mirror of https://github.com/bsnes-emu/bsnes.git
Update to bsnes v061r01 release.
Found the cause of the issue breaking SuperFX games after loading SA-1 games. Seems the XML mapping tree wasn't being cleared. It's also not a good idea to use bsnes/ as the folder name when the Makefile generates a binary by the same name in the same directory, so back to src/ for the main emulator it is. With those fixes, this release should be fully stable; but again my intentions are to keep v060 as the stable release for a while. Nonetheless, you can grab the new beta at Google Code. It should be the last update for at least a few weeks.
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@ -1,4 +1,4 @@
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static const char bsnesVersion[] = "061";
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static const char bsnesVersion[] = "061.01";
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static const char bsnesTitle[] = "bsnes";
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static const unsigned bsnesSerializerVersion = 5;
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@ -1,6 +1,7 @@
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#ifdef CARTRIDGE_CPP
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void Cartridge::parse_xml(const lstring &list) {
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mapping.reset();
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parse_xml_cartridge(list[0]);
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if(mode == Mode::BsxSlotted) {
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