mirror of https://github.com/bsnes-emu/bsnes.git
The HALT bug also happens on CGBs, regardless of DMG mode.
This commit is contained in:
parent
97eb3fe209
commit
6f2b36cacb
|
@ -1336,7 +1336,8 @@ void GB_cpu_run(GB_gameboy_t *gb)
|
|||
bool halt_bug = false;
|
||||
|
||||
if (interrupt) {
|
||||
halt_bug = gb->halted && !gb->is_cgb; /* Todo: Does this bug happen on a CGB? */
|
||||
/* Despite what some online documentations say, the HALT bug also happens on a CGB, in both CGB and DMG modes. */
|
||||
halt_bug = gb->halted;
|
||||
gb->halted = false;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue