mirror of https://github.com/bsnes-emu/bsnes.git
Build fixes [Screwtape]
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@ -14,6 +14,7 @@ linux-x86_64-binaries_task:
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- mkdir bsnes-nightly/Firmware
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- cp -a bsnes/out/bsnes bsnes-nightly/bsnes
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- cp -a bsnes/Database/* bsnes-nightly/Database
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- cp -a shaders bsnes-nightly/Shaders
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- cp -a GPLv3.txt bsnes-nightly
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- zip -r bsnes-nightly.zip bsnes-nightly
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@ -36,6 +37,7 @@ freebsd-x86_64-binaries_task:
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- mkdir bsnes-nightly/Firmware
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- cp -a bsnes/out/bsnes bsnes-nightly/bsnes
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- cp -a bsnes/Database/* bsnes-nightly/Database
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- cp -a shaders bsnes-nightly/Shaders
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- cp -a GPLv3.txt bsnes-nightly
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- zip -r bsnes-nightly.zip bsnes-nightly
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@ -58,6 +60,7 @@ windows-x86_64-binaries_task:
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- mkdir bsnes-nightly/Firmware
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- cp -a bsnes/out/bsnes bsnes-nightly/bsnes.exe
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- cp -a bsnes/Database/* bsnes-nightly/Database
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- cp -a shaders bsnes-nightly/Shaders
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- cp -a GPLv3.txt bsnes-nightly
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- zip -r bsnes-nightly.zip bsnes-nightly
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@ -46,7 +46,7 @@ else ifeq ($(platform),macos)
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mkdir -p ~/Library/Application\ Support/$(name)/
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mkdir -p ~/Library/Application\ Support/$(name)/Database/
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mkdir -p ~/Library/Application\ Support/$(name)/Firmware/
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mkdir -p ~/Library/Application\ Support/$(name)/Shaders/
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mkdir -p ~/Library/Application\ Support/$(name)/Shaders/
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cp -R out/$(name).app /Applications/$(name).app
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else ifneq ($(filter $(platform),linux bsd),)
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mkdir -p $(prefix)/bin/
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