mirror of https://github.com/bsnes-emu/bsnes.git
WX access conflicts
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89303ab046
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@ -1042,7 +1042,7 @@ abort_fetching_object:
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// Too late to enable the window
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}
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else if (gb->io_registers[GB_IO_WX] == (uint8_t) (gb->position_in_line + 7) ||
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gb->io_registers[GB_IO_WX] == (uint8_t) (gb->position_in_line + 6)) {
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(gb->io_registers[GB_IO_WX] == (uint8_t) (gb->position_in_line + 6) && !gb->wx_just_changed)) {
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gb->window_y++;
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if (gb->io_registers[GB_IO_WX] != 166) {
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gb->wx_triggered = true;
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@ -651,6 +651,9 @@ struct GB_gameboy_internal_s {
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bool vblank_just_occured; // For slow operations involving syscalls; these should only run once per vblank
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uint8_t cycles_since_run; // How many cycles have passed since the last call to GB_run(), in 8MHz units
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double clock_multiplier;
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/* Temporary state */
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bool wx_just_changed;
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);
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};
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@ -20,6 +20,7 @@ typedef enum {
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GB_CONFLICT_PALETTE_CGB,
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GB_CONFLICT_DMG_LCDC,
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GB_CONFLICT_SGB_LCDC,
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GB_CONFLICT_WX,
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} GB_conflict_t;
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/* Todo: How does double speed mode affect these? */
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@ -46,9 +47,9 @@ static const GB_conflict_t dmg_conflict_map[0x80] = {
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[GB_IO_OBP0] = GB_CONFLICT_PALETTE_DMG,
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[GB_IO_OBP1] = GB_CONFLICT_PALETTE_DMG,
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[GB_IO_WY] = GB_CONFLICT_READ_OLD,
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[GB_IO_WX] = GB_CONFLICT_WX,
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/* Todo: these were not verified at all */
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[GB_IO_WX] = GB_CONFLICT_READ_NEW,
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[GB_IO_SCX] = GB_CONFLICT_READ_NEW,
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};
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@ -64,9 +65,9 @@ static const GB_conflict_t sgb_conflict_map[0x80] = {
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[GB_IO_OBP0] = GB_CONFLICT_READ_NEW,
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[GB_IO_OBP1] = GB_CONFLICT_READ_NEW,
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[GB_IO_WY] = GB_CONFLICT_READ_OLD,
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[GB_IO_WX] = GB_CONFLICT_WX,
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/* Todo: these were not verified at all */
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[GB_IO_WX] = GB_CONFLICT_READ_NEW,
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[GB_IO_SCX] = GB_CONFLICT_READ_NEW,
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};
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@ -261,6 +262,15 @@ static void cycle_write(GB_gameboy_t *gb, uint16_t addr, uint8_t value)
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gb->pending_cycles = 5;
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return;
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}
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case GB_CONFLICT_WX:
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GB_advance_cycles(gb, gb->pending_cycles);
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GB_write_memory(gb, addr, value);
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gb->wx_just_changed = true;
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GB_advance_cycles(gb, 1);
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gb->wx_just_changed = false;
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gb->pending_cycles = 3;
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return;
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}
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}
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