mirror of https://github.com/bsnes-emu/bsnes.git
Fix check for SDL2 version
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@ -472,7 +472,7 @@ int main(int argc, char **argv)
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want_aspec.samples = 512;
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#endif
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#if SDL_COMPILEDVERSION > 2006 && defined(_WIN32)
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#if SDL_COMPILEDVERSION >= 2006 && defined(_WIN32)
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/* SDL 2.0.6 offers WASAPI support which allows for much lower audio buffer lengths which at least
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theoretically reduces lagging. */
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printf("SDL 2.0.6+ detected, reducing audio buffer to 32 samples\n");
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