mirror of https://github.com/bsnes-emu/bsnes.git
Updated change log and incremented version to 0.7
This commit is contained in:
parent
6e86dbcebb
commit
71a9b7eb77
50
CHANGES.md
50
CHANGES.md
|
@ -1,5 +1,55 @@
|
|||
# Change Log
|
||||
|
||||
## Version 0.7
|
||||
|
||||
### New/Improved Features
|
||||
* The debugger now includes a backtrace command to show the stacktrace
|
||||
* Cocoa port now includes a Hex Editor/Viewer
|
||||
* The debugger help command was improved
|
||||
* General improvements to debugger usability
|
||||
* The SDL port now compiles on Windows (Binaries included)
|
||||
* Mouse hiding in Cocoa is now only enabled during full screen
|
||||
* The Cocoa port now remembers the mute setting
|
||||
* SameBoy now issues a warning when loading a game that uses an unsupported cartridge
|
||||
* Cocoa port now remembers previous breakpoints/watchpoints after reset
|
||||
* Cocoa port now automatically shows the open if needed
|
||||
|
||||
### Accuracy Improvements/Fixes
|
||||
As of this version, SameBoy is regularly tested against 1405 DMG ROMs to make sure no accuracy regressions are made. [The latest results are available here](http://htmlpreview.github.io/?https://github.com/LIJI32/SameBoy/blob/automation_results/results.html).
|
||||
|
||||
* OBP0/1 are now initialized to the correct value (Fixes Mooneye's DMG hardware registers test).
|
||||
* A disconnected serial cable is now emulated. Fixes:
|
||||
* Baseball
|
||||
* Faceball 2000
|
||||
* Fighting Simulator
|
||||
* Godzilla
|
||||
* Hiryuu Gaiden
|
||||
* In Your Face
|
||||
* Lunar Lander
|
||||
* Pinball Party
|
||||
* Sneaky Snakes
|
||||
* Super R.C. Pro-Am
|
||||
* WWF Stars
|
||||
* Yoshi's Egg
|
||||
* Correctly emulating unused OAM RAM in DMG mode
|
||||
* DMG boot ROM now finishes with the original register values (Fixes Mooneye's DMG boot registers test)
|
||||
* RTC clock latching is now emulated.
|
||||
* Fixed APU issues where simultaneously running games could affect eachother
|
||||
* Fixed APU issue that could break some games. Fixes:
|
||||
* Chiki Chiki Tengoku
|
||||
* Moguranya/Mole Mania
|
||||
* Fixed MBC RAM not being properly reset. Old save data must be deleted for this fix to apply. Fixes:
|
||||
* Purikura Pocket 3
|
||||
* Probably affects many other games
|
||||
|
||||
### Bug Fixes
|
||||
* Boot ROMs were not trimmed correctly
|
||||
* Fixes several bugs that caused the Cocoa port to freeze when using the reset command during debugging
|
||||
|
||||
### Misc Internal Changes
|
||||
* SameBoy can now be compiled with precompiled (non-SameBoy) boot ROMs
|
||||
* SameBoy includes an automated game ROM tester
|
||||
|
||||
## Version 0.6
|
||||
|
||||
### New/Improved Features
|
||||
|
|
Loading…
Reference in New Issue