mirror of https://github.com/bsnes-emu/bsnes.git
Update to bsnes v041r01? release.
New WIP. I _may_ have found the SDL POV hat issue. I was masking a result, but the array wasn't boolean. It may work better now. I've also dropped the analog -> D-pad mapping in both drivers. It just doesn't work ... some controls treat the D-pad as a mirror of the main analog axis, some treat it as a POV-hat, some treat it as its own 'analog' axis (that only returns -32767, 0 or 32767). What this means is that for now, no mapping of analog sticks will work correctly. I'm going to have to adapt the mapping system to accommodate these. I also added an 'Assign All ...' button to the input capture window. Note that it is grayed out on 'User interface' items. Although I could, it makes no sense to quickly assign all of those (as most you won't want mapped to anything at all.) I'm thinking about re-ordering the list from: Up, Down, Left, Right, A, B, X, Y, L, R, Select, Start to: Up, Down, Left, Right, Y, X, B, A, L, R, Select, Start Reason being that it's more natural with the layout of the real controller. Agree or disagree? Oh, and I fixed the NTSC merge settings thing. Takes effect immediately too. [No archive available]
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