mirror of https://github.com/bsnes-emu/bsnes.git
Describe the Manifest Viewer.
This commit is contained in:
parent
75f842cdb2
commit
82a64bb3ab
21
README.md
21
README.md
|
@ -1143,7 +1143,26 @@ click "Reset" in the bottom-right corner.
|
||||||
The Manifest Viewer
|
The Manifest Viewer
|
||||||
-------------------
|
-------------------
|
||||||
|
|
||||||
TODO
|
As mentioned in
|
||||||
|
[Why game folders?](#why-game-folders),
|
||||||
|
a game cartridge contains
|
||||||
|
more than just the raw data of the game.
|
||||||
|
|
||||||
|
higan uses a "manifest" to
|
||||||
|
describe how the various parts of a game cartridge
|
||||||
|
are wired up together,
|
||||||
|
and the Manifest Viewer lets you examine
|
||||||
|
the configuration higan is using for the currently-running game.
|
||||||
|
|
||||||
|
For some games,
|
||||||
|
an actual cartridge has been taken apart and carefully examined
|
||||||
|
and its configuration has been recorded in icarus' database,
|
||||||
|
so the manifest icarus produces
|
||||||
|
is guaranteed accurate.
|
||||||
|
For games that do not exist in icarus' database,
|
||||||
|
icarus will make a reasonable guess.
|
||||||
|
This is enough to get the game running,
|
||||||
|
but does not necessarily reflect the original cartridge.
|
||||||
|
|
||||||
The Game Library
|
The Game Library
|
||||||
================
|
================
|
||||||
|
|
Loading…
Reference in New Issue