mirror of https://github.com/bsnes-emu/bsnes.git
Update to bsnes v107r2 beta release.
byuu says: Added DerKoun's HD mode 7 (up to 2160p), ~100fps boost for fast forwarding, configurable latency settings for waveOut (please configure this yourself), filename case insensitivity, and a few other things.
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@ -39,57 +39,10 @@ objects := libco emulator
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obj/libco.o: ../libco/libco.c
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obj/emulator.o: emulator/emulator.cpp
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ifeq ($(target),higan)
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cores := fc sfc ms md pce msx gb gba ws ngp
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endif
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ifeq ($(target),bsnes)
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cores := sfc gb
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endif
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ifneq ($(filter $(cores),fc),)
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include fc/GNUmakefile
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endif
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ifneq ($(filter $(cores),sfc),)
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include sfc/GNUmakefile
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endif
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ifneq ($(filter $(cores),ms),)
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include ms/GNUmakefile
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endif
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ifneq ($(filter $(cores),md),)
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include md/GNUmakefile
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endif
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ifneq ($(filter $(cores),pce),)
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include pce/GNUmakefile
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endif
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ifneq ($(filter $(cores),msx),)
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include msx/GNUmakefile
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endif
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ifneq ($(filter $(cores),gb),)
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include gb/GNUmakefile
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endif
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ifneq ($(filter $(cores),gba),)
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include gba/GNUmakefile
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endif
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ifneq ($(filter $(cores),ws),)
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include ws/GNUmakefile
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endif
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ifneq ($(filter $(cores),ngp),)
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include ngp/GNUmakefile
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endif
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include sfc/GNUmakefile
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include gb/GNUmakefile
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include processor/GNUmakefile
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flags += $(foreach c,$(call strupper,$(cores)),-DCORE_$c)
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ui := target-$(target)
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include $(ui)/GNUmakefile
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-include obj/*.d
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@ -30,8 +30,8 @@ using namespace nall;
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#include <emulator/resource/resource.hpp>
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namespace Emulator {
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static const string Name = "higan";
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static const string Version = "107.1";
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static const string Name = "bsnes";
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static const string Version = "107.2";
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static const string Author = "byuu";
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static const string License = "GPLv3";
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static const string Website = "https://byuu.org/";
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@ -96,6 +96,9 @@ struct Interface {
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virtual auto cap(const string& name) -> bool { return false; }
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virtual auto get(const string& name) -> any { return {}; }
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virtual auto set(const string& name, const any& value) -> bool { return false; }
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virtual auto frameSkip() -> uint { return 0; }
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virtual auto setFrameSkip(uint frameSkip) -> void {}
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};
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}
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Before Width: | Height: | Size: 332 B After Width: | Height: | Size: 332 B |
Before Width: | Height: | Size: 329 B After Width: | Height: | Size: 329 B |
Before Width: | Height: | Size: 342 B After Width: | Height: | Size: 342 B |
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@ -1,5 +1,3 @@
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#if defined(CORE_GB)
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namespace GameBoy {
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struct ID {
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@ -85,5 +83,3 @@ extern SuperGameBoyInterface* superGameBoy;
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extern Settings settings;
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}
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#endif
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@ -0,0 +1 @@
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bsnes
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