t *) pixels;
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@property (weak) IBOutlet Document *document;
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@property GB_gameboy_t *gb;
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@property (nonatomic, weak) IBOutlet Document *document;
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@property (nonatomic) GB_gameboy_t *gb;
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@property (nonatomic) GB_frame_blending_mode_t frameBlendingMode;
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@property (getter=isMouseHidingEnabled) BOOL mouseHidingEnabled;
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@property bool isRewinding;
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@property NSView *internalView;
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@property (nonatomic, getter=isMouseHidingEnabled) BOOL mouseHidingEnabled;
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@property (nonatomic) bool isRewinding;
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@property (nonatomic, strong) NSView *internalView;
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- (void) createInternalView;
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- (uint32_t *)currentBuffer;
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- (uint32_t *)previousBuffer;
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