mirror of https://github.com/bsnes-emu/bsnes.git
Fix vector<T>::acquire() arguments
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@ -45,7 +45,7 @@ struct vector_base {
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//memory.hpp
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auto reset() -> void;
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auto acquire(const T* data, uint64_t size, uint64_t capacity = 0) -> void;
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auto acquire(T* data, uint64_t size, uint64_t capacity = 0) -> void;
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auto release() -> T*;
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auto reserveLeft(uint64_t capacity) -> bool;
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@ -19,7 +19,7 @@ template<typename T> auto vector<T>::reset() -> void {
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//acquire ownership of allocated memory
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template<typename T> auto vector<T>::acquire(const T* data, uint64_t size, uint64_t capacity) -> void {
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template<typename T> auto vector<T>::acquire(T* data, uint64_t size, uint64_t capacity) -> void {
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reset();
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_pool = data;
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_size = size;
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