mirror of https://github.com/bsnes-emu/bsnes.git
LCDC write timing regression fix
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@ -249,6 +249,7 @@ static void cycle_write(GB_gameboy_t *gb, uint16_t addr, uint8_t value)
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// Todo: This is difference is because my timing is off in one of the models
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if (gb->model > GB_MODEL_CGB_C) {
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GB_advance_cycles(gb, gb->pending_cycles);
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GB_write_memory(gb, addr, value ^ 0x10); // Write with the old TILE_SET first
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gb->tile_sel_glitch = true;
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GB_advance_cycles(gb, 1);
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gb->tile_sel_glitch = false;
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@ -257,6 +258,7 @@ static void cycle_write(GB_gameboy_t *gb, uint16_t addr, uint8_t value)
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}
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else {
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GB_advance_cycles(gb, gb->pending_cycles - 1);
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GB_write_memory(gb, addr, value ^ 0x10); // Write with the old TILE_SET first
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gb->tile_sel_glitch = true;
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GB_advance_cycles(gb, 1);
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gb->tile_sel_glitch = false;
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