diff --git a/bsnes/Makefile b/bsnes/Makefile index 9051d500..b82a6065 100755 --- a/bsnes/Makefile +++ b/bsnes/Makefile @@ -1,6 +1,6 @@ include nall/Makefile snes := snes -profile := compatibility +profile := performance ui := qt # compiler diff --git a/bsnes/qt/base/main.cpp b/bsnes/qt/base/main.cpp index 02125f4b..db693c40 100755 --- a/bsnes/qt/base/main.cpp +++ b/bsnes/qt/base/main.cpp @@ -178,6 +178,9 @@ MainWindow::MainWindow() { tools_stateManager = tools->addAction("&State Manager ..."); tools_effectToggle = tools->addAction("Effect &Toggle ..."); + #if !defined(PROFILE_COMPATIBILITY) && !defined(PROFILE_PERFORMANCE) + tools_effectToggle->setVisible(false); + #endif tools_debugger = tools->addAction("&Debugger ..."); #if !defined(DEBUGGER) diff --git a/bsnes/qt/input/userinterface-emulationspeed.cpp b/bsnes/qt/input/userinterface-emulationspeed.cpp index 0f9a1d51..2ac19c67 100755 --- a/bsnes/qt/input/userinterface-emulationspeed.cpp +++ b/bsnes/qt/input/userinterface-emulationspeed.cpp @@ -8,15 +8,21 @@ namespace UserInterfaceEmulationSpeed { struct Slowdown : HotkeyInput { bool syncVideo; + bool syncAudio; void pressed() { config().system.speed = 0; utility.updateEmulationSpeed(); syncVideo = config().video.synchronize; + syncAudio = config().audio.synchronize; if(syncVideo) { config().video.synchronize = false; utility.updateAvSync(); } + if(!syncAudio) { + config().audio.synchronize = true; + utility.updateAvSync(); + } mainWindow->syncUi(); } @@ -27,35 +33,56 @@ struct Slowdown : HotkeyInput { config().video.synchronize = true; utility.updateAvSync(); } + if(!syncAudio) { + config().audio.synchronize = false; + utility.updateAvSync(); + } mainWindow->syncUi(); } Slowdown() : HotkeyInput("Slowdown", "input.userInterface.emulationSpeed.slowdown") { + name = "Shift+KB0::Tilde"; userInterfaceEmulationSpeed.attach(this); } } slowdown; struct Speedup : HotkeyInput { bool syncVideo; + bool syncAudio; void pressed() { + #if defined(PROFILE_COMPATIBILITY) || defined(PROFILE_PERFORMANCE) + SNES::ppu.set_frameskip(9); + #endif config().system.speed = 4; utility.updateEmulationSpeed(); syncVideo = config().video.synchronize; + syncAudio = config().audio.synchronize; if(syncVideo) { config().video.synchronize = false; utility.updateAvSync(); } + if(syncAudio) { + config().audio.synchronize = false; + utility.updateAvSync(); + } mainWindow->syncUi(); } void released() { + #if defined(PROFILE_COMPATIBILITY) || defined(PROFILE_PERFORMANCE) + SNES::ppu.set_frameskip(0); + #endif config().system.speed = 2; utility.updateEmulationSpeed(); if(syncVideo) { config().video.synchronize = true; utility.updateAvSync(); } + if(syncAudio) { + config().audio.synchronize = true; + utility.updateAvSync(); + } mainWindow->syncUi(); } diff --git a/bsnes/snes/Makefile b/bsnes/snes/Makefile index 06d1ca7c..e47c23ae 100755 --- a/bsnes/snes/Makefile +++ b/bsnes/snes/Makefile @@ -21,13 +21,13 @@ else ifeq ($(profile),compatibility) snescpu := $(snes)/cpu snessmp := $(snes)/smp snesdsp := $(snes)/alt/dsp - snesppu := $(snes)/alt/ppu + snesppu := $(snes)/alt/ppu-compatibility else ifeq ($(profile),performance) flags += -DPROFILE_PERFORMANCE snescpu := $(snes)/alt/cpu snessmp := $(snes)/smp snesdsp := $(snes)/alt/dsp - snesppu := $(snes)/alt/ppu-new + snesppu := $(snes)/alt/ppu-performance endif obj/libco.o : libco/libco.c libco/* diff --git a/bsnes/snes/alt/ppu/debugger/debugger.cpp b/bsnes/snes/alt/ppu-compatibility/debugger/debugger.cpp similarity index 100% rename from bsnes/snes/alt/ppu/debugger/debugger.cpp rename to bsnes/snes/alt/ppu-compatibility/debugger/debugger.cpp diff --git a/bsnes/snes/alt/ppu/debugger/debugger.hpp b/bsnes/snes/alt/ppu-compatibility/debugger/debugger.hpp similarity index 100% rename from bsnes/snes/alt/ppu/debugger/debugger.hpp rename to bsnes/snes/alt/ppu-compatibility/debugger/debugger.hpp diff --git a/bsnes/snes/alt/ppu/memory/memory.cpp b/bsnes/snes/alt/ppu-compatibility/memory/memory.cpp similarity index 100% rename from bsnes/snes/alt/ppu/memory/memory.cpp rename to bsnes/snes/alt/ppu-compatibility/memory/memory.cpp diff --git a/bsnes/snes/alt/ppu/memory/memory.hpp b/bsnes/snes/alt/ppu-compatibility/memory/memory.hpp similarity index 100% rename from bsnes/snes/alt/ppu/memory/memory.hpp rename to bsnes/snes/alt/ppu-compatibility/memory/memory.hpp diff --git a/bsnes/snes/alt/ppu/mmio/mmio.cpp b/bsnes/snes/alt/ppu-compatibility/mmio/mmio.cpp similarity index 100% rename from bsnes/snes/alt/ppu/mmio/mmio.cpp rename to bsnes/snes/alt/ppu-compatibility/mmio/mmio.cpp diff --git a/bsnes/snes/alt/ppu/mmio/mmio.hpp b/bsnes/snes/alt/ppu-compatibility/mmio/mmio.hpp similarity index 100% rename from bsnes/snes/alt/ppu/mmio/mmio.hpp rename to bsnes/snes/alt/ppu-compatibility/mmio/mmio.hpp diff --git a/bsnes/snes/alt/ppu/ppu.cpp b/bsnes/snes/alt/ppu-compatibility/ppu.cpp similarity index 97% rename from bsnes/snes/alt/ppu/ppu.cpp rename to bsnes/snes/alt/ppu-compatibility/ppu.cpp index 5bc92246..768ca4c7 100755 --- a/bsnes/snes/alt/ppu/ppu.cpp +++ b/bsnes/snes/alt/ppu-compatibility/ppu.cpp @@ -105,6 +105,7 @@ void PPU::scanline() { void PPU::render_scanline() { if(line >= 1 && line < (!overscan() ? 225 : 240)) { + if(framecounter) return; render_line_oam_rto(); render_line(); } @@ -117,6 +118,8 @@ void PPU::frame() { display.interlace = regs.interlace; regs.scanlines = (regs.overscan == false) ? 224 : 239; } + + framecounter = (frameskip == 0 ? 0 : (framecounter + 1) % frameskip); } void PPU::power() { @@ -382,6 +385,11 @@ void PPU::layer_enable(unsigned layer, unsigned priority, bool enable) { } } +void PPU::set_frameskip(unsigned frameskip_) { + frameskip = frameskip_; + framecounter = 0; +} + PPU::PPU() { surface = new uint16[512 * 512]; output = surface + 16 * 512; @@ -420,6 +428,8 @@ PPU::PPU() { layer_enabled[OAM][1] = true; layer_enabled[OAM][2] = true; layer_enabled[OAM][3] = true; + frameskip = 0; + framecounter = 0; } PPU::~PPU() { diff --git a/bsnes/snes/alt/ppu/ppu.hpp b/bsnes/snes/alt/ppu-compatibility/ppu.hpp similarity index 95% rename from bsnes/snes/alt/ppu/ppu.hpp rename to bsnes/snes/alt/ppu-compatibility/ppu.hpp index 0a01b045..4587d489 100755 --- a/bsnes/snes/alt/ppu/ppu.hpp +++ b/bsnes/snes/alt/ppu-compatibility/ppu.hpp @@ -61,6 +61,9 @@ public: bool layer_enabled[5][4]; void layer_enable(unsigned layer, unsigned priority, bool enable); + unsigned frameskip; + unsigned framecounter; + void set_frameskip(unsigned frameskip); void serialize(serializer&); PPU(); diff --git a/bsnes/snes/alt/ppu/render/addsub.cpp b/bsnes/snes/alt/ppu-compatibility/render/addsub.cpp similarity index 100% rename from bsnes/snes/alt/ppu/render/addsub.cpp rename to bsnes/snes/alt/ppu-compatibility/render/addsub.cpp diff --git a/bsnes/snes/alt/ppu/render/bg.cpp b/bsnes/snes/alt/ppu-compatibility/render/bg.cpp similarity index 100% rename from bsnes/snes/alt/ppu/render/bg.cpp rename to bsnes/snes/alt/ppu-compatibility/render/bg.cpp diff --git a/bsnes/snes/alt/ppu/render/cache.cpp b/bsnes/snes/alt/ppu-compatibility/render/cache.cpp similarity index 100% rename from bsnes/snes/alt/ppu/render/cache.cpp rename to bsnes/snes/alt/ppu-compatibility/render/cache.cpp diff --git a/bsnes/snes/alt/ppu/render/line.cpp b/bsnes/snes/alt/ppu-compatibility/render/line.cpp similarity index 100% rename from bsnes/snes/alt/ppu/render/line.cpp rename to bsnes/snes/alt/ppu-compatibility/render/line.cpp diff --git a/bsnes/snes/alt/ppu/render/mode7.cpp b/bsnes/snes/alt/ppu-compatibility/render/mode7.cpp similarity index 100% rename from bsnes/snes/alt/ppu/render/mode7.cpp rename to bsnes/snes/alt/ppu-compatibility/render/mode7.cpp diff --git a/bsnes/snes/alt/ppu/render/oam.cpp b/bsnes/snes/alt/ppu-compatibility/render/oam.cpp similarity index 100% rename from bsnes/snes/alt/ppu/render/oam.cpp rename to bsnes/snes/alt/ppu-compatibility/render/oam.cpp diff --git a/bsnes/snes/alt/ppu/render/render.cpp b/bsnes/snes/alt/ppu-compatibility/render/render.cpp similarity index 100% rename from bsnes/snes/alt/ppu/render/render.cpp rename to bsnes/snes/alt/ppu-compatibility/render/render.cpp diff --git a/bsnes/snes/alt/ppu/render/render.hpp b/bsnes/snes/alt/ppu-compatibility/render/render.hpp similarity index 100% rename from bsnes/snes/alt/ppu/render/render.hpp rename to bsnes/snes/alt/ppu-compatibility/render/render.hpp diff --git a/bsnes/snes/alt/ppu/render/windows.cpp b/bsnes/snes/alt/ppu-compatibility/render/windows.cpp similarity index 100% rename from bsnes/snes/alt/ppu/render/windows.cpp rename to bsnes/snes/alt/ppu-compatibility/render/windows.cpp diff --git a/bsnes/snes/alt/ppu/serialization.cpp b/bsnes/snes/alt/ppu-compatibility/serialization.cpp similarity index 100% rename from bsnes/snes/alt/ppu/serialization.cpp rename to bsnes/snes/alt/ppu-compatibility/serialization.cpp diff --git a/bsnes/snes/alt/ppu-new/background/background.cpp b/bsnes/snes/alt/ppu-performance/background/background.cpp similarity index 100% rename from bsnes/snes/alt/ppu-new/background/background.cpp rename to bsnes/snes/alt/ppu-performance/background/background.cpp diff --git a/bsnes/snes/alt/ppu-new/background/background.hpp b/bsnes/snes/alt/ppu-performance/background/background.hpp similarity index 100% rename from bsnes/snes/alt/ppu-new/background/background.hpp rename to bsnes/snes/alt/ppu-performance/background/background.hpp diff --git a/bsnes/snes/alt/ppu-new/background/mode7.cpp b/bsnes/snes/alt/ppu-performance/background/mode7.cpp similarity index 100% rename from bsnes/snes/alt/ppu-new/background/mode7.cpp rename to bsnes/snes/alt/ppu-performance/background/mode7.cpp diff --git a/bsnes/snes/alt/ppu-new/cache/cache.cpp b/bsnes/snes/alt/ppu-performance/cache/cache.cpp similarity index 100% rename from bsnes/snes/alt/ppu-new/cache/cache.cpp rename to bsnes/snes/alt/ppu-performance/cache/cache.cpp diff --git a/bsnes/snes/alt/ppu-new/cache/cache.hpp b/bsnes/snes/alt/ppu-performance/cache/cache.hpp similarity index 100% rename from bsnes/snes/alt/ppu-new/cache/cache.hpp rename to bsnes/snes/alt/ppu-performance/cache/cache.hpp diff --git a/bsnes/snes/alt/ppu-new/debugger/debugger.cpp b/bsnes/snes/alt/ppu-performance/debugger/debugger.cpp similarity index 100% rename from bsnes/snes/alt/ppu-new/debugger/debugger.cpp rename to bsnes/snes/alt/ppu-performance/debugger/debugger.cpp diff --git a/bsnes/snes/alt/ppu-new/debugger/debugger.hpp b/bsnes/snes/alt/ppu-performance/debugger/debugger.hpp similarity index 100% rename from bsnes/snes/alt/ppu-new/debugger/debugger.hpp rename to bsnes/snes/alt/ppu-performance/debugger/debugger.hpp diff --git a/bsnes/snes/alt/ppu-new/mmio/mmio.cpp b/bsnes/snes/alt/ppu-performance/mmio/mmio.cpp similarity index 100% rename from bsnes/snes/alt/ppu-new/mmio/mmio.cpp rename to bsnes/snes/alt/ppu-performance/mmio/mmio.cpp diff --git a/bsnes/snes/alt/ppu-new/mmio/mmio.hpp b/bsnes/snes/alt/ppu-performance/mmio/mmio.hpp similarity index 100% rename from bsnes/snes/alt/ppu-new/mmio/mmio.hpp rename to bsnes/snes/alt/ppu-performance/mmio/mmio.hpp diff --git a/bsnes/snes/alt/ppu-new/ppu.cpp b/bsnes/snes/alt/ppu-performance/ppu.cpp similarity index 89% rename from bsnes/snes/alt/ppu-new/ppu.cpp rename to bsnes/snes/alt/ppu-performance/ppu.cpp index da1b539d..82e37544 100755 --- a/bsnes/snes/alt/ppu-new/ppu.cpp +++ b/bsnes/snes/alt/ppu-performance/ppu.cpp @@ -56,6 +56,7 @@ void PPU::add_clocks(unsigned clocks) { } void PPU::render_scanline() { + if(display.framecounter) return; //skip this frame? bg1.scanline(); bg2.scanline(); bg3.scanline(); @@ -80,6 +81,7 @@ void PPU::scanline() { void PPU::frame() { oam.frame(); system.frame(); + display.framecounter = display.frameskip == 0 ? 0 : (display.framecounter + 1) % display.frameskip; } void PPU::power() { @@ -113,6 +115,11 @@ void PPU::layer_enable(unsigned layer, unsigned priority, bool enable) { } } +void PPU::set_frameskip(unsigned frameskip) { + display.frameskip = frameskip; + display.framecounter = 0; +} + PPU::PPU() : cache(*this), bg1(*this, Background::ID::BG1), @@ -123,6 +130,10 @@ oam(*this), screen(*this) { surface = new uint16[512 * 512]; output = surface + 16 * 512; + display.width = 256; + display.height = 224; + display.frameskip = 0; + display.framecounter = 0; } PPU::~PPU() { diff --git a/bsnes/snes/alt/ppu-new/ppu.hpp b/bsnes/snes/alt/ppu-performance/ppu.hpp similarity index 93% rename from bsnes/snes/alt/ppu-new/ppu.hpp rename to bsnes/snes/alt/ppu-performance/ppu.hpp index 79eb37f2..d88e4e84 100755 --- a/bsnes/snes/alt/ppu-new/ppu.hpp +++ b/bsnes/snes/alt/ppu-performance/ppu.hpp @@ -16,6 +16,7 @@ public: void frame(); void layer_enable(unsigned layer, unsigned priority, bool enable); + void set_frameskip(unsigned frameskip); void serialize(serializer&); PPU(); @@ -43,6 +44,8 @@ private: struct Display { unsigned width; unsigned height; + unsigned frameskip; + unsigned framecounter; } display; static void Enter(); diff --git a/bsnes/snes/alt/ppu-new/screen/screen.cpp b/bsnes/snes/alt/ppu-performance/screen/screen.cpp similarity index 100% rename from bsnes/snes/alt/ppu-new/screen/screen.cpp rename to bsnes/snes/alt/ppu-performance/screen/screen.cpp diff --git a/bsnes/snes/alt/ppu-new/screen/screen.hpp b/bsnes/snes/alt/ppu-performance/screen/screen.hpp similarity index 100% rename from bsnes/snes/alt/ppu-new/screen/screen.hpp rename to bsnes/snes/alt/ppu-performance/screen/screen.hpp diff --git a/bsnes/snes/alt/ppu-new/serialization.cpp b/bsnes/snes/alt/ppu-performance/serialization.cpp similarity index 100% rename from bsnes/snes/alt/ppu-new/serialization.cpp rename to bsnes/snes/alt/ppu-performance/serialization.cpp diff --git a/bsnes/snes/alt/ppu-new/sprite/sprite.cpp b/bsnes/snes/alt/ppu-performance/sprite/sprite.cpp similarity index 100% rename from bsnes/snes/alt/ppu-new/sprite/sprite.cpp rename to bsnes/snes/alt/ppu-performance/sprite/sprite.cpp diff --git a/bsnes/snes/alt/ppu-new/sprite/sprite.hpp b/bsnes/snes/alt/ppu-performance/sprite/sprite.hpp similarity index 100% rename from bsnes/snes/alt/ppu-new/sprite/sprite.hpp rename to bsnes/snes/alt/ppu-performance/sprite/sprite.hpp diff --git a/bsnes/snes/alt/ppu-new/window/window.cpp b/bsnes/snes/alt/ppu-performance/window/window.cpp similarity index 100% rename from bsnes/snes/alt/ppu-new/window/window.cpp rename to bsnes/snes/alt/ppu-performance/window/window.cpp diff --git a/bsnes/snes/alt/ppu-new/window/window.hpp b/bsnes/snes/alt/ppu-performance/window/window.hpp similarity index 100% rename from bsnes/snes/alt/ppu-new/window/window.hpp rename to bsnes/snes/alt/ppu-performance/window/window.hpp diff --git a/bsnes/snes/ppu/background/background.cpp b/bsnes/snes/ppu/background/background.cpp index 2c77aab6..fa324a4b 100755 --- a/bsnes/snes/ppu/background/background.cpp +++ b/bsnes/snes/ppu/background/background.cpp @@ -20,7 +20,7 @@ void PPU::Background::scanline() { mosaic_voffset += regs.mosaic + 1; } - mosaic_hcounter = 0; + mosaic_hcounter = regs.mosaic + 1; mosaic_hoffset = 0; } @@ -46,7 +46,7 @@ void PPU::Background::get_tile() { mask_y--; unsigned px = x << hires; - unsigned py = mosaic_voffset; + unsigned py = (regs.mosaic == 0 ? y : mosaic_voffset); unsigned hscroll = regs.hoffset; unsigned vscroll = regs.voffset; @@ -152,38 +152,41 @@ void PPU::Background::run(bool screen) { tile_counter = 7; get_tile(); } - if(screen == Screen::Main) x++; uint8 palette = get_tile_color(); - if(x >= 0 && mosaic_hcounter++ >= regs.mosaic) { - mosaic_hcounter = 0; - mosaic_palette = palette; + if(x == 0) mosaic_hcounter = 1; + if(x >= 0 && --mosaic_hcounter == 0) { + mosaic_hcounter = regs.mosaic + 1; + mosaic_priority = priority; + mosaic_palette = palette ? palette_index + palette : 0; + mosaic_tile = tile; } + if(screen == Screen::Main) x++; if(mosaic_palette == 0) return; if(hires == false) { if(regs.main_enable) { - output.main.priority = priority; - output.main.palette = palette_index + mosaic_palette; - output.main.tile = tile; + output.main.priority = mosaic_priority; + output.main.palette = mosaic_palette; + output.main.tile = mosaic_tile; } if(regs.sub_enable) { - output.sub.priority = priority; - output.sub.palette = palette_index + mosaic_palette; - output.sub.tile = tile; + output.sub.priority = mosaic_priority; + output.sub.palette = mosaic_palette; + output.sub.tile = mosaic_tile; } } else if(screen == Screen::Main) { if(regs.main_enable) { - output.main.priority = priority; - output.main.palette = palette_index + mosaic_palette; - output.main.tile = tile; + output.main.priority = mosaic_priority; + output.main.palette = mosaic_palette; + output.main.tile = mosaic_tile; } } else if(screen == Screen::Sub) { if(regs.sub_enable) { - output.sub.priority = priority; - output.sub.palette = palette_index + mosaic_palette; - output.sub.tile = tile; + output.sub.priority = mosaic_priority; + output.sub.palette = mosaic_palette; + output.sub.tile = mosaic_tile; } } } @@ -233,7 +236,10 @@ void PPU::Background::reset() { mosaic_voffset = 0; mosaic_hcounter = 0; mosaic_hoffset = 0; + + mosaic_priority = 0; mosaic_palette = 0; + mosaic_tile = 0; tile_counter = 0; tile = 0; diff --git a/bsnes/snes/ppu/background/background.hpp b/bsnes/snes/ppu/background/background.hpp index b460539c..8e0c4a70 100755 --- a/bsnes/snes/ppu/background/background.hpp +++ b/bsnes/snes/ppu/background/background.hpp @@ -41,7 +41,10 @@ class Background { unsigned mosaic_voffset; unsigned mosaic_hcounter; unsigned mosaic_hoffset; - unsigned mosaic_palette; + + unsigned mosaic_priority; + uint8 mosaic_palette; + uint16 mosaic_tile; unsigned tile_counter; unsigned tile; diff --git a/bsnes/snes/ppu/background/mode7.cpp b/bsnes/snes/ppu/background/mode7.cpp index 7efa036c..2bcbda3e 100755 --- a/bsnes/snes/ppu/background/mode7.cpp +++ b/bsnes/snes/ppu/background/mode7.cpp @@ -20,8 +20,8 @@ void PPU::Background::run_mode7() { unsigned x = mosaic_hoffset; unsigned y = self.bg1.mosaic_voffset; //BG2 vertical mosaic uses BG1 mosaic size - if(mosaic_hcounter++ == regs.mosaic) { - mosaic_hcounter = 0; + if(--mosaic_hcounter == 0) { + mosaic_hcounter = regs.mosaic + 1; mosaic_hoffset += regs.mosaic + 1; } diff --git a/bsnes/snes/ppu/ppu.cpp b/bsnes/snes/ppu/ppu.cpp index 85c77f9f..7d8d977e 100755 --- a/bsnes/snes/ppu/ppu.cpp +++ b/bsnes/snes/ppu/ppu.cpp @@ -38,11 +38,10 @@ void PPU::enter() { } scanline(); - add_clocks(56); + add_clocks(60); if(vcounter() <= (!regs.overscan ? 224 : 239)) { - add_clocks(4); - for(unsigned pixel = 1; pixel < 8 + 256; pixel++) { + for(signed pixel = -7; pixel <= 255; pixel++) { bg1.run(1); bg2.run(1); bg3.run(1); @@ -53,7 +52,7 @@ void PPU::enter() { bg2.run(0); bg3.run(0); bg4.run(0); - if(pixel >= 8) { + if(pixel >= 0) { oam.run(); window.run(); screen.run(); @@ -64,10 +63,10 @@ void PPU::enter() { add_clocks(22); oam.tilefetch(); } else { - add_clocks(1056 + 22 + 136); + add_clocks(1052 + 22 + 136); } - add_clocks(lineclocks() - 56 - 1056 - 22 - 136); + add_clocks(lineclocks() - 60 - 1052 - 22 - 136); } } diff --git a/bsnes/snes/ppu/serialization.cpp b/bsnes/snes/ppu/serialization.cpp index af38171b..9f074bbc 100755 --- a/bsnes/snes/ppu/serialization.cpp +++ b/bsnes/snes/ppu/serialization.cpp @@ -120,7 +120,10 @@ void PPU::Background::serialize(serializer &s) { s.integer(mosaic_voffset); s.integer(mosaic_hcounter); s.integer(mosaic_hoffset); + + s.integer(mosaic_priority); s.integer(mosaic_palette); + s.integer(mosaic_tile); s.integer(tile_counter); s.integer(tile); diff --git a/bsnes/snes/profile-compatibility.hpp b/bsnes/snes/profile-compatibility.hpp index faf3ff9e..b3e3a0eb 100755 --- a/bsnes/snes/profile-compatibility.hpp +++ b/bsnes/snes/profile-compatibility.hpp @@ -5,4 +5,4 @@ namespace Info { #include #include #include -#include +#include diff --git a/bsnes/snes/profile-performance.hpp b/bsnes/snes/profile-performance.hpp index 074959e6..b21fbbb1 100755 --- a/bsnes/snes/profile-performance.hpp +++ b/bsnes/snes/profile-performance.hpp @@ -5,4 +5,4 @@ namespace Info { #include #include #include -#include +#include diff --git a/bsnes/snes/snes.hpp b/bsnes/snes/snes.hpp index ffbf7579..19a87bcd 100755 --- a/bsnes/snes/snes.hpp +++ b/bsnes/snes/snes.hpp @@ -1,7 +1,7 @@ namespace SNES { namespace Info { static const char Name[] = "bsnes"; - static const char Version[] = "068.16"; + static const char Version[] = "068.17"; static const unsigned SerializerVersion = 13; } }