mirror of https://github.com/bsnes-emu/bsnes.git
commit
919a88ec23
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@ -4,7 +4,6 @@
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#include <stdlib.h>
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#include <unistd.h>
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#include <assert.h>
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#include <err.h>
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void opts(uint8_t byte, uint8_t *options)
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{
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@ -18,7 +17,8 @@ void write_all(int fd, const void *buf, size_t count) {
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while (count) {
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ssize_t written = write(fd, buf, count);
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if (written < 0) {
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err(1, "write");
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fprintf(stderr, "write");
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exit(1);
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}
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count -= written;
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buf += written;
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2
Makefile
2
Makefile
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@ -36,7 +36,7 @@ ifeq ($(MAKECMDGOALS),)
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MAKECMDGOALS := $(DEFAULT)
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endif
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VERSION := 0.13.6
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include version.mk
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export VERSION
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CONF ?= debug
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SDL_AUDIO_DRIVER ?= sdl
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@ -17,8 +17,6 @@ filter_out2 = $(call filter_out1,$(call filter_out1,$1))
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unixpath = $(subst \,/,$1)
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unixcygpath = /$(subst :,,$(call unixpath,$1))
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CFLAGS += -DSAMEBOY_CORE_VERSION=\"$(VERSION)\"
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ifeq ($(platform),)
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platform = unix
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ifeq ($(shell uname -a),)
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@ -51,7 +49,7 @@ ifeq ($(platform), win)
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INCFLAGS += -I Windows
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endif
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CORE_DIR += ..
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CORE_DIR = ../
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TARGET_NAME = sameboy
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LIBM = -lm
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@ -90,18 +88,58 @@ else ifeq ($(platform), linux-portable)
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TARGET := $(TARGET_NAME)_libretro.$(EXT)
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fpic := -fPIC -nostdlib
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SHARED := -shared -Wl,--version-script=$(CORE_DIR)/libretro/link.T
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LIBM :=
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LIBM :=
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# (armv7 a7, hard point, neon based) ###
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# NESC, SNESC, C64 mini
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else ifeq ($(platform), classic_armv7_a7)
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TARGET := $(TARGET_NAME)_libretro.so
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fpic := -fPIC
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SHARED := -shared -Wl,--version-script=$(CORE_DIR)/libretro/link.T -Wl,--no-undefined
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CFLAGS += -Ofast \
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-flto=4 -fwhole-program -fuse-linker-plugin \
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-fdata-sections -ffunction-sections -Wl,--gc-sections \
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-fno-stack-protector -fno-ident -fomit-frame-pointer \
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-falign-functions=1 -falign-jumps=1 -falign-loops=1 \
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-fno-unwind-tables -fno-asynchronous-unwind-tables -fno-unroll-loops \
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-fmerge-all-constants -fno-math-errno \
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-marm -mtune=cortex-a7 -mfpu=neon-vfpv4 -mfloat-abi=hard
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CXXFLAGS += $(CFLAGS)
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CPPFLAGS += $(CFLAGS)
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ASFLAGS += $(CFLAGS)
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HAVE_NEON = 1
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ARCH = arm
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BUILTIN_GPU = neon
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USE_DYNAREC = 1
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ifeq ($(shell echo `$(CC) -dumpversion` "< 4.9" | bc -l), 1)
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CFLAGS += -march=armv7-a
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else
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CFLAGS += -march=armv7ve
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# If gcc is 5.0 or later
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ifeq ($(shell echo `$(CC) -dumpversion` ">= 5" | bc -l), 1)
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LDFLAGS += -static-libgcc -static-libstdc++
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endif
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endif
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#######################################
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# Nintendo Switch (libtransistor)
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else ifeq ($(platform), switch)
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TARGET := $(TARGET_NAME)_libretro_$(platform).a
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include $(LIBTRANSISTOR_HOME)/libtransistor.mk
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CFLAGS += -Wl,-q -O3 -fno-short-enums -fno-optimize-sibling-calls
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STATIC_LINKING=1
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# Nintendo Switch (libnx)
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else ifeq ($(platform), libnx)
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include $(DEVKITPRO)/libnx/switch_rules
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TARGET := $(TARGET_NAME)_libretro_$(platform).a
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DEFINES += -DSWITCH=1 -D__SWITCH__ -DARM
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CFLAGS += $(DEFINES) -fPIE -I$(LIBNX)/include/ -ffunction-sections -fdata-sections -ftls-model=local-exec
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CFLAGS += -march=armv8-a -mtune=cortex-a57 -mtp=soft -mcpu=cortex-a57+crc+fp+simd -ffast-math
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CXXFLAGS := $(ASFLAGS) $(CFLAGS)
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STATIC_LINKING = 1
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# Nintendo WiiU
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else ifeq ($(platform), wiiu)
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TARGET := $(TARGET_NAME)_libretro_$(platform).a
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CC = $(DEVKITPPC)/bin/powerpc-eabi-gcc$(EXE_EXT)
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AR = $(DEVKITPPC)/bin/powerpc-eabi-ar$(EXE_EXT)
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CC ?= $(DEVKITPPC)/bin/powerpc-eabi-gcc$(EXE_EXT)
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AR ?= $(DEVKITPPC)/bin/powerpc-eabi-ar$(EXE_EXT)
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CFLAGS += -DGEKKO -DHW_RVL -DWIIU -mwup -mcpu=750 -meabi -mhard-float -D__ppc__ -DMSB_FIRST -I$(DEVKITPRO)/libogc/include
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CFLAGS += -U__INT32_TYPE__ -U __UINT32_TYPE__ -D__INT32_TYPE__=int
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STATIC_LINKING = 1
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@ -140,7 +178,7 @@ else ifeq ($(platform), emscripten)
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fpic := -fPIC
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SHARED := -shared -Wl,--version-script=$(CORE_DIR)/libretro/link.T -Wl,--no-undefined
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else ifeq ($(platform), vita)
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TARGET := $(TARGET_NAME)_vita.a
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TARGET := $(TARGET_NAME)_libretro_vita.a
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CC = arm-vita-eabi-gcc
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AR = arm-vita-eabi-ar
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CFLAGS += -Wl,-q -O3 -fno-short-enums -fno-optimize-sibling-calls
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@ -172,14 +210,14 @@ else ifneq (,$(findstring windows_msvc2017,$(platform)))
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TargetArchMoniker = $(subst $(WinPartition)_,,$(PlatformSuffix))
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CC = cl.exe
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CXX = cl.exe
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LD = link.exe
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CC ?= cl.exe
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CXX ?= cl.exe
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LD ?= link.exe
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reg_query = $(call filter_out2,$(subst $2,,$(shell reg query "$2" -v "$1" 2>nul)))
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fix_path = $(subst $(SPACE),\ ,$(subst \,/,$1))
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ProgramFiles86w := $(shell cmd /c "echo %PROGRAMFILES(x86)%")
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ProgramFiles86w := $(shell cmd //c "echo %PROGRAMFILES(x86)%")
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ProgramFiles86 := $(shell cygpath "$(ProgramFiles86w)")
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WindowsSdkDir ?= $(call reg_query,InstallationFolder,HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\Microsoft SDKs\Windows\v10.0)
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@ -242,7 +280,7 @@ else ifneq (,$(findstring windows_msvc2017,$(platform)))
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LDFLAGS += -DLL
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else
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CC = gcc
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CC ?= gcc
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TARGET := $(TARGET_NAME)_libretro.dll
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SHARED := -shared -static-libgcc -static-libstdc++ -s -Wl,--version-script=$(CORE_DIR)/libretro/link.T -Wl,--no-undefined
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endif
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@ -262,6 +300,8 @@ endif
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include Makefile.common
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CFLAGS += -DSAMEBOY_CORE_VERSION=\"$(VERSION)\"
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OBJECTS := $(patsubst $(CORE_DIR)/%.c,$(CORE_DIR)/build/obj/%_libretro.c.o,$(SOURCES_C))
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OBJOUT = -o
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@ -1,3 +1,5 @@
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include $(CORE_DIR)/version.mk
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INCFLAGS := -I$(CORE_DIR)
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SOURCES_C := $(CORE_DIR)/Core/gb.c \
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@ -8,7 +8,7 @@ include $(CORE_DIR)/libretro/Makefile.common
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GENERATED_SOURCES := $(filter %_boot.c,$(SOURCES_C))
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COREFLAGS := -DINLINE=inline -D__LIBRETRO__ -DGB_INTERNAL $(INCFLAGS) -DSAMEBOY_CORE_VERSION=\"$(VERSION)\" -Wno-multichar
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COREFLAGS := -DINLINE=inline -D__LIBRETRO__ -DGB_INTERNAL $(INCFLAGS) -DSAMEBOY_CORE_VERSION=\"$(VERSION)\" -Wno-multichar -DANDROID
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GIT_VERSION := " $(shell git rev-parse --short HEAD || echo unknown)"
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ifneq ($(GIT_VERSION)," unknown")
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@ -85,6 +85,8 @@ static retro_audio_sample_t audio_sample_cb;
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static retro_input_poll_t input_poll_cb;
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static retro_input_state_t input_state_cb;
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static bool libretro_supports_bitmasks = false;
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static unsigned emulated_devices = 1;
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static bool initialized = false;
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static unsigned screen_layout = 0;
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@ -119,24 +121,39 @@ static struct retro_rumble_interface rumble;
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static void GB_update_keys_status(GB_gameboy_t *gb, unsigned port)
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{
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uint16_t joypad_bits = 0;
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input_poll_cb();
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if (libretro_supports_bitmasks) {
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joypad_bits = input_state_cb(port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_MASK);
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}
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else {
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unsigned j;
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for (j = 0; j < (RETRO_DEVICE_ID_JOYPAD_R3+1); j++) {
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if (input_state_cb(port, RETRO_DEVICE_JOYPAD, 0, j)) {
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joypad_bits |= (1 << j);
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}
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}
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}
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GB_set_key_state_for_player(gb, GB_KEY_RIGHT, emulated_devices == 1 ? port : 0,
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input_state_cb(port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT));
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joypad_bits & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT));
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GB_set_key_state_for_player(gb, GB_KEY_LEFT, emulated_devices == 1 ? port : 0,
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input_state_cb(port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT));
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joypad_bits & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT));
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GB_set_key_state_for_player(gb, GB_KEY_UP, emulated_devices == 1 ? port : 0,
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input_state_cb(port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP));
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joypad_bits & (1 << RETRO_DEVICE_ID_JOYPAD_UP));
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GB_set_key_state_for_player(gb, GB_KEY_DOWN, emulated_devices == 1 ? port : 0,
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input_state_cb(port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN));
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joypad_bits & (1 << RETRO_DEVICE_ID_JOYPAD_DOWN));
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GB_set_key_state_for_player(gb, GB_KEY_A, emulated_devices == 1 ? port : 0,
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input_state_cb(port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A));
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joypad_bits & (1 << RETRO_DEVICE_ID_JOYPAD_A));
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GB_set_key_state_for_player(gb, GB_KEY_B, emulated_devices == 1 ? port : 0,
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input_state_cb(port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B));
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joypad_bits & (1 << RETRO_DEVICE_ID_JOYPAD_B));
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GB_set_key_state_for_player(gb, GB_KEY_SELECT, emulated_devices == 1 ? port : 0,
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input_state_cb(port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT));
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joypad_bits & (1 << RETRO_DEVICE_ID_JOYPAD_SELECT));
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GB_set_key_state_for_player(gb, GB_KEY_START, emulated_devices == 1 ? port : 0,
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input_state_cb(port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START));
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joypad_bits & (1 << RETRO_DEVICE_ID_JOYPAD_START));
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}
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@ -207,7 +224,7 @@ static retro_environment_t environ_cb;
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static const struct retro_variable vars_single[] = {
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{ "sameboy_color_correction_mode", "Color correction; emulate hardware|preserve brightness|reduce contrast|off|correct curves" },
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{ "sameboy_high_pass_filter_mode", "High-pass filter; accurate|remove dc offset|off" },
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{ "sameboy_model", "Emulated model; Auto|Game Boy|Game Boy Color|Game Boy Advance|Super Game Boy|Super Game Boy 2" },
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{ "sameboy_model", "Emulated model (Restart game); Auto|Game Boy|Game Boy Color|Game Boy Advance|Super Game Boy|Super Game Boy 2" },
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{ "sameboy_border", "Display border; Super Game Boy only|always|never" },
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{ "sameboy_rumble", "Enable rumble; rumble-enabled games|all games|never" },
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{ NULL }
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@ -219,8 +236,8 @@ static const struct retro_variable vars_dual[] = {
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/*{ "sameboy_ir", "Infrared Sensor Emulation; disabled|enabled" },*/
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{ "sameboy_screen_layout", "Screen layout; top-down|left-right" },
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{ "sameboy_audio_output", "Audio output; Game Boy #1|Game Boy #2" },
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{ "sameboy_model_1", "Emulated model for Game Boy #1; Auto|Game Boy|Game Boy Color|Game Boy Advance" },
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{ "sameboy_model_2", "Emulated model for Game Boy #2; Auto|Game Boy|Game Boy Color|Game Boy Advance" },
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{ "sameboy_model_1", "Emulated model for Game Boy #1 (Restart game); Auto|Game Boy|Game Boy Color|Game Boy Advance" },
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{ "sameboy_model_2", "Emulated model for Game Boy #2 (Restart game); Auto|Game Boy|Game Boy Color|Game Boy Advance" },
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{ "sameboy_color_correction_mode_1", "Color correction for Game Boy #1; emulate hardware|preserve brightness|reduce contrast|off|correct curves" },
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{ "sameboy_color_correction_mode_2", "Color correction for Game Boy #2; emulate hardware|preserve brightness|reduce contrast|off|correct curves" },
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{ "sameboy_high_pass_filter_mode_1", "High-pass filter for Game Boy #1; accurate|remove dc offset|off" },
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@ -601,11 +618,7 @@ static void check_variables()
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new_model = MODEL_AUTO;
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}
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if (new_model != model[0]) {
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geometry_updated = true;
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model[0] = new_model;
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init_for_current_model(0);
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}
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model[0] = new_model;
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}
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var.key = "sameboy_border";
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@ -747,10 +760,7 @@ static void check_variables()
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new_model = MODEL_AUTO;
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}
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if (model[0] != new_model) {
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model[0] = new_model;
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init_for_current_model(0);
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}
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model[0] = new_model;
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}
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var.key = "sameboy_model_2";
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|
@ -776,10 +786,7 @@ static void check_variables()
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new_model = MODEL_AUTO;
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}
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if (model[1] != new_model) {
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model[1] = new_model;
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init_for_current_model(1);
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}
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model[1] = new_model;
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}
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var.key = "sameboy_screen_layout";
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|
@ -850,6 +857,10 @@ void retro_init(void)
|
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else {
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log_cb = fallback_log;
|
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}
|
||||
|
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if (environ_cb(RETRO_ENVIRONMENT_GET_INPUT_BITMASKS, NULL)) {
|
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libretro_supports_bitmasks = true;
|
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}
|
||||
}
|
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|
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void retro_deinit(void)
|
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|
@ -858,6 +869,8 @@ void retro_deinit(void)
|
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free(frame_buf_copy);
|
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frame_buf = NULL;
|
||||
frame_buf_copy = NULL;
|
||||
|
||||
libretro_supports_bitmasks = false;
|
||||
}
|
||||
|
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unsigned retro_api_version(void)
|
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|
@ -947,10 +960,14 @@ void retro_set_video_refresh(retro_video_refresh_t cb)
|
|||
|
||||
void retro_reset(void)
|
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{
|
||||
check_variables();
|
||||
|
||||
for (int i = 0; i < emulated_devices; i++) {
|
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init_for_current_model(i);
|
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GB_reset(&gameboy[i]);
|
||||
}
|
||||
|
||||
geometry_updated = true;
|
||||
}
|
||||
|
||||
void retro_run(void)
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1 @@
|
|||
VERSION := 0.13.6
|
Loading…
Reference in New Issue