mirror of https://github.com/bsnes-emu/bsnes.git
HDMA accuracy improvement
This commit is contained in:
parent
d58ddef07b
commit
64832e0e9e
|
@ -461,6 +461,10 @@ static void write_high_memory(GB_gameboy_t *gb, unsigned short addr, unsigned ch
|
|||
gb->hdma_current_src = (gb->io_registers[GB_IO_HDMA1] << 8) | (gb->io_registers[GB_IO_HDMA2] & 0xF0);
|
||||
gb->hdma_current_dest = (gb->io_registers[GB_IO_HDMA3] << 8) | (gb->io_registers[GB_IO_HDMA4] & 0xF0);
|
||||
gb->hdma_steps_left = (gb->io_registers[GB_IO_HDMA5] & 0x7F) + 1;
|
||||
/* Todo: Verify this. Gambatte's DMA tests require this. */
|
||||
if (gb->hdma_current_dest + (gb->hdma_steps_left << 4) > 0xFFFF) {
|
||||
gb->hdma_steps_left = (0x10000 - gb->hdma_current_dest) >> 4;
|
||||
}
|
||||
gb->hdma_cycles = 0;
|
||||
return;
|
||||
|
||||
|
|
Loading…
Reference in New Issue