Update to v082r12 release.

byuu says:

Merged Ryphecha's APU emulation, so NES has sound output now. We are
still missing the DMC memory fetch, so there will be missing sound
effects here and there.
This commit is contained in:
Tim Allen 2011-09-15 22:33:26 +10:00
parent cb3460a673
commit 5f099b8ad0
4 changed files with 473 additions and 56 deletions

View File

@ -4,13 +4,46 @@ namespace NES {
APU apu;
const uint8 APU::length_counter_table[32] = {
0x0a, 0xfe, 0x14, 0x02, 0x28, 0x04, 0x50, 0x06, 0xa0, 0x08, 0x3c, 0x0a, 0x0e, 0x0c, 0x1a, 0x0e,
0x0c, 0x10, 0x18, 0x12, 0x30, 0x14, 0x60, 0x16, 0xc0, 0x18, 0x48, 0x1a, 0x10, 0x1c, 0x20, 0x1e,
};
const uint16 APU::ntsc_noise_period_table[16] = {
4, 8, 16, 32, 64, 96, 128, 160, 202, 254, 380, 508, 762, 1016, 2034, 4068,
};
const uint16 APU::pal_noise_period_table[16] = {
4, 7, 14, 30, 60, 88, 118, 148, 188, 236, 354, 472, 708, 944, 1890, 3778,
};
const uint16 APU::ntsc_dmc_period_table[16] = {
428, 380, 340, 320, 286, 254, 226, 214, 190, 160, 142, 128, 106, 84, 72, 54,
};
const uint16 APU::pal_dmc_period_table[16] = {
398, 354, 316, 298, 276, 236, 210, 198, 176, 148, 132, 118, 98, 78, 66, 50,
};
void APU::Main() {
apu.main();
}
void APU::main() {
while(true) {
system.interface->audio_sample(0);
unsigned rectangle_output, triangle_output, noise_output, dmc_output;
rectangle_output = rectangle[0].clock();
rectangle_output += rectangle[1].clock();
triangle_output = triangle.clock();
noise_output = noise.clock();
dmc_output = dmc.clock();
clock_frame_counter_divider();
signed output = rectangle_dac[rectangle_output] + dmc_triangle_noise_dac[dmc_output][triangle_output][noise_output];
system.interface->audio_sample(output);
tick();
}
}
@ -26,74 +59,381 @@ void APU::power() {
void APU::reset() {
Processor::create(APU::Main, 21477272);
for(unsigned n = 0; n < 2; n++) {
rectangle[n].length_counter = 0;
rectangle[n].envelope.speed = 0;
rectangle[n].envelope.use_speed_as_volume = 0;
rectangle[n].envelope.loop_mode = 0;
rectangle[n].envelope.reload_decay = 0;
rectangle[n].envelope.decay_counter = 0;
rectangle[n].envelope.decay_volume = 0;
rectangle[n].sweep.shift = 0;
rectangle[n].sweep.decrement = 0;
rectangle[n].sweep.period = 0;
rectangle[n].sweep.counter = 0;
rectangle[n].sweep.enable = 0;
rectangle[n].sweep.reload = 0;
rectangle[n].sweep.rectangle_period = 0;
rectangle[n].duty = 0;
rectangle[n].duty_counter = 0;
rectangle[n].period = 0;
rectangle[n].period_counter = 1;
}
triangle.length_counter = 0;
triangle.linear_length = 0;
triangle.halt_length_counter = 0;
triangle.period = 0;
triangle.period_counter = 1;
triangle.step_counter = 0;
triangle.linear_length_counter = 0;
triangle.reload_linear = 0;
noise.length_counter = 0;
noise.envelope.speed = 0;
noise.envelope.use_speed_as_volume = 0;
noise.envelope.loop_mode = 0;
noise.envelope.reload_decay = 0;
noise.envelope.decay_counter = 0;
noise.envelope.decay_volume = 0;
noise.period = 0;
noise.period_counter = 1;
noise.short_mode = 0;
noise.lfsr = 1;
dmc.irq = 0;
dmc.loop = 0;
dmc.period = 0;
dmc.counter = 0;
dmc.addr = 0xc000;
dmc.length = 1;
frame.mode = 0;
frame.counter = 0;
frame.divider = 1;
enabled_channels = 0;
}
uint8 APU::read(uint16 addr) {
if(addr == 0x4015) {
uint8 result = 0x00;
result |= rectangle[0].length_counter ? 1 : 0;
result |= rectangle[1].length_counter ? 2 : 0;
result |= triangle.length_counter ? 4 : 0;
result |= noise.length_counter ? 8 : 0;
return result;
}
return cpu.mdr();
}
void APU::write(uint16 addr, uint8 data) {
const unsigned r = (addr >> 2) & 1; //rectangle#
switch(addr) {
case 0x4000:
pulse1.duty = (data >> 6);
pulse1.halt = data & 0x20;
pulse1.envelope = data & 0x1f;
case 0x4000: case 0x4004:
rectangle[r].duty = data >> 6;
rectangle[r].envelope.loop_mode = data & 0x20;
rectangle[r].envelope.use_speed_as_volume = data & 0x10;
rectangle[r].envelope.speed = data & 0x0f;
break;
case 0x4002:
pulse1.timer = (pulse1.timer & 0x0700) | ((data & 0xff) << 0);
case 0x4001: case 0x4005:
rectangle[r].sweep.enable = data & 0x80;
rectangle[r].sweep.period = (data >> 4) & 7;
rectangle[r].sweep.decrement = data & 0x08;
rectangle[r].sweep.shift = data & 0x07;
rectangle[r].sweep.reload = true;
break;
case 0x4003:
pulse1.timer = (pulse1.timer & 0x00ff) | ((data & 0x07) << 8);
pulse1.length = (data >> 3);
case 0x4002: case 0x4006:
rectangle[r].period &= 0x700;
rectangle[r].period |= data;
rectangle[r].sweep.rectangle_period &= 0x700;
rectangle[r].sweep.rectangle_period |= data;
break;
case 0x4004:
pulse2.duty = (data >> 6);
pulse2.halt = data & 0x20;
pulse2.envelope = data & 0x1f;
break;
case 0x4006:
pulse2.timer = (pulse2.timer & 0x0700) | ((data & 0xff) << 0);
break;
case 0x4007:
pulse2.timer = (pulse2.timer & 0x00ff) | ((data & 0x07) << 8);
pulse2.length = (data >> 3);
case 0x4003: case 0x4007:
rectangle[r].period &= 0xff;
rectangle[r].period |= (data & 7) << 8;
rectangle[r].sweep.rectangle_period &= 0xff;
rectangle[r].sweep.rectangle_period |= (data & 7) << 8;
rectangle[r].duty_counter = 7;
rectangle[r].envelope.reload_decay = true;
if(enabled_channels & (1 << r)) {
rectangle[r].length_counter = length_counter_table[(data >> 3) & 0x1f];
}
break;
case 0x4008:
triangle.control = data & 0x80;
triangle.reload = data & 0x7f;
triangle.halt_length_counter = data & 0x80;
triangle.linear_length = data & 0x7f;
break;
case 0x400a:
triangle.timer = (triangle.timer & 0x0700) | ((data & 0xff) << 0);
triangle.period &= 0x700;
triangle.period |= data;
break;
case 0x400b:
triangle.timer = (triangle.timer & 0x00ff) | ((data & 0x07) << 8);
triangle.length = (data >> 3);
triangle.period &= 0xff;
triangle.period |= (data & 7) << 8;
triangle.reload_linear = true;
if(enabled_channels & (1 << 2)) {
triangle.length_counter = length_counter_table[(data >> 3) & 0x1f];
}
break;
case 0x400c:
noise.halt = data & 0x20;
noise.envelope = data & 0x1f;
noise.envelope.loop_mode = data & 0x20;
noise.envelope.use_speed_as_volume = data & 0x10;
noise.envelope.speed = data & 0x0f;
break;
case 0x400e:
noise.mode = data & 0x80;
noise.short_mode = data & 0x80;
noise.period = data & 0x0f;
break;
case 0x400f:
noise.length = (data >> 3);
noise.envelope.reload_decay = true;
if(enabled_channels & (1 << 3)) {
noise.length_counter = length_counter_table[(data >> 3) & 0x1f];
}
break;
case 0x4010:
dmc.irq = data & 0x80;
dmc.loop = data & 0x40;
dmc.rate = data & 0x0f;
break;
dmc.period = ntsc_dmc_period_table[data & 0x0f];
case 0x4011:
dmc.direct_load = data & 0x7f;
dmc.counter = data & 0x7f;
break;
case 0x4012:
dmc.sample_addr = 0xc000 | (data << 6);
dmc.addr = 0xc000 | (data << 6);
break;
case 0x4013:
dmc.sample_length = (data << 4) | 1;
dmc.length = (data << 4) | 1;
break;
case 0x4015:
if((data & 0x01) == 0) rectangle[0].length_counter = 0;
if((data & 0x02) == 0) rectangle[1].length_counter = 0;
if((data & 0x04) == 0) triangle.length_counter = 0;
if((data & 0x08) == 0) noise.length_counter = 0;
enabled_channels = data & 0x1f;
break;
case 0x4017:
frame.mode = data >> 6;
frame.counter = 0;
if(frame.mode & 2) clock_frame_counter();
frame.divider = 14915;
break;
}
}
void APU::Sweep::clock() {
if(--counter == 0) {
counter = period + 1;
if(enable & shift && rectangle_period > 8) {
signed delta = rectangle_period >> shift;
if(decrement) {
rectangle_period -= delta;
//decrement first square wave by one extra
} else if((rectangle_period + delta) < 0x800) {
rectangle_period += delta;
}
}
}
if(reload) {
reload = false;
counter = period + 1;
}
}
unsigned APU::Envelope::volume() const {
return use_speed_as_volume ? speed :decay_volume;
}
void APU::Envelope::clock() {
if(reload_decay) {
reload_decay = false;
decay_volume = 0x0f;
decay_counter = speed + 1;
return;
}
if(--decay_counter == 0) {
decay_counter = speed + 1;
if(decay_volume || loop_mode) decay_volume--;
}
}
void APU::Rectangle::clock_length() {
if(envelope.loop_mode == 0) {
if(length_counter) length_counter--;
}
}
bool APU::Rectangle::check_period() {
const unsigned raw_period = sweep.rectangle_period;
if(raw_period < 0x008 || raw_period > 0x7ff) return false;
if(sweep.decrement == 0) {
if((raw_period + (raw_period >> sweep.shift)) & 0x800) return false;
}
return true;
}
uint8 APU::Rectangle::clock() {
if(check_period() == false) return 0;
if(length_counter == 0) return 0;
static const unsigned duty_table[] = { 1, 2, 4, 6 };
uint8 result = (duty_counter < duty_table[duty]) ? envelope.volume() : 0;
if(--period_counter == 0) {
period_counter = (sweep.rectangle_period + 1) * 2;
duty_counter++;
}
return result;
}
void APU::Triangle::clock_length() {
if(halt_length_counter == 0) {
if(length_counter > 0) length_counter--;
}
}
void APU::Triangle::clock_length_counter() {
if(reload_linear) {
linear_length_counter = linear_length;
} else if(linear_length_counter) {
linear_length_counter--;
}
if(halt_length_counter == 0) reload_linear = false;
}
uint8 APU::Triangle::clock() {
uint8 result = (step_counter & 0x0f) ^ ((step_counter & 0x10) ? 0x0f : 0x00);
if(length_counter == 0 || linear_length_counter == 0) return result;
if(--period_counter == 0) {
step_counter = (step_counter + 1) & 0x1f;
period_counter = period + 1;
}
return result;
}
void APU::Noise::clock_length() {
if(envelope.loop_mode == 0) {
if(length_counter > 0) length_counter--;
}
}
uint8 APU::Noise::clock() {
if(length_counter == 0) return 0;
uint8 result = (lfsr & 1) ? envelope.volume() : 0;
if(--period_counter == 0) {
unsigned feedback;
if(short_mode) {
feedback = ((lfsr >> 0) & 1) ^ ((lfsr >> 6) & 1);
} else {
feedback = ((lfsr >> 0) & 1) ^ ((lfsr >> 1) & 1);
}
lfsr = (lfsr >> 1) | (feedback << 14);
period_counter = apu.ntsc_noise_period_table[period];
}
return result;
}
uint8 APU::DMC::clock() {
uint8 result = counter;
return result;
}
void APU::clock_frame_counter() {
frame.counter++;
if(frame.counter & 1) {
rectangle[0].clock_length();
rectangle[0].sweep.clock();
rectangle[1].clock_length();
rectangle[1].sweep.clock();
triangle.clock_length();
noise.clock_length();
}
rectangle[0].envelope.clock();
rectangle[1].envelope.clock();
triangle.clock_length_counter();
noise.envelope.clock();
if(frame.counter == 0) {
if(frame.mode & 2) frame.divider += 14195;
}
}
void APU::clock_frame_counter_divider() {
frame.divider -= 2;
if(frame.divider <= 0) {
clock_frame_counter();
frame.divider += 14195;
}
}
APU::APU() {
for(unsigned amp = 0; amp < 32; amp++) {
if(amp == 0) {
rectangle_dac[amp] = 0;
} else {
rectangle_dac[amp] = 16384.0 * 95.88 / (8128.0 / amp + 100.0);
}
}
for(unsigned dmc_amp = 0; dmc_amp < 128; dmc_amp++) {
for(unsigned triangle_amp = 0; triangle_amp < 16; triangle_amp++) {
for(unsigned noise_amp = 0; noise_amp < 16; noise_amp++) {
if(dmc_amp == 0 && triangle_amp == 0 && noise_amp == 0) {
dmc_triangle_noise_dac[dmc_amp][triangle_amp][noise_amp] = 0;
} else {
dmc_triangle_noise_dac[dmc_amp][triangle_amp][noise_amp]
= 16384.0 * 159.79 / (100.0 + 1.0 / (triangle_amp / 8227.0 + noise_amp / 12241.0 + dmc_amp / 22638.0));
}
}
}
}
}
}

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@ -9,37 +9,114 @@ struct APU : Processor {
uint8 read(uint16 addr);
void write(uint16 addr, uint8 data);
struct Pulse {
APU();
struct Envelope {
uint4 speed;
bool use_speed_as_volume;
bool loop_mode;
bool reload_decay;
uint8 decay_counter;
uint4 decay_volume;
unsigned volume() const;
void clock();
};
struct Sweep {
uint8 shift;
bool decrement;
uint3 period;
uint8 counter;
bool enable;
bool reload;
unsigned rectangle_period;
void clock();
};
struct Rectangle {
unsigned length_counter;
Envelope envelope;
Sweep sweep;
uint2 duty;
bool halt;
uint5 envelope;
uint11 timer;
uint5 length;
} pulse1, pulse2;
uint3 duty_counter;
uint11 period;
unsigned period_counter;
void clock_length();
bool check_period();
uint8 clock();
} rectangle[2];
struct Triangle {
bool control;
uint7 reload;
uint11 timer;
uint5 length;
unsigned length_counter;
uint8 linear_length;
bool halt_length_counter;
uint11 period;
unsigned period_counter;
uint8 step_counter;
uint8 linear_length_counter;
bool reload_linear;
void clock_length();
void clock_length_counter();
uint8 clock();
} triangle;
struct Noise {
bool halt;
uint5 envelope;
bool mode;
unsigned length_counter;
Envelope envelope;
uint4 period;
uint5 length;
unsigned period_counter;
bool short_mode;
uint15 lfsr;
void clock_length();
uint8 clock();
} noise;
struct DMC { //delta modulation channel
struct DMC {
bool irq;
bool loop;
uint4 rate;
uint7 direct_load;
uint16 sample_addr;
uint12 sample_length;
unsigned period;
uint8 counter;
uint16 addr;
uint16 length;
uint8 clock();
} dmc;
struct FrameCounter {
uint2 mode;
uint2 counter;
signed divider;
} frame;
void clock_frame_counter();
void clock_frame_counter_divider();
uint8 enabled_channels;
int16 rectangle_dac[32];
int16 dmc_triangle_noise_dac[128][16][16];
static const uint8 length_counter_table[32];
static const uint16 ntsc_noise_period_table[16];
static const uint16 pal_noise_period_table[16];
static const uint16 ntsc_dmc_period_table[16];
static const uint16 pal_dmc_period_table[16];
};
extern APU apu;

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@ -4,7 +4,7 @@
namespace NES {
namespace Info {
static const char Name[] = "bnes";
static const char Version[] = "000.07";
static const char Version[] = "000.08";
}
}

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@ -4,7 +4,7 @@
namespace SNES {
namespace Info {
static const char Name[] = "bsnes";
static const char Version[] = "082.11";
static const char Version[] = "082.12";
static const unsigned SerializerVersion = 21;
}
}