mirror of https://github.com/bsnes-emu/bsnes.git
Update to v072r14 release.
byuu says: Changelog: * added SNES::interface.message(const string&) so that the core can send messages for the GUI to display * failing to load a DSP-n ROM, or failing the DSP-n SHA256 hash (if there is one) will result in a warning message * all DSP-1 games by default once again use the DSP-1B program, now that it has been redumped and reverified * fixed bugs in uPD77C25 SHL2 and SHL4 opcodes; fixes DSP-2 and DSP-4 emulation * removed all DSP HLE (DSP-1, DSP-2, DSP-3, DSP-4) * as a result of LLE, DSP-3 and DSP-4 games can now load and save states
This commit is contained in:
parent
b27e0a719d
commit
676a3adbf7
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@ -408,7 +408,7 @@ SNESCartridge::SNESCartridge(const uint8_t *data, unsigned size) {
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}
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if(has_dsp1) {
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xml << " <upd77c25 program='dsp1.bin' sha256='5f2e5ed06b362be023b978b5978813ecb9a07c76592454b45c2a1ed17a0de349'>\n";
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xml << " <upd77c25 program='dsp1b.bin' sha256='4d42db0f36faef263d6b93f508e8c1c4ae8fc2605fd35e3390ecc02905cd420c'>\n";
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if(dsp1_mapper == DSP1LoROM1MB) {
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xml << " <dr>\n";
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xml << " <map address='20-3f:8000-bfff'/>\n";
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@ -4,8 +4,7 @@ snes_objects += snes-cartridge snes-cheat
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snes_objects += snes-memory snes-cpucore snes-smpcore
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snes_objects += snes-cpu snes-smp snes-dsp snes-ppu
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snes_objects += snes-supergameboy snes-superfx snes-sa1 snes-upd77c25
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snes_objects += snes-bsx snes-srtc snes-sdd1 snes-spc7110
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snes_objects += snes-cx4 snes-dsp1 snes-dsp2 snes-dsp3 snes-dsp4
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snes_objects += snes-bsx snes-srtc snes-sdd1 snes-spc7110 snes-cx4
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snes_objects += snes-obc1 snes-st0010 snes-st0011 snes-st0018
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snes_objects += snes-msu1 snes-serial
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objects += $(snes_objects)
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@ -53,10 +52,6 @@ obj/snes-srtc.o : $(snes)/chip/srtc/srtc.cpp $(snes)/chip/srtc/*
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obj/snes-sdd1.o : $(snes)/chip/sdd1/sdd1.cpp $(snes)/chip/sdd1/*
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obj/snes-spc7110.o : $(snes)/chip/spc7110/spc7110.cpp $(snes)/chip/spc7110/*
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obj/snes-cx4.o : $(snes)/chip/cx4/cx4.cpp $(snes)/chip/cx4/*
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obj/snes-dsp1.o : $(snes)/chip/dsp1/dsp1.cpp $(snes)/chip/dsp1/*
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obj/snes-dsp2.o : $(snes)/chip/dsp2/dsp2.cpp $(snes)/chip/dsp2/*
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obj/snes-dsp3.o : $(snes)/chip/dsp3/dsp3.cpp $(snes)/chip/dsp3/*
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obj/snes-dsp4.o : $(snes)/chip/dsp4/dsp4.cpp $(snes)/chip/dsp4/*
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obj/snes-obc1.o : $(snes)/chip/obc1/obc1.cpp $(snes)/chip/obc1/*
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obj/snes-st0010.o : $(snes)/chip/st0010/st0010.cpp $(snes)/chip/st0010/*
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obj/snes-st0011.o : $(snes)/chip/st0011/st0011.cpp $(snes)/chip/st0011/*
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@ -37,10 +37,6 @@ void Cartridge::load(Mode cartridge_mode, const lstring &xml_list) {
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has_spc7110 = false;
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has_spc7110rtc = false;
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has_cx4 = false;
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has_dsp1 = false;
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has_dsp2 = false;
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has_dsp3 = false;
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has_dsp4 = false;
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has_obc1 = false;
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has_st0010 = false;
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has_st0011 = false;
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@ -43,10 +43,6 @@ public:
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readonly<bool> has_spc7110;
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readonly<bool> has_spc7110rtc;
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readonly<bool> has_cx4;
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readonly<bool> has_dsp1;
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readonly<bool> has_dsp2;
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readonly<bool> has_dsp3;
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readonly<bool> has_dsp4;
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readonly<bool> has_obc1;
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readonly<bool> has_st0010;
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readonly<bool> has_st0011;
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@ -42,7 +42,6 @@ void Cartridge::parse_xml_cartridge(const char *data) {
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if(node.name == "sdd1") xml_parse_sdd1(node);
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if(node.name == "spc7110") xml_parse_spc7110(node);
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if(node.name == "cx4") xml_parse_cx4(node);
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if(node.name == "necdsp") xml_parse_necdsp(node);
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if(node.name == "obc1") xml_parse_obc1(node);
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if(node.name == "setadsp") xml_parse_setadsp(node);
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if(node.name == "setarisc") xml_parse_setarisc(node);
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@ -230,10 +229,21 @@ void Cartridge::xml_parse_sa1(xml_element &root) {
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void Cartridge::xml_parse_upd77c25(xml_element &root) {
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has_upd77c25 = true;
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bool program = false;
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bool sha256 = false;
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string xml_hash;
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string rom_hash;
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for(unsigned n = 0; n < 2048; n++) upd77c25.programROM[n] = 0;
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for(unsigned n = 0; n < 1024; n++) upd77c25.dataROM[n] = 0;
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foreach(attr, root.attribute) {
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if(attr.name == "program") {
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file fp;
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if(fp.open(string(dir(basename()), attr.content), file::mode::read)) {
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fp.open(string(dir(basename()), attr.content), file::mode::read);
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if(fp.open() && fp.size() == 8192) {
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program = true;
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for(unsigned n = 0; n < 2048; n++) {
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upd77c25.programROM[n] = fp.readm(3);
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}
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@ -247,12 +257,16 @@ void Cartridge::xml_parse_upd77c25(xml_element &root) {
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fp.close();
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sha256_ctx sha;
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uint8_t shahash[32];
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uint8 shahash[32];
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sha256_init(&sha);
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sha256_chunk(&sha, data, 8192);
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sha256_final(&sha);
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sha256_hash(&sha, shahash);
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foreach(n, shahash) rom_hash.append(hex<2>(n));
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}
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} else if(attr.name == "sha256") {
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sha256 = true;
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xml_hash = attr.content;
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}
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}
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@ -279,6 +293,16 @@ void Cartridge::xml_parse_upd77c25(xml_element &root) {
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}
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}
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}
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if(program == false) {
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system.interface->message("Warning: uPD77C25 program is missing.");
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} else if(sha256 == true && xml_hash != rom_hash) {
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system.interface->message({
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"Warning: uPD77C25 program SHA256 is incorrect.\n\n"
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"Expected:\n", xml_hash, "\n\n"
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"Actual:\n", rom_hash
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});
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}
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}
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void Cartridge::xml_parse_bsx(xml_element &root) {
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@ -515,55 +539,6 @@ void Cartridge::xml_parse_cx4(xml_element &root) {
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}
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}
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void Cartridge::xml_parse_necdsp(xml_element &root) {
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unsigned program = 0;
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foreach(attr, root.attribute) {
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if(attr.name == "program") {
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if(attr.content == "DSP-1" || attr.content == "DSP-1A" || attr.content == "DSP-1B") {
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program = 1;
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has_dsp1 = true;
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} else if(attr.content == "DSP-2") {
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program = 2;
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has_dsp2 = true;
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} else if(attr.content == "DSP-3") {
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program = 3;
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has_dsp3 = true;
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} else if(attr.content == "DSP-4") {
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program = 4;
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has_dsp4 = true;
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}
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}
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}
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Memory *dr[5] = { 0, &dsp1dr, &dsp2dr, &dsp3, &dsp4 };
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Memory *sr[5] = { 0, &dsp1sr, &dsp2sr, &dsp3, &dsp4 };
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foreach(node, root.element) {
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if(node.name == "dr" && dr[program]) {
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foreach(leaf, node.element) {
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if(leaf.name == "map") {
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Mapping m(*dr[program]);
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foreach(attr, leaf.attribute) {
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if(attr.name == "address") xml_parse_address(m, attr.content);
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}
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mapping.append(m);
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}
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}
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} else if(node.name == "sr" && sr[program]) {
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foreach(leaf, node.element) {
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if(leaf.name == "map") {
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Mapping m(*sr[program]);
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foreach(attr, leaf.attribute) {
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if(attr.name == "address") xml_parse_address(m, attr.content);
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}
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mapping.append(m);
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}
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}
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}
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}
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}
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void Cartridge::xml_parse_obc1(xml_element &root) {
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has_obc1 = true;
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@ -12,10 +12,6 @@ struct Coprocessor : Processor {
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#include <chip/sdd1/sdd1.hpp>
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#include <chip/spc7110/spc7110.hpp>
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#include <chip/cx4/cx4.hpp>
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#include <chip/dsp1/dsp1.hpp>
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#include <chip/dsp2/dsp2.hpp>
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#include <chip/dsp3/dsp3.hpp>
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#include <chip/dsp4/dsp4.hpp>
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#include <chip/obc1/obc1.hpp>
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#include <chip/st0010/st0010.hpp>
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#include <chip/st0011/st0011.hpp>
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@ -1,33 +0,0 @@
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#include <snes.hpp>
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#define DSP1_CPP
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namespace SNES {
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DSP1 dsp1;
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DSP1DR dsp1dr;
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DSP1SR dsp1sr;
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#include "serialization.cpp"
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#include "dsp1emu.cpp"
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void DSP1::init() {
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}
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void DSP1::enable() {
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}
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void DSP1::power() {
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reset();
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}
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void DSP1::reset() {
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dsp1.reset();
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}
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uint8 DSP1DR::read(unsigned addr) { return dsp1.dsp1.getDr(); }
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void DSP1DR::write(unsigned addr, uint8 data) { dsp1.dsp1.setDr(data); }
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uint8 DSP1SR::read(unsigned addr) { return dsp1.dsp1.getSr(); }
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void DSP1SR::write(unsigned addr, uint8 data) {}
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}
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@ -1,30 +0,0 @@
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#include "dsp1emu.hpp"
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class DSP1 {
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public:
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void init();
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void enable();
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void power();
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void reset();
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void serialize(serializer&);
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private:
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Dsp1 dsp1;
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friend class DSP1DR;
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friend class DSP1SR;
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};
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class DSP1DR : public Memory {
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uint8 read(unsigned addr);
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void write(unsigned addr, uint8 data);
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};
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class DSP1SR : public Memory {
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uint8 read(unsigned addr);
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void write(unsigned addr, uint8 data);
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};
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extern DSP1 dsp1;
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extern DSP1DR dsp1dr;
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extern DSP1SR dsp1sr;
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File diff suppressed because it is too large
Load Diff
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@ -1,129 +0,0 @@
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// DSP-1's emulation code
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//
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// Based on research by Overload, The Dumper, Neviksti and Andreas Naive
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// Date: June 2006
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#ifndef __DSP1EMUL_H
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#define __DSP1EMUL_H
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#define DSP1_VERSION 0x0102
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class Dsp1
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{
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public:
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// The DSP-1 status register has 16 bits, but only
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// the upper 8 bits can be accessed from an external device, so all these
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// positions are referred to the upper byte (bits D8 to D15)
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enum SrFlags {DRC=0x04, DRS=0x10, RQM=0x80};
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// According to Overload's docs, these are the meanings of the flags:
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// DRC: The Data Register Control (DRC) bit specifies the data transfer length to and from the host CPU.
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// 0: Data transfer to and from the DSP-1 is 16 bits.
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// 1: Data transfer to and from the DSP-1 is 8 bits.
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// DRS: The Data Register Status (DRS) bit indicates the data transfer status in the case of transfering 16-bit data.
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// 0: Data transfer has terminated.
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// 1: Data transfer in progress.
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// RQM: The Request for Master (RQM) indicates that the DSP1 is requesting host CPU for data read/write.
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// 0: Internal Data Register Transfer.
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// 1: External Data Register Transfer.
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Dsp1();
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uint8 getSr(); // return the status register's high byte
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uint8 getDr();
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void setDr(uint8 iDr);
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void reset();
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void serialize(serializer&);
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private:
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enum FsmMajorState {WAIT_COMMAND, READ_DATA, WRITE_DATA};
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enum MaxDataAccesses {MAX_READS=7, MAX_WRITES=1024};
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struct Command {
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void (Dsp1::*callback)(int16 *, int16 *);
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unsigned int reads;
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unsigned int writes;
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};
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static const Command mCommandTable[];
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static const int16 MaxAZS_Exp[16];
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static const int16 SinTable[];
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static const int16 MulTable[];
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static const uint16 DataRom[];
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struct SharedData { // some RAM variables shared between commands
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int16 MatrixA[3][3]; // attitude matrix A
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int16 MatrixB[3][3];
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int16 MatrixC[3][3];
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int16 CentreX, CentreY, CentreZ; // center of projection
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int16 CentreZ_C, CentreZ_E;
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int16 VOffset; // vertical offset of the screen with regard to the centre of projection
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int16 Les, C_Les, E_Les;
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int16 SinAas, CosAas;
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int16 SinAzs, CosAzs;
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int16 SinAZS, CosAZS;
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int16 SecAZS_C1, SecAZS_E1;
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int16 SecAZS_C2, SecAZS_E2;
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int16 Nx, Ny, Nz; // normal vector to the screen (norm 1, points toward the center of projection)
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int16 Gx, Gy, Gz; // center of the screen (global coordinates)
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int16 Hx, Hy; // horizontal vector of the screen (Hz=0, norm 1, points toward the right of the screen)
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int16 Vx, Vy, Vz; // vertical vector of the screen (norm 1, points toward the top of the screen)
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} shared;
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uint8 mSr; // status register
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int mSrLowByteAccess;
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uint16 mDr; // "internal" representation of the data register
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unsigned mFsmMajorState; // current major state of the FSM
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uint8 mCommand; // current command processed by the FSM
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uint8 mDataCounter; // #uint16 read/writes counter used by the FSM
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int16 mReadBuffer[MAX_READS];
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int16 mWriteBuffer[MAX_WRITES];
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bool mFreeze; // need explanation? ;)
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void fsmStep(bool read, uint8 &data); // FSM logic
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// commands
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void memoryTest(int16 *input, int16 *output);
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void memoryDump(int16 *input, int16 *output);
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void memorySize(int16 *input, int16 *output);
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void multiply(int16* input, int16* output);
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void multiply2(int16* input, int16* output);
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void inverse(int16 *input, int16 *output);
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void triangle(int16 *input, int16 *output);
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void radius(int16 *input, int16 *output);
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void range(int16 *input, int16 *output);
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void range2(int16 *input, int16 *output);
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void distance(int16 *input, int16 *output);
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void rotate(int16 *input, int16 *output);
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void polar(int16 *input, int16 *output);
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void attitudeA(int16 *input, int16 *output);
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void attitudeB(int16 *input, int16 *output);
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void attitudeC(int16 *input, int16 *output);
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void objectiveA(int16 *input, int16 *output);
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void objectiveB(int16 *input, int16 *output);
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void objectiveC(int16 *input, int16 *output);
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void subjectiveA(int16 *input, int16 *output);
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void subjectiveB(int16 *input, int16 *output);
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void subjectiveC(int16 *input, int16 *output);
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void scalarA(int16 *input, int16 *output);
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void scalarB(int16 *input, int16 *output);
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void scalarC(int16 *input, int16 *output);
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void gyrate(int16 *input, int16 *output);
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void parameter(int16 *input, int16 *output);
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void raster(int16 *input, int16 *output);
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void target(int16 *input, int16 *output);
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void project(int16 *input, int16 *output);
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// auxiliar functions
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int16 sin(int16 Angle);
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int16 cos(int16 Angle);
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void inverse(int16 Coefficient, int16 Exponent, int16 &iCoefficient, int16 &iExponent);
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int16 denormalizeAndClip(int16 C, int16 E);
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void normalize(int16 m, int16 &Coefficient, int16 &Exponent);
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void normalizeDouble(int32 Product, int16 &Coefficient, int16 &Exponent);
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int16 shiftR(int16 C, int16 E);
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};
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#endif
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@ -1,56 +0,0 @@
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#ifdef DSP1_CPP
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void DSP1::serialize(serializer &s) {
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dsp1.serialize(s);
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}
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void Dsp1::serialize(serializer &s) {
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for(unsigned i = 0; i < 3; i++) {
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s.array(shared.MatrixA[i]);
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s.array(shared.MatrixB[i]);
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s.array(shared.MatrixC[i]);
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}
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s.integer(shared.CentreX);
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s.integer(shared.CentreY);
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s.integer(shared.CentreZ);
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s.integer(shared.CentreZ_C);
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s.integer(shared.CentreZ_E);
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s.integer(shared.VOffset);
|
||||
s.integer(shared.Les);
|
||||
s.integer(shared.C_Les);
|
||||
s.integer(shared.E_Les);
|
||||
s.integer(shared.SinAas);
|
||||
s.integer(shared.CosAas);
|
||||
s.integer(shared.SinAzs);
|
||||
s.integer(shared.CosAzs);
|
||||
s.integer(shared.SinAZS);
|
||||
s.integer(shared.CosAZS);
|
||||
s.integer(shared.SecAZS_C1);
|
||||
s.integer(shared.SecAZS_E1);
|
||||
s.integer(shared.SecAZS_C2);
|
||||
s.integer(shared.SecAZS_E2);
|
||||
s.integer(shared.Nx);
|
||||
s.integer(shared.Ny);
|
||||
s.integer(shared.Nz);
|
||||
s.integer(shared.Gx);
|
||||
s.integer(shared.Gy);
|
||||
s.integer(shared.Gz);
|
||||
s.integer(shared.Hx);
|
||||
s.integer(shared.Hy);
|
||||
s.integer(shared.Vx);
|
||||
s.integer(shared.Vy);
|
||||
s.integer(shared.Vz);
|
||||
|
||||
s.integer(mSr);
|
||||
s.integer(mSrLowByteAccess);
|
||||
s.integer(mDr);
|
||||
s.integer(mFsmMajorState);
|
||||
s.integer(mCommand);
|
||||
s.integer(mDataCounter);
|
||||
s.array(mReadBuffer);
|
||||
s.array(mWriteBuffer);
|
||||
s.integer(mFreeze);
|
||||
}
|
||||
|
||||
#endif
|
|
@ -1,153 +0,0 @@
|
|||
#include <snes.hpp>
|
||||
|
||||
#define DSP2_CPP
|
||||
namespace SNES {
|
||||
|
||||
DSP2 dsp2;
|
||||
DSP2DR dsp2dr;
|
||||
DSP2SR dsp2sr;
|
||||
|
||||
#include "serialization.cpp"
|
||||
#include "opcodes.cpp"
|
||||
|
||||
void DSP2::init() {
|
||||
}
|
||||
|
||||
void DSP2::enable() {
|
||||
}
|
||||
|
||||
void DSP2::power() {
|
||||
reset();
|
||||
}
|
||||
|
||||
void DSP2::reset() {
|
||||
status.waiting_for_command = true;
|
||||
status.in_count = 0;
|
||||
status.in_index = 0;
|
||||
status.out_count = 0;
|
||||
status.out_index = 0;
|
||||
|
||||
status.op05transparent = 0;
|
||||
status.op05haslen = false;
|
||||
status.op05len = 0;
|
||||
status.op06haslen = false;
|
||||
status.op06len = 0;
|
||||
status.op09word1 = 0;
|
||||
status.op09word2 = 0;
|
||||
status.op0dhaslen = false;
|
||||
status.op0doutlen = 0;
|
||||
status.op0dinlen = 0;
|
||||
}
|
||||
|
||||
uint8 DSP2::read(unsigned addr) {
|
||||
uint8 r = 0xff;
|
||||
if(status.out_count) {
|
||||
r = status.output[status.out_index++];
|
||||
status.out_index &= 511;
|
||||
if(status.out_count == status.out_index) {
|
||||
status.out_count = 0;
|
||||
}
|
||||
}
|
||||
return r;
|
||||
}
|
||||
|
||||
void DSP2::write(unsigned addr, uint8 data) {
|
||||
if(status.waiting_for_command) {
|
||||
status.command = data;
|
||||
status.in_index = 0;
|
||||
status.waiting_for_command = false;
|
||||
|
||||
switch(data) {
|
||||
case 0x01: status.in_count = 32; break;
|
||||
case 0x03: status.in_count = 1; break;
|
||||
case 0x05: status.in_count = 1; break;
|
||||
case 0x06: status.in_count = 1; break;
|
||||
case 0x07: break;
|
||||
case 0x08: break;
|
||||
case 0x09: status.in_count = 4; break;
|
||||
case 0x0d: status.in_count = 2; break;
|
||||
case 0x0f: status.in_count = 0; break;
|
||||
}
|
||||
} else {
|
||||
status.parameters[status.in_index++] = data;
|
||||
status.in_index &= 511;
|
||||
}
|
||||
|
||||
if(status.in_count == status.in_index) {
|
||||
status.waiting_for_command = true;
|
||||
status.out_index = 0;
|
||||
switch(status.command) {
|
||||
case 0x01: {
|
||||
status.out_count = 32;
|
||||
op01();
|
||||
} break;
|
||||
|
||||
case 0x03: {
|
||||
op03();
|
||||
} break;
|
||||
|
||||
case 0x05: {
|
||||
if(status.op05haslen) {
|
||||
status.op05haslen = false;
|
||||
status.out_count = status.op05len;
|
||||
op05();
|
||||
} else {
|
||||
status.op05len = status.parameters[0];
|
||||
status.in_index = 0;
|
||||
status.in_count = status.op05len * 2;
|
||||
status.op05haslen = true;
|
||||
if(data)status.waiting_for_command = false;
|
||||
}
|
||||
} break;
|
||||
|
||||
case 0x06: {
|
||||
if(status.op06haslen) {
|
||||
status.op06haslen = false;
|
||||
status.out_count = status.op06len;
|
||||
op06();
|
||||
} else {
|
||||
status.op06len = status.parameters[0];
|
||||
status.in_index = 0;
|
||||
status.in_count = status.op06len;
|
||||
status.op06haslen = true;
|
||||
if(data)status.waiting_for_command = false;
|
||||
}
|
||||
} break;
|
||||
|
||||
case 0x07: break;
|
||||
case 0x08: break;
|
||||
|
||||
case 0x09: {
|
||||
op09();
|
||||
} break;
|
||||
|
||||
case 0x0d: {
|
||||
if(status.op0dhaslen) {
|
||||
status.op0dhaslen = false;
|
||||
status.out_count = status.op0doutlen;
|
||||
op0d();
|
||||
} else {
|
||||
status.op0dinlen = status.parameters[0];
|
||||
status.op0doutlen = status.parameters[1];
|
||||
status.in_index = 0;
|
||||
status.in_count = (status.op0dinlen + 1) >> 1;
|
||||
status.op0dhaslen = true;
|
||||
if(data)status.waiting_for_command = false;
|
||||
}
|
||||
} break;
|
||||
|
||||
case 0x0f: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
DSP2::DSP2() {}
|
||||
DSP2::~DSP2() {}
|
||||
|
||||
uint8 DSP2DR::read(unsigned addr) { return dsp2.read(addr); }
|
||||
void DSP2DR::write(unsigned addr, uint8 data) { dsp2.write(addr, data); }
|
||||
|
||||
uint8 DSP2SR::read(unsigned addr) { return 0x00; }
|
||||
void DSP2SR::write(unsigned addr, uint8 data) {}
|
||||
|
||||
}
|
|
@ -1,57 +0,0 @@
|
|||
class DSP2 {
|
||||
public:
|
||||
struct {
|
||||
bool waiting_for_command;
|
||||
unsigned command;
|
||||
unsigned in_count, in_index;
|
||||
unsigned out_count, out_index;
|
||||
|
||||
uint8 parameters[512];
|
||||
uint8 output[512];
|
||||
|
||||
uint8 op05transparent;
|
||||
bool op05haslen;
|
||||
int op05len;
|
||||
bool op06haslen;
|
||||
int op06len;
|
||||
uint16 op09word1;
|
||||
uint16 op09word2;
|
||||
bool op0dhaslen;
|
||||
int op0doutlen;
|
||||
int op0dinlen;
|
||||
} status;
|
||||
|
||||
void init();
|
||||
void enable();
|
||||
void power();
|
||||
void reset();
|
||||
|
||||
uint8 read(unsigned addr);
|
||||
void write(unsigned addr, uint8 data);
|
||||
|
||||
void serialize(serializer&);
|
||||
DSP2();
|
||||
~DSP2();
|
||||
|
||||
protected:
|
||||
void op01();
|
||||
void op03();
|
||||
void op05();
|
||||
void op06();
|
||||
void op09();
|
||||
void op0d();
|
||||
};
|
||||
|
||||
class DSP2DR : public Memory {
|
||||
uint8 read(unsigned addr);
|
||||
void write(unsigned addr, uint8 data);
|
||||
};
|
||||
|
||||
class DSP2SR : public Memory {
|
||||
uint8 read(unsigned addr);
|
||||
void write(unsigned addr, uint8 data);
|
||||
};
|
||||
|
||||
extern DSP2 dsp2;
|
||||
extern DSP2DR dsp2dr;
|
||||
extern DSP2SR dsp2sr;
|
|
@ -1,177 +0,0 @@
|
|||
#ifdef DSP2_CPP
|
||||
|
||||
//convert bitmap to bitplane tile
|
||||
void DSP2::op01() {
|
||||
//op01 size is always 32 bytes input and output
|
||||
//the hardware does strange things if you vary the size
|
||||
|
||||
unsigned char c0, c1, c2, c3;
|
||||
unsigned char *p1 = status.parameters;
|
||||
unsigned char *p2a = status.output;
|
||||
unsigned char *p2b = status.output + 16; //halfway
|
||||
|
||||
//process 8 blocks of 4 bytes each
|
||||
for(int j = 0; j < 8; j++) {
|
||||
c0 = *p1++;
|
||||
c1 = *p1++;
|
||||
c2 = *p1++;
|
||||
c3 = *p1++;
|
||||
|
||||
*p2a++ = (c0 & 0x10) << 3 |
|
||||
(c0 & 0x01) << 6 |
|
||||
(c1 & 0x10) << 1 |
|
||||
(c1 & 0x01) << 4 |
|
||||
(c2 & 0x10) >> 1 |
|
||||
(c2 & 0x01) << 2 |
|
||||
(c3 & 0x10) >> 3 |
|
||||
(c3 & 0x01);
|
||||
|
||||
*p2a++ = (c0 & 0x20) << 2 |
|
||||
(c0 & 0x02) << 5 |
|
||||
(c1 & 0x20) |
|
||||
(c1 & 0x02) << 3 |
|
||||
(c2 & 0x20) >> 2 |
|
||||
(c2 & 0x02) << 1 |
|
||||
(c3 & 0x20) >> 4 |
|
||||
(c3 & 0x02) >> 1;
|
||||
|
||||
*p2b++ = (c0 & 0x40) << 1 |
|
||||
(c0 & 0x04) << 4 |
|
||||
(c1 & 0x40) >> 1 |
|
||||
(c1 & 0x04) << 2 |
|
||||
(c2 & 0x40) >> 3 |
|
||||
(c2 & 0x04) |
|
||||
(c3 & 0x40) >> 5 |
|
||||
(c3 & 0x04) >> 2;
|
||||
|
||||
*p2b++ = (c0 & 0x80) |
|
||||
(c0 & 0x08) << 3 |
|
||||
(c1 & 0x80) >> 2 |
|
||||
(c1 & 0x08) << 1 |
|
||||
(c2 & 0x80) >> 4 |
|
||||
(c2 & 0x08) >> 1 |
|
||||
(c3 & 0x80) >> 6 |
|
||||
(c3 & 0x08) >> 3;
|
||||
}
|
||||
}
|
||||
|
||||
//set transparent color
|
||||
void DSP2::op03() {
|
||||
status.op05transparent = status.parameters[0];
|
||||
}
|
||||
|
||||
//replace bitmap using transparent color
|
||||
void DSP2::op05() {
|
||||
uint8 color;
|
||||
// Overlay bitmap with transparency.
|
||||
// Input:
|
||||
//
|
||||
// Bitmap 1: i[0] <=> i[size-1]
|
||||
// Bitmap 2: i[size] <=> i[2*size-1]
|
||||
//
|
||||
// Output:
|
||||
//
|
||||
// Bitmap 3: o[0] <=> o[size-1]
|
||||
//
|
||||
// Processing:
|
||||
//
|
||||
// Process all 4-bit pixels (nibbles) in the bitmap
|
||||
//
|
||||
// if ( BM2_pixel == transparent_color )
|
||||
// pixelout = BM1_pixel
|
||||
// else
|
||||
// pixelout = BM2_pixel
|
||||
|
||||
// The max size bitmap is limited to 255 because the size parameter is a byte
|
||||
// I think size=0 is an error. The behavior of the chip on size=0 is to
|
||||
// return the last value written to DR if you read DR on Op05 with
|
||||
// size = 0. I don't think it's worth implementing this quirk unless it's
|
||||
// proven necessary.
|
||||
|
||||
unsigned char c1, c2;
|
||||
unsigned char *p1 = status.parameters;
|
||||
unsigned char *p2 = status.parameters + status.op05len;
|
||||
unsigned char *p3 = status.output;
|
||||
|
||||
color = status.op05transparent & 0x0f;
|
||||
|
||||
for(int n = 0; n < status.op05len; n++) {
|
||||
c1 = *p1++;
|
||||
c2 = *p2++;
|
||||
*p3++ = ( ((c2 >> 4) == color ) ? c1 & 0xf0 : c2 & 0xf0 ) |
|
||||
( ((c2 & 0x0f) == color ) ? c1 & 0x0f : c2 & 0x0f );
|
||||
}
|
||||
}
|
||||
|
||||
//reverse bitmap
|
||||
void DSP2::op06() {
|
||||
// Input:
|
||||
// size
|
||||
// bitmap
|
||||
|
||||
int i, j;
|
||||
for(i = 0, j = status.op06len - 1; i < status.op06len; i++, j--) {
|
||||
status.output[j] = (status.parameters[i] << 4) | (status.parameters[i] >> 4);
|
||||
}
|
||||
}
|
||||
|
||||
//multiply
|
||||
void DSP2::op09() {
|
||||
status.out_count = 4;
|
||||
|
||||
status.op09word1 = status.parameters[0] | (status.parameters[1] << 8);
|
||||
status.op09word2 = status.parameters[2] | (status.parameters[3] << 8);
|
||||
|
||||
uint32 r;
|
||||
r = status.op09word1 * status.op09word2;
|
||||
status.output[0] = r;
|
||||
status.output[1] = r >> 8;
|
||||
status.output[2] = r >> 16;
|
||||
status.output[3] = r >> 24;
|
||||
}
|
||||
|
||||
//scale bitmap
|
||||
void DSP2::op0d() {
|
||||
// Bit accurate hardware algorithm - uses fixed point math
|
||||
// This should match the DSP2 Op0D output exactly
|
||||
// I wouldn't recommend using this unless you're doing hardware debug.
|
||||
// In some situations it has small visual artifacts that
|
||||
// are not readily apparent on a TV screen but show up clearly
|
||||
// on a monitor. Use Overload's scaling instead.
|
||||
// This is for hardware verification testing.
|
||||
//
|
||||
// One note: the HW can do odd byte scaling but since we divide
|
||||
// by two to get the count of bytes this won't work well for
|
||||
// odd byte scaling (in any of the current algorithm implementations).
|
||||
// So far I haven't seen Dungeon Master use it.
|
||||
// If it does we can adjust the parameters and code to work with it
|
||||
|
||||
uint32 multiplier; // Any size int >= 32-bits
|
||||
uint32 pixloc; // match size of multiplier
|
||||
int i, j;
|
||||
uint8 pixelarray[512];
|
||||
if(status.op0dinlen <= status.op0doutlen) {
|
||||
multiplier = 0x10000; // In our self defined fixed point 0x10000 == 1
|
||||
} else {
|
||||
multiplier = (status.op0dinlen << 17) / ((status.op0doutlen << 1) + 1);
|
||||
}
|
||||
|
||||
pixloc = 0;
|
||||
for(i = 0; i < status.op0doutlen * 2; i++) {
|
||||
j = pixloc >> 16;
|
||||
|
||||
if(j & 1) {
|
||||
pixelarray[i] = (status.parameters[j >> 1] & 0x0f);
|
||||
} else {
|
||||
pixelarray[i] = (status.parameters[j >> 1] & 0xf0) >> 4;
|
||||
}
|
||||
|
||||
pixloc += multiplier;
|
||||
}
|
||||
|
||||
for(i = 0; i < status.op0doutlen; i++) {
|
||||
status.output[i] = (pixelarray[i << 1] << 4) | pixelarray[(i << 1) + 1];
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
|
@ -1,26 +0,0 @@
|
|||
#ifdef DSP2_CPP
|
||||
|
||||
void DSP2::serialize(serializer &s) {
|
||||
s.integer(status.waiting_for_command);
|
||||
s.integer(status.command);
|
||||
s.integer(status.in_count);
|
||||
s.integer(status.in_index);
|
||||
s.integer(status.out_count);
|
||||
s.integer(status.out_index);
|
||||
|
||||
s.array(status.parameters);
|
||||
s.array(status.output);
|
||||
|
||||
s.integer(status.op05transparent);
|
||||
s.integer(status.op05haslen);
|
||||
s.integer(status.op05len);
|
||||
s.integer(status.op06haslen);
|
||||
s.integer(status.op06len);
|
||||
s.integer(status.op09word1);
|
||||
s.integer(status.op09word2);
|
||||
s.integer(status.op0dhaslen);
|
||||
s.integer(status.op0doutlen);
|
||||
s.integer(status.op0dinlen);
|
||||
}
|
||||
|
||||
#endif
|
|
@ -1,40 +0,0 @@
|
|||
#include <snes.hpp>
|
||||
|
||||
#define DSP3_CPP
|
||||
namespace SNES {
|
||||
|
||||
DSP3 dsp3;
|
||||
|
||||
namespace DSP3i {
|
||||
#define bool8 uint8
|
||||
#include "dsp3emu.c"
|
||||
#undef bool8
|
||||
};
|
||||
|
||||
void DSP3::init() {
|
||||
}
|
||||
|
||||
void DSP3::enable() {
|
||||
}
|
||||
|
||||
void DSP3::power() {
|
||||
reset();
|
||||
}
|
||||
|
||||
void DSP3::reset() {
|
||||
DSP3i::DSP3_Reset();
|
||||
}
|
||||
|
||||
uint8 DSP3::read(unsigned addr) {
|
||||
DSP3i::dsp3_address = addr & 0xffff;
|
||||
DSP3i::DSP3GetByte();
|
||||
return DSP3i::dsp3_byte;
|
||||
}
|
||||
|
||||
void DSP3::write(unsigned addr, uint8 data) {
|
||||
DSP3i::dsp3_address = addr & 0xffff;
|
||||
DSP3i::dsp3_byte = data;
|
||||
DSP3i::DSP3SetByte();
|
||||
}
|
||||
|
||||
}
|
|
@ -1,12 +0,0 @@
|
|||
class DSP3 : public Memory {
|
||||
public:
|
||||
void init();
|
||||
void enable();
|
||||
void power();
|
||||
void reset();
|
||||
|
||||
uint8 read (unsigned addr);
|
||||
void write(unsigned addr, uint8 data);
|
||||
};
|
||||
|
||||
extern DSP3 dsp3;
|
File diff suppressed because it is too large
Load Diff
|
@ -1,60 +0,0 @@
|
|||
#include <snes.hpp>
|
||||
|
||||
#define DSP4_CPP
|
||||
namespace SNES {
|
||||
|
||||
DSP4 dsp4;
|
||||
|
||||
void DSP4::init() {
|
||||
}
|
||||
|
||||
void DSP4::enable() {
|
||||
}
|
||||
|
||||
namespace DSP4i {
|
||||
inline uint16 READ_WORD(uint8 *addr) {
|
||||
return (addr[0]) + (addr[1] << 8);
|
||||
}
|
||||
|
||||
inline uint32 READ_DWORD(uint8 *addr) {
|
||||
return (addr[0]) + (addr[1] << 8) + (addr[2] << 16) + (addr[3] << 24);
|
||||
}
|
||||
|
||||
inline void WRITE_WORD(uint8 *addr, uint16 data) {
|
||||
addr[0] = data;
|
||||
addr[1] = data >> 8;
|
||||
}
|
||||
|
||||
#define bool8 uint8
|
||||
#include "dsp4emu.c"
|
||||
#undef bool8
|
||||
};
|
||||
|
||||
void DSP4::power() {
|
||||
reset();
|
||||
}
|
||||
|
||||
void DSP4::reset() {
|
||||
DSP4i::InitDSP4();
|
||||
}
|
||||
|
||||
uint8 DSP4::read(unsigned addr) {
|
||||
addr &= 0xffff;
|
||||
if(addr < 0xc000) {
|
||||
DSP4i::dsp4_address = addr;
|
||||
DSP4i::DSP4GetByte();
|
||||
return DSP4i::dsp4_byte;
|
||||
}
|
||||
return 0x80;
|
||||
}
|
||||
|
||||
void DSP4::write(unsigned addr, uint8 data) {
|
||||
addr &= 0xffff;
|
||||
if(addr < 0xc000) {
|
||||
DSP4i::dsp4_address = addr;
|
||||
DSP4i::dsp4_byte = data;
|
||||
DSP4i::DSP4SetByte();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
|
@ -1,12 +0,0 @@
|
|||
class DSP4 : public Memory {
|
||||
public:
|
||||
void init();
|
||||
void enable();
|
||||
void power();
|
||||
void reset();
|
||||
|
||||
uint8 read (unsigned addr);
|
||||
void write(unsigned addr, uint8 data);
|
||||
};
|
||||
|
||||
extern DSP4 dsp4;
|
File diff suppressed because it is too large
Load Diff
|
@ -1,108 +0,0 @@
|
|||
//DSP-4 emulator code
|
||||
//Copyright (c) 2004-2006 Dreamer Nom, John Weidman, Kris Bleakley, Nach, z80 gaiden
|
||||
|
||||
#ifndef DSP4EMU_H
|
||||
#define DSP4EMU_H
|
||||
|
||||
#undef TRUE
|
||||
#undef FALSE
|
||||
#define TRUE true
|
||||
#define FALSE false
|
||||
|
||||
struct DSP4_t
|
||||
{
|
||||
bool8 waiting4command;
|
||||
bool8 half_command;
|
||||
uint16 command;
|
||||
uint32 in_count;
|
||||
uint32 in_index;
|
||||
uint32 out_count;
|
||||
uint32 out_index;
|
||||
uint8 parameters[512];
|
||||
uint8 output[512];
|
||||
};
|
||||
|
||||
extern struct DSP4_t DSP4;
|
||||
|
||||
struct DSP4_vars_t
|
||||
{
|
||||
// op control
|
||||
int8 DSP4_Logic; // controls op flow
|
||||
|
||||
|
||||
// projection format
|
||||
int16 lcv; // loop-control variable
|
||||
int16 distance; // z-position into virtual world
|
||||
int16 raster; // current raster line
|
||||
int16 segments; // number of raster lines drawn
|
||||
|
||||
// 1.15.16 or 1.15.0 [sign, integer, fraction]
|
||||
int32 world_x; // line of x-projection in world
|
||||
int32 world_y; // line of y-projection in world
|
||||
int32 world_dx; // projection line x-delta
|
||||
int32 world_dy; // projection line y-delta
|
||||
int16 world_ddx; // x-delta increment
|
||||
int16 world_ddy; // y-delta increment
|
||||
int32 world_xenv; // world x-shaping factor
|
||||
int16 world_yofs; // world y-vertical scroll
|
||||
|
||||
int16 view_x1; // current viewer-x
|
||||
int16 view_y1; // current viewer-y
|
||||
int16 view_x2; // future viewer-x
|
||||
int16 view_y2; // future viewer-y
|
||||
int16 view_dx; // view x-delta factor
|
||||
int16 view_dy; // view y-delta factor
|
||||
int16 view_xofs1; // current viewer x-vertical scroll
|
||||
int16 view_yofs1; // current viewer y-vertical scroll
|
||||
int16 view_xofs2; // future viewer x-vertical scroll
|
||||
int16 view_yofs2; // future viewer y-vertical scroll
|
||||
int16 view_yofsenv; // y-scroll shaping factor
|
||||
int16 view_turnoff_x; // road turnoff data
|
||||
int16 view_turnoff_dx; // road turnoff delta factor
|
||||
|
||||
|
||||
// drawing area
|
||||
|
||||
int16 viewport_cx; // x-center of viewport window
|
||||
int16 viewport_cy; // y-center of render window
|
||||
int16 viewport_left; // x-left of viewport
|
||||
int16 viewport_right; // x-right of viewport
|
||||
int16 viewport_top; // y-top of viewport
|
||||
int16 viewport_bottom; // y-bottom of viewport
|
||||
|
||||
|
||||
// sprite structure
|
||||
|
||||
int16 sprite_x; // projected x-pos of sprite
|
||||
int16 sprite_y; // projected y-pos of sprite
|
||||
int16 sprite_attr; // obj attributes
|
||||
bool8 sprite_size; // sprite size: 8x8 or 16x16
|
||||
int16 sprite_clipy; // visible line to clip pixels off
|
||||
int16 sprite_count;
|
||||
|
||||
// generic projection variables designed for
|
||||
// two solid polygons + two polygon sides
|
||||
|
||||
int16 poly_clipLf[2][2]; // left clip boundary
|
||||
int16 poly_clipRt[2][2]; // right clip boundary
|
||||
int16 poly_ptr[2][2]; // HDMA structure pointers
|
||||
int16 poly_raster[2][2]; // current raster line below horizon
|
||||
int16 poly_top[2][2]; // top clip boundary
|
||||
int16 poly_bottom[2][2]; // bottom clip boundary
|
||||
int16 poly_cx[2][2]; // center for left/right points
|
||||
int16 poly_start[2]; // current projection points
|
||||
int16 poly_plane[2]; // previous z-plane distance
|
||||
|
||||
|
||||
// OAM
|
||||
int16 OAM_attr[16]; // OAM (size,MSB) data
|
||||
int16 OAM_index; // index into OAM table
|
||||
int16 OAM_bits; // offset into OAM table
|
||||
|
||||
int16 OAM_RowMax; // maximum number of tiles per 8 aligned pixels (row)
|
||||
int16 OAM_Row[32]; // current number of tiles per row
|
||||
};
|
||||
|
||||
extern struct DSP4_vars_t DSP4_vars;
|
||||
|
||||
#endif
|
|
@ -2,6 +2,11 @@
|
|||
//author: byuu
|
||||
//license: public domain
|
||||
|
||||
//unsupported components:
|
||||
//* serial input/output
|
||||
//* interrupts
|
||||
//* DMA
|
||||
|
||||
#include <snes.hpp>
|
||||
|
||||
#define UPD77C25_CPP
|
||||
|
@ -98,8 +103,8 @@ void UPD77C25::exec_op(uint24 opcode) {
|
|||
case 10: r = ~q; break; //CMP
|
||||
case 11: r = (q >> 1) | (q & 0x8000); break; //SHR1 (ASR)
|
||||
case 12: r = (q << 1) | c; break; //SHL1 (ROL)
|
||||
case 13: r = (q << 2); break; //SHL2
|
||||
case 14: r = (q << 4); break; //SHL4
|
||||
case 13: r = (q << 2) | 3; break; //SHL2
|
||||
case 14: r = (q << 4) | 15; break; //SHL4
|
||||
case 15: r = (q << 8) | (q >> 8); break; //XCHG
|
||||
}
|
||||
|
||||
|
@ -310,7 +315,7 @@ void UPD77C25::enable() {
|
|||
}
|
||||
|
||||
void UPD77C25::power() {
|
||||
for(unsigned i = 0; i < 256; i++) dataRAM[i] = 0x0000;
|
||||
for(unsigned i = 0; i < 256; i++) dataRAM[i] = 0x0000;
|
||||
reset();
|
||||
}
|
||||
|
||||
|
|
|
@ -4,4 +4,6 @@ public:
|
|||
virtual void audio_sample(uint16_t l_sample, uint16_t r_sample) {}
|
||||
virtual void input_poll() {}
|
||||
virtual int16_t input_poll(bool port, Input::Device device, unsigned index, unsigned id) { return 0; }
|
||||
|
||||
virtual void message(const string &text) { print(text, "\n"); }
|
||||
};
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
namespace SNES {
|
||||
namespace Info {
|
||||
static const char Name[] = "bsnes";
|
||||
static const char Version[] = "072.13";
|
||||
static const char Version[] = "072.14";
|
||||
static const unsigned SerializerVersion = 14;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -65,8 +65,6 @@ void System::serialize_all(serializer &s) {
|
|||
if(cartridge.has_sdd1()) sdd1.serialize(s);
|
||||
if(cartridge.has_spc7110()) spc7110.serialize(s);
|
||||
if(cartridge.has_cx4()) cx4.serialize(s);
|
||||
if(cartridge.has_dsp1()) dsp1.serialize(s);
|
||||
if(cartridge.has_dsp2()) dsp2.serialize(s);
|
||||
if(cartridge.has_obc1()) obc1.serialize(s);
|
||||
if(cartridge.has_st0010()) st0010.serialize(s);
|
||||
if(cartridge.has_msu1()) msu1.serialize(s);
|
||||
|
|
|
@ -79,10 +79,6 @@ void System::init(Interface *interface_) {
|
|||
sdd1.init();
|
||||
spc7110.init();
|
||||
cx4.init();
|
||||
dsp1.init();
|
||||
dsp2.init();
|
||||
dsp3.init();
|
||||
dsp4.init();
|
||||
obc1.init();
|
||||
st0010.init();
|
||||
st0011.init();
|
||||
|
@ -132,10 +128,6 @@ void System::power() {
|
|||
if(cartridge.has_sdd1()) sdd1.enable();
|
||||
if(cartridge.has_spc7110()) spc7110.enable();
|
||||
if(cartridge.has_cx4()) cx4.enable();
|
||||
if(cartridge.has_dsp1()) dsp1.enable();
|
||||
if(cartridge.has_dsp2()) dsp2.enable();
|
||||
if(cartridge.has_dsp3()) dsp3.enable();
|
||||
if(cartridge.has_dsp4()) dsp4.enable();
|
||||
if(cartridge.has_obc1()) obc1.enable();
|
||||
if(cartridge.has_st0010()) st0010.enable();
|
||||
if(cartridge.has_st0011()) st0011.enable();
|
||||
|
@ -160,10 +152,6 @@ void System::power() {
|
|||
if(cartridge.has_sdd1()) sdd1.power();
|
||||
if(cartridge.has_spc7110()) spc7110.power();
|
||||
if(cartridge.has_cx4()) cx4.power();
|
||||
if(cartridge.has_dsp1()) dsp1.power();
|
||||
if(cartridge.has_dsp2()) dsp2.power();
|
||||
if(cartridge.has_dsp3()) dsp3.power();
|
||||
if(cartridge.has_dsp4()) dsp4.power();
|
||||
if(cartridge.has_obc1()) obc1.power();
|
||||
if(cartridge.has_st0010()) st0010.power();
|
||||
if(cartridge.has_st0011()) st0011.power();
|
||||
|
@ -203,10 +191,6 @@ void System::reset() {
|
|||
if(cartridge.has_sdd1()) sdd1.reset();
|
||||
if(cartridge.has_spc7110()) spc7110.reset();
|
||||
if(cartridge.has_cx4()) cx4.reset();
|
||||
if(cartridge.has_dsp1()) dsp1.reset();
|
||||
if(cartridge.has_dsp2()) dsp2.reset();
|
||||
if(cartridge.has_dsp3()) dsp3.reset();
|
||||
if(cartridge.has_dsp4()) dsp4.reset();
|
||||
if(cartridge.has_obc1()) obc1.reset();
|
||||
if(cartridge.has_st0010()) st0010.reset();
|
||||
if(cartridge.has_st0011()) st0011.reset();
|
||||
|
|
|
@ -133,3 +133,7 @@ int16_t Interface::input_poll(bool port, SNES::Input::Device device, unsigned in
|
|||
if(config.settings.focusPolicy == 1 && mainWindow.focused() == false) return 0;
|
||||
return inputMapper.poll(port, device, index, id);
|
||||
}
|
||||
|
||||
void Interface::message(const string &text) {
|
||||
MessageWindow::information(mainWindow, text);
|
||||
}
|
||||
|
|
|
@ -19,6 +19,8 @@ struct Interface : public SNES::Interface {
|
|||
void audio_sample(uint16_t left, uint16_t right);
|
||||
void input_poll();
|
||||
int16_t input_poll(bool port, SNES::Input::Device device, unsigned index, unsigned id);
|
||||
|
||||
void message(const string &text);
|
||||
};
|
||||
|
||||
extern Palette palette;
|
||||
|
|
|
@ -45,8 +45,6 @@ bool Cartridge::information(const char *filename, Cartridge::Information &info)
|
|||
bool Cartridge::saveStatesSupported() {
|
||||
if(SNES::cartridge.mode() == SNES::Cartridge::Mode::Bsx) return false;
|
||||
|
||||
if(SNES::cartridge.has_dsp3()) return false;
|
||||
if(SNES::cartridge.has_dsp4()) return false;
|
||||
if(SNES::cartridge.has_st0011()) return false;
|
||||
if(SNES::cartridge.has_st0018()) return false;
|
||||
if(SNES::cartridge.has_serial()) return false;
|
||||
|
|
|
@ -19,7 +19,6 @@ void Utility::modifySystemState(system_state_t systemState) {
|
|||
//warn if unsupported hardware detected
|
||||
string chip;
|
||||
if(0);
|
||||
else if(SNES::cartridge.has_dsp3()) chip = "DSP-3";
|
||||
else if(SNES::cartridge.has_st0011()) chip = "ST-0011";
|
||||
else if(SNES::cartridge.has_st0018()) chip = "ST-0018";
|
||||
if(chip != "") {
|
||||
|
|
Loading…
Reference in New Issue