Update to v103r23 release.

byuu says:

Changelog:

  - gb: added accelerometer X-axis, Y-Axis inputs¹
  - gb: added rumble input¹
  - gb/mbc5: added rumble support²
  - gb/mbc6: added skeleton driver, but it doesn't boot Net de Get
  - gb/mbc7: added mostly complete driver (only missing EEPROM), but it
    doesn't boot Kirby Tilt 'n' Tumble
  - gb/tama: added leap year assignment
  - tomoko: fixed macOS compilation [MerryMage]
  - hiro/cocoa: fix table cell redrawing on updates and automatic column
    resizing [ncbncb]
  - hiro/cocoa: fix some weird issue with clicking table view checkboxes
    on Retina displays [ncbncb]
  - icarus: enhance Game Boy heuristics³
  - nall: fix three missing return statements [Jonas Quinn]
  - ruby: hopefully fixed all compilation errors reported by Screwtape
    et al⁴

¹: because there's no concept of a controller for cartridge inputs,
I'm attaching to the base platform for now. An idea I had was to make
separate ports for each cartridge type ... but this would duplicate the
rumble input between MBC5 and MBC7. And would also be less discoverable.
But it would be more clean in that users wouldn't think the Game Boy
hardware had this functionality. I'll think about it.

²: it probably won't work yet. Rumble isn't documented anywhere, but
I dug through an emulator named GEST and discovered that it seems to use
bit 3 of the RAM bank select to be rumble. I don't know if it sets the
bit for rumbling, then clears when finished, or if it sets it and then
after a few milliseconds it stops rumbling. I couldn't test on my
FreeBSD box because SDL 1.2 doesn't support rumble, udev doesn't exist
on FreeBSD, and nobody has ever posted any working code for how to use
evdev (or whatever it's called) on FreeBSD.

³: I'm still thinking about specifying the MBC7 RAM as EEPROM, since
it's not really static RAM.

⁴: if possible, please test all drivers if you can. I want to ensure
they're all working. Especially let me know if the following work:
macOS: input.carbon Linux: audio.pulseaudiosimple, audio.ao (libao)

If I can confirm these are working, I'm going to then remove them from
being included with stock higan builds.

I'm also considering dropping SDL video on Linux/BSD. XShm is much
faster and supports blurring. I may also drop SDL input on Linux, since
udev works better. That will free a dependency on SDL 1.2 for building
higan. FreeBSD is still going to need it for joypad support, however.
This commit is contained in:
Tim Allen 2017-07-30 23:00:31 +10:00
parent e1223366a7
commit 7022d1aa51
28 changed files with 222 additions and 31 deletions

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@ -12,7 +12,7 @@ using namespace nall;
namespace Emulator {
static const string Name = "higan";
static const string Version = "103.22";
static const string Version = "103.23";
static const string Author = "byuu";
static const string License = "GPLv3";
static const string Website = "http://byuu.org/";

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@ -9,6 +9,8 @@ Cartridge cartridge;
#include "mbc2/mbc2.cpp"
#include "mbc3/mbc3.cpp"
#include "mbc5/mbc5.cpp"
#include "mbc6/mbc6.cpp"
#include "mbc7/mbc7.cpp"
#include "mmm01/mmm01.cpp"
#include "huc1/huc1.cpp"
#include "huc3/huc3.cpp"
@ -51,10 +53,16 @@ auto Cartridge::load() -> bool {
if(mapperID == "MBC2" ) mapper = &mbc2;
if(mapperID == "MBC3" ) mapper = &mbc3;
if(mapperID == "MBC5" ) mapper = &mbc5;
if(mapperID == "MBC6" ) mapper = &mbc6;
if(mapperID == "MBC7" ) mapper = &mbc7;
if(mapperID == "MMM01") mapper = &mmm01;
if(mapperID == "HuC1" ) mapper = &huc1;
if(mapperID == "HuC3" ) mapper = &huc3;
if(mapperID == "TAMA" ) mapper = &tama;
if(!mapper) mapper = &mbc0;
accelerometer = (bool)document["board/accelerometer"];
rumble = (bool)document["board/rumble"];
rom.size = max(0x4000, document["board/rom/size"].natural());
rom.data = (uint8*)memory::allocate(rom.size, 0xff);

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@ -42,6 +42,8 @@ private:
virtual auto serialize(serializer&) -> void = 0;
};
Mapper* mapper = nullptr;
bool accelerometer = false;
bool rumble = false;
#include "mbc0/mbc0.hpp"
#include "mbc1/mbc1.hpp"
@ -49,6 +51,8 @@ private:
#include "mbc2/mbc2.hpp"
#include "mbc3/mbc3.hpp"
#include "mbc5/mbc5.hpp"
#include "mbc6/mbc6.hpp"
#include "mbc7/mbc7.hpp"
#include "mmm01/mmm01.hpp"
#include "huc1/huc1.hpp"
#include "huc3/huc3.hpp"

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@ -32,6 +32,7 @@ auto Cartridge::MBC5::write(uint16 address, uint8 data) -> void {
}
if((address & 0xe000) == 0x4000) { //$4000-5fff
if(cartridge.rumble) platform->inputRumble(ID::Port::Hardware, ID::Device::Controls, 10, data.bit(3));
io.ram.bank = data.bits(0,3);
return;
}

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@ -0,0 +1,25 @@
auto Cartridge::MBC6::read(uint16 address) -> uint8 {
if((address & 0xc000) == 0x0000) { //$0000-3fff
return cartridge.rom.read(address.bits(0,13));
}
if((address & 0xc000) == 0x4000) { //$4000-7fff
return cartridge.rom.read(io.rom.bank << 14 | address.bits(0,13));
}
return 0xff;
}
auto Cartridge::MBC6::write(uint16 address, uint8 data) -> void {
if((address & 0xf000) == 0x2000) { //$2000-2fff
io.rom.bank = data;
return;
}
}
auto Cartridge::MBC6::power() -> void {
io = {};
}
auto Cartridge::MBC6::serialize(serializer& s) -> void {
}

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@ -0,0 +1,12 @@
struct MBC6 : Mapper {
auto read(uint16 address) -> uint8;
auto write(uint16 address, uint8 data) -> void;
auto power() -> void;
auto serialize(serializer&) -> void;
struct IO {
struct ROM {
uint8 bank = 0x01;
} rom;
} io;
} mbc6;

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@ -0,0 +1,81 @@
auto Cartridge::MBC7::read(uint16 address) -> uint8 {
if((address & 0xc000) == 0x0000) { //$0000-3fff
return cartridge.rom.read(address.bits(0,13));
}
if((address & 0xc000) == 0x0000) { //$4000-7fff
return cartridge.rom.read(io.rom.bank << 14 | address.bits(0,13));
}
if((address & 0xf000) == 0xa000) { //$a000-afff
if(!io.ram.enable[0] || !io.ram.enable[1]) return 0xff;
switch(address.bits(4,7)) {
case 2: return io.accelerometer.x.bits(0, 7);
case 3: return io.accelerometer.x.bits(8,15);
case 4: return io.accelerometer.y.bits(0, 7);
case 5: return io.accelerometer.y.bits(8,15);
case 6: return io.accelerometer.z.bits(0, 7);
case 7: return io.accelerometer.z.bits(8,15);
case 8: return 0xff;
}
return 0xff;
}
return 0xff;
}
auto Cartridge::MBC7::write(uint16 address, uint8 data) -> void {
if((address & 0xe000) == 0x0000) { //$0000-1fff
io.ram.enable[0] = data.bits(0,3) == 0xa;
if(!io.ram.enable[0]) io.ram.enable[1] = false;
return;
}
if((address & 0xe000) == 0x2000) { //$2000-3fff
io.rom.bank = data;
if(!io.rom.bank) io.rom.bank = 1;
return;
}
if((address & 0xe000) == 0x4000) { //$4000-5fff
if(!io.ram.enable[0]) return;
io.ram.enable[1] = data == 0x40;
}
if((address & 0xf000) == 0xa000) { //$a000-afff
if(!io.ram.enable[0] || !io.ram.enable[1]) return;
switch(address.bits(4,7)) {
case 0: {
if(data != 0x55) break;
io.accelerometer.x = 0x8000;
io.accelerometer.y = 0x8000;
break;
}
case 1: {
if(data != 0xaa) break;
io.accelerometer.x = 0x8000 + platform->inputPoll(ID::Port::Hardware, ID::Device::Controls, 8);
io.accelerometer.y = 0x8000 + platform->inputPoll(ID::Port::Hardware, ID::Device::Controls, 9);
break;
}
case 8: {
break;
}
}
return;
}
}
auto Cartridge::MBC7::power() -> void {
io = {};
}
auto Cartridge::MBC7::serialize(serializer& s) -> void {
}

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@ -0,0 +1,20 @@
struct MBC7 : Mapper {
auto read(uint16 address) -> uint8;
auto write(uint16 address, uint8 data) -> void;
auto power() -> void;
auto serialize(serializer&) -> void;
struct IO {
struct ROM {
uint8 bank = 0x01;
} rom;
struct RAM {
uint1 enable[2];
} ram;
struct Accelerometer {
uint16 x = 0x8000;
uint16 y = 0x8000;
uint16 z = 0xff00; //unused
} accelerometer;
} io;
} mbc7;

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@ -183,6 +183,10 @@ auto Cartridge::TAMA::write(uint16 address, uint8 data) -> void {
rtc.second = 0; //hack: unclear where this is really being set (if it is at all)
}
if(io.mode == 4 && io.index == 0x02 && io.input.bits(0,3) == 0xb) {
rtc.leapYear = data.bits(4,5);
}
if(io.mode == 4 && io.index == 0x02 && io.input.bits(0,3) == 0xe) {
rtc.test = io.input.bits(4,7);
}

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@ -19,6 +19,9 @@ Interface::Interface() {
device.inputs.append({0, "A" });
device.inputs.append({0, "Select"});
device.inputs.append({0, "Start" });
device.inputs.append({1, "X-axis"});
device.inputs.append({1, "Y-axis"});
device.inputs.append({2, "Rumble"});
hardwarePort.devices.append(device);
}

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@ -169,12 +169,10 @@ Presentation::Presentation() {
#endif
#if defined(PLATFORM_MACOSX)
showConfigurationSeparator.setVisible(false);
showConfiguration.setVisible(false);
about.setVisible(false);
Application::Cocoa::onAbout([&] { about.doActivate(); });
Application::Cocoa::onActivate([&] { setFocused(); });
Application::Cocoa::onPreferences([&] { showConfiguration.doActivate(); });
Application::Cocoa::onPreferences([&] { showInputSettings.doActivate(); });
Application::Cocoa::onQuit([&] { doClose(); });
#endif
}

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@ -9,29 +9,31 @@ auto pTableViewCell::destruct() -> void {
}
auto pTableViewCell::setAlignment(Alignment alignment) -> void {
_redraw();
}
auto pTableViewCell::setBackgroundColor(Color color) -> void {
_redraw();
}
auto pTableViewCell::setCheckable(bool checkable) -> void {
_redraw();
}
auto pTableViewCell::setChecked(bool checked) -> void {
_redraw();
}
auto pTableViewCell::setForegroundColor(Color color) -> void {
_redraw();
}
auto pTableViewCell::setIcon(const image& icon) -> void {
_redraw();
}
auto pTableViewCell::setText(const string& text) -> void {
@autoreleasepool {
if(auto pTableView = _grandparent()) {
[[pTableView->cocoaView content] reloadData];
}
}
_redraw();
}
auto pTableViewCell::_grandparent() -> maybe<pTableView&> {
@ -45,6 +47,19 @@ auto pTableViewCell::_parent() -> maybe<pTableViewItem&> {
return nothing;
}
auto pTableViewCell::_redraw() -> void {
@autoreleasepool {
if(auto pTableViewItem = _parent()) {
if(auto pTableView = _grandparent()) {
auto column = self().offset();
auto row = pTableViewItem->self().offset();
NSRect rect = [[pTableView->cocoaTableView content] frameOfCellAtColumn:column row:row];
[[pTableView->cocoaTableView content] setNeedsDisplayInRect:rect];
}
}
}
}
}
#endif

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@ -15,6 +15,7 @@ struct pTableViewCell : pObject {
auto _grandparent() -> maybe<pTableView&>;
auto _parent() -> maybe<pTableViewItem&>;
auto _redraw() -> void;
};
}

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@ -52,6 +52,7 @@
[content setFont:font];
[content setRowHeight:fontHeight];
[self reloadColumns];
tableView->resizeColumns();
}
-(void) reloadColumns {
@ -214,7 +215,7 @@
//needed to trigger trackMouse events
-(NSUInteger) hitTestForEvent:(NSEvent*)event inRect:(NSRect)frame ofView:(NSView*)view {
NSUInteger hitTest = [super hitTestForEvent:event inRect:frame ofView:view];
NSPoint point = [view convertPointFromBase:[event locationInWindow]];
NSPoint point = [view convertPoint:[event locationInWindow] fromView:nil];
NSRect rect = NSMakeRect(frame.origin.x, frame.origin.y, frame.size.height, frame.size.height);
if(NSMouseInRect(point, rect, [view isFlipped])) {
hitTest |= NSCellHitTrackableArea;
@ -230,7 +231,7 @@
NSEvent* nextEvent;
while((nextEvent = [window nextEventMatchingMask:(NSLeftMouseDragged | NSLeftMouseUp)])) {
if([nextEvent type] == NSLeftMouseUp) {
NSPoint point = [view convertPointFromBase:[nextEvent locationInWindow]];
NSPoint point = [view convertPoint:[nextEvent locationInWindow] fromView:nil];
NSRect rect = NSMakeRect(frame.origin.x, frame.origin.y, frame.size.height, frame.size.height);
if(NSMouseInRect(point, rect, [view isFlipped])) {
if(auto tableViewItem = tableView->item([view rowAtPoint:point])) {
@ -279,6 +280,7 @@ auto pTableView::destruct() -> void {
auto pTableView::append(sTableViewHeader header) -> void {
@autoreleasepool {
[cocoaView reloadColumns];
resizeColumns();
header->setVisible(header->visible());
}
@ -293,6 +295,7 @@ auto pTableView::append(sTableViewItem item) -> void {
auto pTableView::remove(sTableViewHeader header) -> void {
@autoreleasepool {
[cocoaView reloadColumns];
resizeColumns();
}
}

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@ -36,8 +36,8 @@ clean:
ifeq ($(platform),macosx)
@if [ -d out/$(name).app ]; then rm out/$(name).app; fi
endif
$(call delete,obj/*)
$(call delete,out/*)
-@$(call delete,obj/*)
-@$(call delete,out/*)
install:
ifeq ($(platform),macosx)

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@ -7,12 +7,14 @@ struct GameBoyCartridge {
bool clear = false; //cartridge works in CGB mode only
string mapper = "MBC0";
bool flash = false;
bool battery = false;
bool ram = false;
bool rtc = false;
bool rumble = false;
bool accelerometer = false;
bool rumble = false;
uint flashSize = 0;
uint romSize = 0;
uint ramSize = 0;
uint rtcSize = 0;
@ -157,14 +159,17 @@ GameBoyCartridge::GameBoyCartridge(uint8_t* data, uint size) {
case 0x20:
mapper = "MBC6";
flash = true;
battery = true;
ram = true;
break;
case 0x22:
mapper = "MBC7";
battery = true;
ram = true;
rumble = true;
accelerometer = true;
rumble = true;
break;
case 0xfc:
@ -204,6 +209,8 @@ GameBoyCartridge::GameBoyCartridge(uint8_t* data, uint size) {
case 0x54: romSize = 96 * 16 * 1024; break;
}
if(mapper == "MBC6" && flash) flashSize = 1024 * 1024;
switch(data[index + 0x0149]) { default:
case 0x00: ramSize = 0 * 1024; break;
case 0x01: ramSize = 2 * 1024; break;
@ -212,13 +219,16 @@ GameBoyCartridge::GameBoyCartridge(uint8_t* data, uint size) {
}
if(mapper == "MBC2" && ram) ramSize = 256;
if(mapper == "MBC6" && ram) ramSize = 32 * 1024;
if(mapper == "MBC7" && ram) ramSize = 256;
if(mapper == "TAMA" && ram) ramSize = 32;
if(mapper == "MBC3" && rtc) rtcSize = 13;
if(mapper == "TAMA" && rtc) rtcSize = 21;
markup.append("board mapper=", mapper, "\n");
markup.append("board mapper=", mapper, accelerometer ? " accelerometer" : "", rumble ? " rumble" : "", "\n");
markup.append(" rom name=program.rom size=0x", hex(romSize), "\n");
if(flash && flashSize) markup.append(" flash name=download.rom size=0x", hex(flashSize), "\n");
if(ram && ramSize) markup.append(" ram ", battery ? "name=save.ram " : "", "size=0x", hex(ramSize), "\n");
if(rtc && rtcSize) markup.append(" rtc ", battery ? "name=rtc.ram " : "", "size=0x", hex(rtcSize), "\n");
}

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@ -27,6 +27,8 @@ auto image::loadBMP(const uint8_t* bmpData, unsigned bmpSize) -> bool {
dp += stride();
}
}
return true;
}
auto image::loadPNG(const string& filename) -> bool {

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@ -35,6 +35,7 @@ struct queue {
_write = source._write;
source._data = nullptr;
source.reset();
return *this;
}
~queue() {

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@ -48,6 +48,7 @@ template<typename T> auto string::_prepend(const stringify<T>& source) -> string
resize(source.size() + size());
memory::move(get() + source.size(), get(), size() - source.size());
memory::copy(get(), source.data(), source.size());
return *this;
}
template<typename T, typename... P> auto string::append(const T& value, P&&... p) -> string& {

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@ -64,11 +64,11 @@ struct AudioALSA : Audio {
}
if(i < 0) {
if(buffer == output) {
if(_buffer == output) {
_offset--;
output++;
}
memory::move(buffer, output, _offset * sizeof(uint32_t));
memory::move(_buffer, output, _offset * sizeof(uint32_t));
}
}

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@ -27,8 +27,8 @@ struct AudioAO : Audio {
}
auto output(const double samples[]) -> void {
uint32_t sample = uint16_t(samples[0] * 32768.0) << 0 | uint16_t(samples[1] * 32768.0) << 0;
ao_play(_interface, (char*)&sample, 4); //this may need to be byte swapped for big endian
uint32_t sample = uint16_t(samples[0] * 32768.0) << 0 | uint16_t(samples[1] * 32768.0) << 16;
ao_play(_interface, (char*)&sample, 4);
}
auto initialize() -> bool {
@ -48,8 +48,9 @@ struct AudioAO : Audio {
ao_info* information = ao_driver_info(driverID);
if(!information) return false;
_device = information->short_name;
ao_option* options = nullptr;
if(_device == "alsa") {
ao_option* options = nullptr;
ao_append_option(&options, "buffer_time", "100000"); //100ms latency (default was 500ms)
}
@ -70,7 +71,7 @@ struct AudioAO : Audio {
bool _ready = false;
string _device = "Default";
double _frequency = 48000.0;
int _driverID;
ao_device* _interface = nullptr;
};

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@ -109,7 +109,7 @@ private:
_buffer = new uint32_t[_period * _rings];
_offset = 0;
if(DirectSoundCreate(0, &_interface, 0) != DS_OK) return term(), false;
if(DirectSoundCreate(0, &_interface, 0) != DS_OK) return terminate(), false;
_interface->SetCooperativeLevel(GetDesktopWindow(), DSSCL_PRIORITY);
DSBUFFERDESC primaryDescription = {};

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@ -51,7 +51,7 @@ struct AudioPulseAudio : Audio {
pa_mainloop_iterate(_mainLoop, 1, nullptr);
}
uint length = pa_stream_writable_size(_stream);
if(length >= buffer.offset * pa_frame_size(&_specification)) break;
if(length >= _offset * pa_frame_size(&_specification)) break;
if(!_blocking) {
_offset = 0;
return;
@ -110,7 +110,7 @@ private:
_ready = false;
if(_buffer) {
pa_stream_cancel_write(_buffer);
pa_stream_cancel_write(_stream);
_buffer = nullptr;
}

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@ -2,7 +2,7 @@
#include <pulse/error.h>
struct AudioPulseAudioSimple : Audio {
AudioPulseAudio() { initialize(); }
AudioPulseAudioSimple() { initialize(); }
~AudioPulseAudioSimple() { terminate(); }
auto ready() -> bool { return _ready; }

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@ -27,7 +27,7 @@ private:
return _ready = true;
}
auto term() -> void {
auto terminate() -> void {
_ready = false;
_keyboard.terminate();
}

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@ -22,13 +22,13 @@ struct InputQuartz : Input {
auto initialize() -> bool {
terminate();
if(!_keyboard.init()) return false;
if(!_keyboard.initialize()) return false;
return _ready = true;
}
auto terminate() -> void {
_ready = false;
_keyboard.term();
_keyboard.terminate();
}
bool _ready = false;

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@ -51,7 +51,7 @@ struct InputUdev : Input {
}
private:
auto init() -> bool {
auto initialize() -> bool {
terminate();
if(!_context) return false;
if(!_keyboard.initialize()) return false;

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@ -47,7 +47,7 @@ struct VideoCGL : Video, OpenGL {
return true;
}
auto setShader(string shader) -> string {
auto setShader(string shader) -> bool {
if(_shader == shader) return true;
OpenGL::shader(_shader = shader);
if(!_shader) OpenGL::filter = _smooth ? GL_LINEAR : GL_NEAREST;
@ -141,6 +141,7 @@ private:
RubyVideoCGL* view = nullptr;
bool _ready = false;
NSView* _context = nullptr;
bool _blocking = false;
bool _smooth = true;