mirror of https://github.com/bsnes-emu/bsnes.git
fix typo
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@ -6,7 +6,7 @@
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typedef void GB_opcode_t(GB_gameboy_t *gb, uint8_t opcode);
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typedef void GB_opcode_t(GB_gameboy_t *gb, uint8_t opcode);
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/*
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/*
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About memroy timings:
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About memory timings:
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Each M-cycle consists of 4 T-cycles. Every time the CPU accesses the memory it happens on the 1st T-cycle of an
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Each M-cycle consists of 4 T-cycles. Every time the CPU accesses the memory it happens on the 1st T-cycle of an
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M-cycle. During that cycle, other things may happen, such the PPU drawing to the screen. Since we can't really run
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M-cycle. During that cycle, other things may happen, such the PPU drawing to the screen. Since we can't really run
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