mirror of https://github.com/bsnes-emu/bsnes.git
Delay requests to show notifications
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@ -359,19 +359,21 @@ static void rumbleCallback(GB_gameboy_t *gb, double amp)
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NSTimer *hex_timer = [NSTimer timerWithTimeInterval:0.25 target:self selector:@selector(reloadMemoryView) userInfo:nil repeats:YES];
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[[NSRunLoop mainRunLoop] addTimer:hex_timer forMode:NSDefaultRunLoopMode];
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/* Clear pending alarms, don't play alarms while playing*/
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NSUserNotificationCenter *center = [NSUserNotificationCenter defaultUserNotificationCenter];
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for (NSUserNotification *notification in [center scheduledNotifications]) {
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if ([notification.identifier isEqualToString:self.fileName]) {
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[center removeScheduledNotification:notification];
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break;
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/* Clear pending alarms, don't play alarms while playing */
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if ([[NSUserDefaults standardUserDefaults] boolForKey:@"GBNotificationsUsed"]) {
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NSUserNotificationCenter *center = [NSUserNotificationCenter defaultUserNotificationCenter];
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for (NSUserNotification *notification in [center scheduledNotifications]) {
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if ([notification.identifier isEqualToString:self.fileName]) {
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[center removeScheduledNotification:notification];
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break;
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}
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}
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}
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for (NSUserNotification *notification in [center deliveredNotifications]) {
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if ([notification.identifier isEqualToString:self.fileName]) {
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[center removeDeliveredNotification:notification];
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break;
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for (NSUserNotification *notification in [center deliveredNotifications]) {
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if ([notification.identifier isEqualToString:self.fileName]) {
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[center removeDeliveredNotification:notification];
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break;
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}
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}
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}
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@ -412,7 +414,8 @@ static void rumbleCallback(GB_gameboy_t *gb, double amp)
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notification.identifier = self.fileName;
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notification.deliveryDate = [NSDate dateWithTimeIntervalSinceNow:time_to_alarm];
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notification.soundName = NSUserNotificationDefaultSoundName;
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[center scheduleNotification:notification];
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[[NSUserNotificationCenter defaultUserNotificationCenter] scheduleNotification:notification];
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[[NSUserDefaults standardUserDefaults] setBool:true forKey:@"GBNotificationsUsed"];
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}
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[_view setRumble:0];
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stopping = false;
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