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Fix #243
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@ -432,7 +432,7 @@ static double distanceMod1(double a, double b) {
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// Compute the vertical offset
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CGFloat textYOffset = (glyphCount == 1 ? 4 : 5);
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// LOL
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if ([_label isEqualToString:@"6"] || [_label isEqualToString:@"7"] == 7) textYOffset -= 1;
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if ([_label isEqualToString:@"6"]) textYOffset -= 1;
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// Apply this text matrix
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