mirror of https://github.com/bsnes-emu/bsnes.git
Fix SGB Killer Instinct MLT_REQ to start with player 1
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@ -91,7 +91,7 @@ auto ICD::joypWrite(bool p14, bool p15) -> void {
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if(p14 == 0 && p15 == 1) {
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if((joypPacket[0] >> 3) == 0x11) {
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mltReq = joypPacket[1] & 3;
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joypID = 3; //required: the next time P14==1 && P15==1; increment and start from ID=0 (Joypad 1)
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joypID = 0;
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}
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if(packetSize < 64) packet[packetSize++] = joypPacket;
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